ATI R600 Taped Out

ltcommander_data

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Dec 16, 2004
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I thought I might generate some excitement.

http://www.xbitlabs.com/news/video/display/20060612121554.html

It seems the R600 is now taped out with 64 unified shaders, but only 16 TMUs. I'm still thinking ATI is pushing a little to hard on this pixel shader heavy approach. Unless the R600 is looking to push really higher clock speeds, like 800MHz+, it'll still be bottlenecked by it's limited texture capability. This will especially be true if the Nvidia G80 really has 32 pipes with 32 TMUs.

On another note, the VR-Zone article that X-Bit Labs links shows a picture of the RV570. I see some type of white cowling. Cross your fingers that ATI is still not using the same blower as the X1900s. If it has to be dual slot, it should at least be quiet. The HIS IceQ 3 is still the best of course.

Ironically, it looks like the first DirectX 10 compatible graphics will come from the integrated GMA X3000 on the Intel G965 chipsets.

http://www.xbitlabs.com/news/chipsets/display/20060607105403.html
http://www.hkepc.com/bbs/itnews.php?tid=610998

What's more, they will also be the first on the market with unified shaders. It looks like there will be 8 in total, which is very good for an integrated chip. I guess Intel is really using the new 90nm chipset process to their benefit. It has full hardware implementation now so it doesn't leach off the processor and it has features competitive with AVIVO. Clock speeds of 667MHz have been mentioned so this thing could really perform, especially if Intel's Fast Memory Access algorithms lives up to hype. As long as driver support is there it could have what it takes to offer X1300Pro performance. Might not be very flashy for desktops, but I think it'd be great for the mobile market and HTPCs.
 

MrCommunistGen

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Jun 7, 2005
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Very interesting. Progress is a good thing... the more progress we make the better my next rig will be whenever I decide to upgrade again (probably a year at the least).

-mcg