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Reason why Nvidia isn't going Unified

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  • Graphics Cards
  • Nvidia
  • Overclocking
Last response: in Overclocking
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a b U Graphics card
a b K Overclocking
June 22, 2006 12:09:19 AM

Simply because they don't have it.



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More about : reason nvidia unified

June 22, 2006 12:28:46 AM

huh ?
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June 22, 2006 1:47:18 AM

Triple huh?
June 22, 2006 1:52:19 AM

what in gods name are you talking about???




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June 22, 2006 2:00:37 AM

Quote:
Simply because they don't have it.



Discuss


this guy has been posting worthless threads, he dont reply back, i think ....


:/ 

8O
June 22, 2006 2:59:34 AM

Quote:
He's talking about Unified Vertex and Pixel Shaders on graphics cards. ATI will bring their R600 with 64 unified vertex/pixel shaders while Nvidia will bring the G80 with 48 pixel shaders and an unknown amount of vertex shaders.
Nvidia says they will do the transition to a unified architecture slowly while ATI is leaping in fully.

http://www.xbitlabs.com/news/video/display/200605251042...
http://www.xbitlabs.com/news/video/display/200604181704...


what he said
June 22, 2006 6:56:14 AM

Quote:
He's talking about Unified Vertex and Pixel Shaders on graphics cards. ATI will bring their R600 with 64 unified vertex/pixel shaders while Nvidia will bring the G80 with 48 pixel shaders and an unknown amount of vertex shaders.
Nvidia says they will do the transition to a unified architecture slowly while ATI is leaping in fully.

http://www.xbitlabs.com/news/video/display/200605251042...
http://www.xbitlabs.com/news/video/display/200604181704...


what he said :wink:
!