What's going to help current and future mmorpgs the most from future graphics card a bigger memory interface, more onboard ram, or more pipelines and shaders? Also what are the pro's and con's to each of them for massively multiplayer games?
I'm curious how the effect the different aspects of mmo's because those types of games in general over the years I've always seemed to find the most taxing/stressful overall on the systems. Mmorpg's are a quite a bit more complex than other games in the sense that literally hundreds of textures can be loaded to and from memory entering congested areas. It would be nice if video card companies would start trying to offer some better alternative cards based on types of games people play like a video card more targeted towards single player high quality graphics, one that's more of a mixture of multiplayer and quality graphics, then a card that's geared towards more towards massively multiplayer gamers that's perhaps a little slower at graphically intense games like farcry or fear but really excells for mmo's where the graphics are lower to begin with, but more seemless at handling running across hundreds of players at a time. I think more onboard ram for video cards and a bigger memory interface might be big keys towards making mmo's seem more seemless in those types of spots. I could be wrong, but that's my assumption at least. It's great having 90fps in a mmo the majority of the time however id trade the extra 30fps for more seemless gameplay. Hopefully in the future video cards will have enough ram to load all the textures into the video cards ram to prevent stuttering from texture caching all while maintaining acceptible frames per second. It would be intresting to see some benchmarks on how memory interface, amount of onboard ram, pixel pipelines, and shaders individually effect the performance in mmo's just so people have a better idea of what to look forward to in the future. I like first person shooter too, but my bread & butter of gaming has been mmo's for quite some time. It's just a shame there's barely any benchmarks regarding them which is unfortunate. Anyways look forward to some responses on what people think or know on the subject.
I'm curious how the effect the different aspects of mmo's because those types of games in general over the years I've always seemed to find the most taxing/stressful overall on the systems. Mmorpg's are a quite a bit more complex than other games in the sense that literally hundreds of textures can be loaded to and from memory entering congested areas. It would be nice if video card companies would start trying to offer some better alternative cards based on types of games people play like a video card more targeted towards single player high quality graphics, one that's more of a mixture of multiplayer and quality graphics, then a card that's geared towards more towards massively multiplayer gamers that's perhaps a little slower at graphically intense games like farcry or fear but really excells for mmo's where the graphics are lower to begin with, but more seemless at handling running across hundreds of players at a time. I think more onboard ram for video cards and a bigger memory interface might be big keys towards making mmo's seem more seemless in those types of spots. I could be wrong, but that's my assumption at least. It's great having 90fps in a mmo the majority of the time however id trade the extra 30fps for more seemless gameplay. Hopefully in the future video cards will have enough ram to load all the textures into the video cards ram to prevent stuttering from texture caching all while maintaining acceptible frames per second. It would be intresting to see some benchmarks on how memory interface, amount of onboard ram, pixel pipelines, and shaders individually effect the performance in mmo's just so people have a better idea of what to look forward to in the future. I like first person shooter too, but my bread & butter of gaming has been mmo's for quite some time. It's just a shame there's barely any benchmarks regarding them which is unfortunate. Anyways look forward to some responses on what people think or know on the subject.