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"emmel" <the_emmel*whatever*@gmx.net> wrote in message
news:slrnc9h21f.hmp.the_emmel*whatever*@btcips73x10.cip.uni-bayreuth.de...
> On 2004-05-04, Refractor Dragon <wanderer@beeb.web> wrote:
> > "emmel" <the_emmel*whatever*@gmx.net> wrote in message
> >
news:slrnc9cp0i.aor.the_emmel*whatever*@btcips73x8.cip.uni-bayreuth.de...
> >> On 2004-05-02, Refractor Dragon <wanderer@beeb.web> wrote:
> >>
> >> The air started to blur (as if hot) and ripples formed, like the ones
> >> on the surface of a lake you just threw a stone in, but water doesn't
> >> tend to sit vertically in midair and rarely had such a ghostly glow to
> >> it either.
> >
> > Is this another of those 'not meant for other to reply to'? If not, see
> > discussion below on 'threw' or 'had thrown'...
>
> I just cutr out those stupid litte ">" because it got unreadable.
Ahh.
> Didn't
> place no brackets, did I?
*counts the double negative* No. That's why I was checking.
> >> >> >> >> > 'you just threw a stone in'/'you had just thrown a stone
into'.
> >> >> >> I'm not sure wheather I prefer "had thrown" over "threw" and in
fact
> >> >> Anyway, what about the time form issue above?
> >> >
> >> > (To question avoidance: BAH!)
> >> >
> >> > Hmm. *considers for a while* At least for now, my best conjecture
is
> >> > that... no, wait, that's not right. Hmm. *thinks some more* Maybe
> > it's
> >> > because 'threw' is more a present tense thingamajig... 'He threw it
> > into a
> >> > lake.', 'He had thrown it into a lake.'. The first seems to be
> > describing
> >> > something that's currently-happening in the
> >> > describing-something-that-has-already-happened, whereas the second is
> > the
> >> > describing something that's already-happened in the
> >> > describing-something-that-has-already-happened. You see what I mean?
> >>
> >> Not so sure... you usually *do* use simple present if you are talking
> >> about an acting that (can) happen repeatedly or at no specific point of
> >> time, don't you.
> >
> > ('simple present'?) Ripples come from something which had happened
(almost)
> > immediately before...
>
> Erm, "you *just* threw a stone in"?
That artificially makes it seems as though it was like that, but only causes
it to clash more ('had just thrown' would be the substitution in this case).
> >> Although I start to feel that 'had thrown' fits in better...
> >
> > *relief*
>
> So that makes it...
>
> The air started to blur and ripples formed, like the ones on a lake you
> had just thrown a stone in, but water doesn't tend to sit vertically in
> midair and rarely has such a ghostly glow to it either.
>
> Note the subtle changes in the rest of the sentence as well.
Ehh. Yes... Firstly, rulg. Secondly, 'into' instead of 'in', thirdly
'had' instead of 'has' ('has' is 'direct' present tense, if that makes any
sense), and I'd suggest 'like those on a lake you had', possibly 'like those
on a lake that you had'.
> >> >> >> I know, I just don't like them [colons] very much. They look
awkward
> >> >> >> in the text.
> >> >> >> I know, stupid argument, but that's the way I feel about it. It
> > somehow
> >> >> >> interrupts the flow of words. A hard interrupt (I really
shouldn't
> > make
> >> >> >> jokes about DOS, I really shouldn't.)
> >> >> >
> >> >> > Hmm. *unforunately doesn't get the joke, as he knows very little
> > about
> >> > DOS*
> >> >>
> >> >> Oh, it's just... I instantly connected hardware interrupts with DOS.
> >> >> Don't really know why, it's quite odd actually.
> >> >
> >> > Hmm. *quotes*
> >> >
> >> >
> >>
> >> <snip>
> >>
> >> >
> >>
> >> <bg>
> >> Where did you find that?
> >
> > A message board, though I don't know if the poster was copying it or
wrote
> > it himself.
> >
> > *smiles*
>
> Ah.
*nods*
> >> >> >> >> >> Well, anyway... I'm too lazy to
> >> >> >> >> >> look it up in google as well. Things are a *lot* easier if
you
> >> > can
> >> >> > use
> >> >> >> >> >> your own comp for getting online...
> >> >> >> >> >
> >> >> >> >> > *nods happily, and gratefully pats first his monitor, then
his
> >> >> > computer*
> >> >> >> >>
> >> >> >> >> You happy guy (or whatever).
> >> >> >> >
> >> >> >> > Heh. *looks happy*
> >> >> >>
> >> >> >> Then again, you have much more freedom as a student (at
university).
> >> > And
> >> >> >> a lot more work to do as well...
> >> >> >
> >> >> > Depends on what you mean by 'freedom', really.
> >> >>
> >> >> Yeah, I guess you are right.
> >> >
> >> > (Hoowah being right!)
> >> >
> >> > Thingamajig. *nods sagely*
> >>
> >> Having your own letter box?
> >
> > Who needs smail/pmail when you have email?
>
> Everyone who wants to order things from amazon and co?
Fair enough.
> And what the hell is pmail anyway?
Paper Mail.
> >> >> >> >> >> >> > Well, it's not as bad a sign as me vomiting blood, for
> >> > example.
> >> >> >> >> >> >>
> >> >> >> >> >> >> But pretty close... that's what you wanted to say, eh?
> >> >> >> >> >> >
> >> >> >> >> >> > Erm, not exactly. (Hrmm... tiredness versus vomiting
> > blood?
> >> >> > Let's
> >> >> >> >> > think
> >> >> >> >> >> > about this...)
> >> >> >> >> >>
> >> >> >> >> >> I'm smelling blood...
> >> >> >> >> >
> >> >> >> >> > That would be on your end, then. Or do you have some
equipment
> > I
> >> >> > don't
> >> >> >> > know
> >> >> >> >> > about?
> >> >> >> >>
> >> >> >> >> It's a question of where I've been stading at that time, isn't
> > it?
> >> >> >> >
> >> >> >> > ...three years in(/to) the future?
> >> >> >>
> >> >> >> I don't mix very well with time travelling. You should remember
> > that.
> >> >> >
> >> >> > That was my point. (Yes, self... just say it in a blunt enough
way
> > and
> >> >> > they'll/he'll take it as fact...)
> >> >>
> >> >> I'm not entirely sure what you just said...
> >> >
> >> > ....That was my intention. *see previous paragraph... sort of...*
> >>
> >> Oh, reversing madness. I like it.
> >
> > Hoowah! *grins*
>
> It reminds me of... me! <bg>
Heh. *smiles*
> >> >> >> >> >> >> >> > (Just to check, do you know what vmail stands for?)
> >> >> >> >> >> >> >>
> >> >> >> >> >> >> >> Video mail? Al least that's one of it's meanings.
> >> >> >> >> >> >> >
> >> >> >> >> >> >> > *nods* Yep. In the specific example, a holographic
3D
> > (4D,
> >> >> >> >> >> > techinically)
> >> >> >> >> >> >> > projection of the person appearing in mid-air...
> >> >> >> >> >> >>
> >> >> >> >> >> >> Help me Obi-Wan Kenobi!
> >> >> >> >> >> >>
> >> >> >> >> >> >> Oh, erm, sorry...
> >> >> >> >> >> >
> >> >> >> >> >> > *looks amused* Basically that, yes, except in the case
I'm
> >> >> > thinking
> >> >> >> > of
> >> >> >> >> > it's
> >> >> >> >> >> > /above/ the projector. Directly [above].
> >> >> >> >> >>
> >> >> >> >> >> I know, they had those, too.
> >> >> >> >> >
> >> >> >> >> > ...They did? I was referring to the ones from Deus Ex:
> > Invisible
> >> >> >> > War...
> >> >> >> >>
> >> >> >> >> Almost everyone copies starwars to some degree. (Remember the
> > scene
> >> >> > what
> >> >> >> >> they had the death star plans on such a device and were
standing
> >> > around
> >> >> >> >> it?)
> >> >> >> >
> >> >> >> > Good point. I think. But this wasn't a 'battleplans' sort of
> >> >> >> > thingamajig... it was just wide enough to project a miniature
> > image
> >> > of
> >> >> > a
> >> >> >> > person speaking above a keyboard. Only slightly wider than the
> >> >> > very-small
> >> >> >> > person.
> >> >> >>
> >> >> >> Well, I like it bigger. Much bigger
> >> >> >
> >> >> > Well, holosuites are fine if you're into that sort of thing.
> >> >>
> >> >> Well, StarTrek is fun... you can always laugh about the complete
> > failure
> >> >> of common sense/science. It's quite entertaining, but you definitely
> >> >> don't have to think about it seriously - unless you want to make fun
of
> >> >> it, that is (see abovve).
> >> >
> >> > Hmm. *nods slightly: remembers a part with guns that could shoot
> > through
> >> > walls, and communications that went back in time, /neither of which
were
> >> > ever again used for any practical purpose/*
> >> >
> >> > ...Wait. Weren't we talking about Star Wars before?
> >>
> >> Erm, actually we were talking about v-mail...
> >
> > Right! Deus Ex: Invisible War. And it's worth playing Deus Ex first.
>
> I don't think I'm gonna do that.
Pity.
> >> >> >> >> >> But R2D2 is waaaaaay cuter.
> >> >> >> >> >
> >> >> >> >> > Heh. *remembers two conversations: the one, a cross
between
> > Star
> >> >> > Wars
> >> >> >> > and
> >> >> >> >> > Oliver Twist, and the other some people wondering about
which
> >> > game/s
> >> >> > to
> >> >> >> > rip
> >> >> >> >> > off next*
> >> >> >> >> >
> >> >> >> >> > (The first: "You've got to pick a pocket, artoo.", the
second
> >> > "Grand
> >> >> >> > Theft
> >> >> >> >> > Artoo".)
> >> >> >> >>
> >> >> >> >> ::doesn't know what to answer::
> >> >> >> >
> >> >> >> > Erm?
> >> >> >>
> >> >> >> Yeeesh?
> >> >> >
> >> >> > ....breaking...up....ca...ear....u....ksssssssssshhhhhhhhhh......
> >> >>
> >> >> The person you are calling is not available at present. Please call
> >> >> again later.
> >> >
> >> > The Win 16 Subsystem has insufficent resources to continue running.
> > Click
> >> > on OK, close your applications, and restart your machine.
> >>
> >> <g> Press any key to continue...
> >> <key>a</key>
> >> Do you want to save before exit?
> >> <key>n</key>
> >> Are you sure?
> >> <key>n</key>
> >>
> >> Some day I'll get myself a shirt with that one...
> >
> > Hmm. I have the strange feeling that there's something inherently
humourous
> > about that that I don't understand...
>
> Well, it doesn't really work that good in writing, but I was trying to
> catch the spirit of an UF cartoon. Some clueless user sitting in front
> of the comp and pressing the A-N-Y key(s)...
Ohh. From what you wrote, it looked like the user was pressing the A-N-N
key(s), and I don't know what that stands for besides Artificial Neural
Network, so I didn't understand what was humourous. Rulg.
> >> >> >> >> >> ...I talked about writing some new stuff that hadn't been
> > posted
> >> >> > then
> >> >> >> >> >> (and isn't posted today as well). *And* I asked if
hypothermia
> >> >> > sounded
> >> >> >> >> >> right. It's just... nobody ever listenes to what I say.
> >> >> >> >> >
> >> >> >> >> > Ahh. Didn't I reply to it at the time? Anyway, I see what
you
> >> >> > mean...
> >> >> >> >> > probably nothing wrong with it. *considers* What about a
> > fever?
> >> >> >> > Though
> >> >> >> >> > possibly that's slightly overused.
> >> >> >> BTW fever or cold is a bit too weak a word for that. Wait and
> >> >> >> see. (In two installments or so.
> >> >> >
> >> >> > Ooo. *eyes widen, leans closer to screen interestedly*
(Delirium?)
> >> >>
> >> >> Well... No! I won't spoil it for you.
> >> >
> >> > Okay. Just don't die and leave no records about what was going to
> > happen.
> >>
> >> Well, I'll do my very best.
> >
> > Hoowah!
>
> Erm, yes.
*nods happily*
> >> >> >> At the current speed that could happen
> >> >> >> in one or two month...)
> >> >> >
> >> >> > Bah. Oh, well.
> >> >>
> >> >> Actually that sound pretty fast for me.
> >> >
> >> > *tries to think of a way from distracting from ever-lengthening
> > expectation
> >> > dates*
> >> >
> >> > ...Behind you! A three-headed monkey!
> >>
> >> The only three-headed monkey around here are you. Kinda. (markus, ghul,
> >> rupert...) Erm, make that more-that-two-headed whatever...
> >
> > *smiles* We are a Triad, not a monkey. And it would be a three-bodied
> ><whatever>, and of course that's only if you don't count Snaga and the
Hub.
>
> Oh, I have a lot of exercise in denying the facts I have right in front
> of my eyes, you now. Not really a problem to make a monkey of you then,
> eh? (Sorry...)
Thingamajig. *nods sagely*
> >> >> >> >> >> ::starts weeping::
> >> >> >> >> >> [1], that'd look quite stupid around here, but you get the
> >> > general
> >> >> > idea
> >> >> >> >> >
> >> >> >> >> > *pats sympathetically* Does it help that it was a year ago,
> > and I
> >> >> > have
> >> >> >> > a
> >> >> >> >> > much worse memory than I would like?
> >> >> >> >>
> >> >> >> >> Hey, *I* am the one with the seriously bad bad bad memory
here,
> > OK?
> >> >> >> >
> >> >> >> > *laughs* ...Two people, competing over who has the worst
> > memory...
> >> >> >>
> >> >> >> And me winning. <g>
> >> >> >
> >> >> > ...Huh? Winning what? Who are you? /What/ are you? What am
/I/?
> >> > What
> >> >> > does 'what' mean, anyway!?
> >> >>
> >> >> 42? Ah, the great riddles of the universe.
> >> >
> >> > (What universe?)
> >> >
> >> > *humour*
> >>
> >> Universe 'humor' not found in database. Care to try again?
> >
> > *virtual reality*
>
> Universe 'virtual reality' not found in database. Are you sure you know
> what you are doing?
N.
> >> >> >> You know one of the
> >> >> >> things I'm worst at is navigating. I need a decent map to find my
> > way.
> >> >> >> You can figure out yourself what such a level means to me, can't
> > you?
> >> >> >
> >> >> > Sidhe. *nods* I could more-or-less recognize the places and/or
> >> > entrances
> >> >> > at which I had been, and /I/ kept getting confused and/or
discovering
> >> > new
> >> >> > things...
> >> >>
> >> >> Holy Shee!
> >> >
> >> > *pat pat*
> >> >
> >> > *also is reminded in that part in Speaker for the Dead... "I'm not
> > holy.
> >> > Tell her." "...She didn't say 'holy'."
> >>
> >> I think I completely fail to enjoy this obref for reasons connected to
> >> me not knowing "Speaker for the Dead".
> >
> > ...Read Ender's Game. Read Ender's Shadow. Not necessarily in that
order.
> > Then read their sequals. Please.
>
> Some day... Really, I'm lacking a bit of time here. Or rather a lot of
> it.
Skah.
> >> >> >> >> >> > Explanation: Because readers, while perhaps forgetting
some
> >> > small
> >> >> >> > bits
> >> >> >> >> > when
> >> >> >> >> >> > concentrating on the all-bubhoshness of the rest, still
> > greatly
> >> >> >> >> > appreciate
> >> >> >> >> >> > it. And it's not good to leave a story unfinished.
> >> >> >> >> >>
> >> >> >> >> >> I know, I know. I liked that character, though; you'll see
> > more
> >> > of
> >> >> > him
> >> >> >> >> >> eventually. Not necessarily much, but still.
> >> >> >> >> >
> >> >> >> >> > ...Okay, now you've got me curious. *goes searching with
> > Google
> >> >> > Groups*
> >> >> >> >>
> >> >> >> >> And?
> >> >> >> >
> >> >> >> > Memories were refreshed, and I realized what I'd been doing
wrong:
> >> > I'd
> >> >> > been
> >> >> >> > trying to remember a librarian for the place where she took the
> > test.
> >> >> >> > *wonders, in your universe, what the qualifications had to be
to
> >> > become
> >> >> > a
> >> >> >> > ghost*
> >> >> >> >
> >> >> >> > Rulg.
> >> >> >>
> >> >> >> Pretty stubborn. Or damn ignorant; I think it's a mixture of both
> > when
> >> >> >> it comes to him. Is writing 'me' instead of 'him' in the previous
> >> >> >> sentence freudian?
> >> >> >
> >> >> > You'd have to ask him.
> >> >>
> >> >> He... how do I tell you... deceased? Gone? Left this world for a
better
> >> >> one?
> >> >
> >> > Ah, but how do you know I wasn't being tricksy with my usage of 'he'?
> >>
> >> Because you didn't capitalize it. Refering to any entity able to tell
> >> you about the dead without capitalization is blasphemy and will usually
> >> result in learning about it than you asked for.
> >
> > Stringsie man-fool... no, wait, that's Trickster, not Cthulhu...
> > *searches* Skahing Woodsie Lord.
>
> ...
> - - -
> ...
<much gibberish>
Call the fire, call the red, bringsie back past not dead!
<much gibberish>
Call the water, call the blue, brinsie forth world anew!
<much gibberish, suddenly interrupted>
....no, that's him again. *bonks Jackaberry*
> >> >> > No, I don't really know what that last 'him' refers to, either.
> >> >>
> >> >> "I think it's a mixture of both when it comes to _me_."
> >> >> Does that clear it up?
> >> >
> >> > Er... not exactly. I think I've forgotten something important along
> > the
> >> > lines of this conversation. What were we talking about...?
> >>
> >> Paragraph staring 23 lines above this one.
> >
> > ...I've already distorted the number and am too lazy and (slightly)
pressed
> > for time to look. Oh, and I'm also tired. *nod nod*
>
> Let's just forget it, all right?
....Maybe. *tired*
> >> >> >> >> > Hmm. *daydreams about learning programming languages*
> >> >> >> >>
> >> >> >> >> Just do it, do it while you actually have time for it. Pascal
is
> > a
> >> > nice
> >> >> >> >> start (as long as you dfon't take it too serious). Fortran is
a
> > nice
> >> >> >> >> choice as well (90, *don't* try 77). C is pretty useful, C++
> > might
> >> > be
> >> >> >> >> worth considering, but I strongly suggest learning C first.
Java
> >> > might
> >> >> >> >> be nice. And perl's not such bad a choice either. I have no
> > personal
> >> >> >> >> experience with Python, but some people absolutely love it.
Don't
> >> > touch
> >> >> >> >> Visual* and .NET, though and forget about BASIC (not that I'd
> > call
> >> > it a
> >> >> >> >> programming language).
> >> >> >> >
> >> >> >> > *nods slightly* Many things to do, so little time...
> > thingamajig...
> >> >> > Most
> >> >> >> > definitely thingamajig. *nods slightly again*
> >> >> >>
> >> >> >> If you need some help, I'll be pleased to give you some pointers.
> >> >> >> Programming is sooo cool.
> >> >> >
> >> >> > *envies* The advice I've gotten thus far (IIRC) suggests
attempting
> > all
> >> >> > such on a computer running either Linux or Unix. This being a
> > Windows
> >> >> > machine... well.
> >> >>
> >> >> You can very well do it on windows. The OS isn't really that
important,
> >> >> though Linux makes a damn good development system.
> >> >
> >> > Hrm. How does one start?/How do you reccomend one should start?
> >>
> >> By knowing what he wants to do with it. Then choosing a language
> >> iaccording to that and starting to gather information.
> >
> > *flicker of smile appears* Creating an AIS (Artificial Intelligence
> > Simulacrum) that can pass a Turing Test? With the ultimate goal of
creating
> > true AL, but starting of more simply?
>
> That's not exactly something you want to start with, but feel free to
> try. There are even some special languages for that, but nothing I can
> help you with.
No intention of starting with such. But I have no idea where I would start
otherwise, which is a reason for asking you.
> > Or slightly more realistically, finding out where the VR industry
currently
> > is (or if there even /is/ a VR industry), and working on writing
software
> > for that?
>
> C++, perhaps. Still, KISS.
....What?
> > Or completely realistically, simply telling you that I don't have a clue
as
> > to what to do in the short-term, and that the only solid ideas I have
are
> > either dreams or largely centred around computer game development, and
in
> > any case I have no idea what the steps to them (if they even exist,
which
> > I'm not betting on) would require, because I have no idea of the
context,
> > which is why I'm asking you this in the first place?
>
> Look, you usualy start with little command line thingamajigs(sp?).
> Probably solving some math problem or something like that. Things you
> know exactly how to do manually (boring routine stuff). That kind of
> thing.
Ehh. By 'command line', do you mean DOS-related? I don't really know much
about it except how to find files if I know their general location.
--
The Triad
User of 'Thingamajig!'
Refractor Dragon -=(UDIC)=-