Archived from groups: alt.games.morrowind (
More info?)
ToolPackinMama <laura@lauragoodwin.org> wrote in message news:<411BEE6D.647C0D13@lauragoodwin.org>...
> ToolPackinMama wrote:
>
> > I'm running the Twin Lamps Mod now (not Juniper's, the other one) and I
> > understand that I have to free 15 slaves before I even get the password
> > and can start.
>
> OK I finally met my quota, did a couple of little chores for Ms. Dren,
> and now I seem to have dead-ended. I thought the mod added all kinds of
> Twin lamps quests. So far, I'm pretty disappointed.
SPOILER SPACE
There are many quests. I have just installed it and started it (that
is, have not finished it), but I have been asked to do a number of
quests for many people.
One thing that got quests started was noticing the "undelivered mail"
on the table of the new apothecary in Pelegiad. This is one way to
start delivering mail between the major Twin Lamps cells. There may
be other things that initiate the quest. This will let you know who
the major players are.
After you have freed enough slaves to get the Twin Lamps passphrase,
each of these / most of these will start giving you additional quests.
In addition, there is the little item of figuring out what is going on
with the slave hunters. At some point, I got lucky asking about them
and started getting info. Many legionaires, for example, will tell
you they are working on trying to figure those guys out. The Morag
Tong in Sadrith Mora also had a little info.
I am currently trying a bunch of mods that add quest streams, so
progress on Twin Lamps is slow for me.....but quite fun. One thing
I've noticed about adding (so many) mods: I have to actually read the
dialogue screens again as they contain a lot of useful information
that I don't already know. Nerena's Twin Lamps and Slave Hunters is a
full faction-type mod (perhaps two factions if you can follow the
Slave Hunter route as an alternative). The only difficulty I've
found is when I end up leading 6 or 9 or whatever number of slaves to
a safehouse. I have needed to "tcl" on occasion to get someone
unstuck. And "tcl" with lots of NPCs following you is a bit tricky
(save first).