Hi,
Here's the thing:
I got my 2 250GB Hitachi Deskstars, and I thought, 'Groovy, RAID0 here we come'.
I created a RAID 0 array in Windows 2000 with default cluster size, and did a half-life benchmark (start HL2 and start timing... choose new game.... wait for "Half-Life 2" logo to appear and stop timing)... and compared to non-raid it was 30 SECONDS SLOWER!
I rebooted between each timing run to make sure nothing was being cached in memory by the OS.
I then did the same in a RAID0 array with cluster size = 32k .... and I got results 1 second quicker. Just 1 measly second - i.e. nothing.
The same with Oblivion (again rebooting between runs), a game load took 31 seconds non-raid, and 30 seconds RAID0 32k cluster size.
What's going on? I got RAID 0 for the purpose of increasing loading times, what am I doing wrong?
Thanks
Here's the thing:
I got my 2 250GB Hitachi Deskstars, and I thought, 'Groovy, RAID0 here we come'.
I created a RAID 0 array in Windows 2000 with default cluster size, and did a half-life benchmark (start HL2 and start timing... choose new game.... wait for "Half-Life 2" logo to appear and stop timing)... and compared to non-raid it was 30 SECONDS SLOWER!
I rebooted between each timing run to make sure nothing was being cached in memory by the OS.
I then did the same in a RAID0 array with cluster size = 32k .... and I got results 1 second quicker. Just 1 measly second - i.e. nothing.
The same with Oblivion (again rebooting between runs), a game load took 31 seconds non-raid, and 30 seconds RAID0 32k cluster size.
What's going on? I got RAID 0 for the purpose of increasing loading times, what am I doing wrong?
Thanks