Any discussion on the Cards that will support this? Might want to hold off on the massively expensive upgrade for a bit.
Yes, hardware supported shader model 4.0. While yes DX9 cards will support shader model 4.0 it will be a much slower emulation. The fact is all DX9 cards may only perform to a low level DX10 card due to emulations of DX10's new features.Can you name some of the features that the non dx10 cards cannot offer?? :twisted:
I was going to build a crossfire system - and to get 2 high end cards now would be silly.
Then you might be waiting untill Spring for ATI's R600s due to Vista crap. Ah well, we'll all have to wait and see.
ATI has already released tools kits to make programs DX10 compatable to R600 and Microsoft has tools in place as well. Crysis the new shooter by the makers of far cry, Crytec, has DX10 features and should be released by around December.If it was my choice, I would go ahead and get a 1900xt. It will work great for at least 2 more years, while we're waiting for DX10 to even get started. Plus, how much longer after that will games even begin using DX10?
Any discussion on the Cards that will support this? Might want to hold off on the massively expensive upgrade for a bit.
Even if DX10 cards were release for retail today, it would still take months to years for games to actually use DX10 features...
hell, DX9 was release in 2003 and it wasn't until last summer, after 2+/- years, that the majority of game requirements stated DX9...
some reports have stated that Vista will be released with DX9 and DX10 will be release at a later date...
let alone M$ working out any bugs/issues between DX10 and nVidia and ATI...
Then you might be waiting untill Spring for ATI's R600s due to Vista crap. Ah well, we'll all have to wait and see.
Yes, hardware supported shader model 4.0. While yes DX9 cards will support shader model 4.0 it will be a much slower emulation. The fact is all DX9 cards may only perform to a low level DX10 card due to emulations of DX10's new features.Can you name some of the features that the non dx10 cards cannot offer?? :twisted:
Even if DX10 cards were release for retail today, it would still take months to years for games to actually use DX10 features...hell, DX9 was release in 2003 and it wasn't until last summer, after 2+/- years, that the majority of game requirements stated DX9...some reports have stated that Vista will be released with DX9 and DX10 will be release at a later date...let alone M$ working out any bugs/issues between DX10 and nVidia and ATI...
Even if DX10 cards were release for retail today, it would still take months to years for games to actually use DX10 features...hell, DX9 was release in 2003 and it wasn't until last summer, after 2+/- years, that the majority of game requirements stated DX9...some reports have stated that Vista will be released with DX9 and DX10 will be release at a later date...let alone M$ working out any bugs/issues between DX10 and nVidia and ATI...
Only ATI will offer SM 4.0 and a unified shader architecture.
NVidia will offer only SM 3.0 with a shader architecture similar to what ATI uses right now.
Tomb Raider came out before FartCry, it was DX9/SM2.0 capable.
Also X2-The Threat, came out before as well, and that was VS2.0 capable.