just as I saw it , better GPU's and CPU's will make this worthless in a year or two.
Well, I kind of have to agree with Boostnjuice. Before I say anything further, let me sate that I 100% concurr that specialized hardware for a task (Specialized sound card for sound, specialized GPU for graphics) is the best thing since the invention of the mouse.
But, i've very sceptical on if we really will
ever need a seperate card to do the job. If my mid-2004 AMD Athlon 3400+ processor can handle 25 objects flying in the air in FEAR doesn't cause a single hitch, freeze, or drop in performance (Depending on detail settings, w/e) then who's not to say my processor couldn't handle 100's of objects with maybe a little hike in CPU usage?
I love real-time physics in games... I take it personally offensive when a game (Like Call of duty 2) doesn't include it.
But before we go off half-cocked bying and add-in card for it, why don't we see how well regular processors can handle it first? I haven't seen any studies on that...
Although paying $50 for an X1600 does make it pretty attractive
EDIT I thought Boostnjuice said that "Better CPU's will make this worthless in a year or two". I didn't see that he also mentioned GPU's in his post.