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i need an agp card that will play ut2k7 and crysis

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i need an agp card that will play ut2k7 and crysis on medium to high settings. by this i mean 4xaa and 1024x768.

the cards i'm considering at the moment are:
a. 6800xt
the card is cheap, has 256 bit, ddr3 ram, sm3.0, hdr, but only 8 pipes

b. 7600gs
one step below the 7800gs (fastest agp card), but only 128-bit. not sure if it can fully take advantage of hdr and sm3.0

c. 7800gs
powerful but too expensive. i don't want to waste money on a dying agp system that will create a block in my upgrade path.

d. x800gto
cheap price, 16 pipes, 256bit, ddr3 ram, but no hdr or sm3.0. it's also known to get very hot, meaning i will have to spend $20 extra for an aftermarket cooler.

e. x850pro.
same price as 7600gs and it has more juice. but it doesn't have sm3.0 or hdr. ati cards are also known to have numerous driver problems and compatability issues with certain games.

f. wait until the games come out, at which point the 7600gt will be available and that will give me the best price to performance ratio.
the only problem i have with this option is my current graphics card is a 4yr old radeon 9000 and i can't play my favorite games like cs:s, fear, and quake 4. if i wait until the 7600gt, summer will be over and i won't be able to play during the school year. 7600gt will also cost a lot and that doesn't make sense because i am planning on getting a pci-e system in a year or so once dx10 and vista are out and stable.

which of these cards give me the best value and at the same time can be able to play ut2k7 and crysis with medium to high settings?

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What are the rest of your specs? Crysis is now penned for an '07 release (due to the delay of Vista), and I'm pretty sure UT's not gonna rear it's head this side of Christmas either. You'd be best off waiting and gettin some solid performance figures for the next set of cards, especially if (like me) you are specifically waiting for the next killer FPS.

If Oblivion is anything to go by (future requirements, etc) I'd say your AGP system is pretty much redundant for DX10 gaming, with a good level of detail at least. It'll play it, but not at medium or high with 4xAA, even if you opted for the overpriced 7800GS

Reply to biorhythm
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Quote :

but it doesn't have sm3.0 or hdr



HDR and SM3.0 are nice but gravely OVERRATED. They are nice to have if you can afford to blow some really serious cash on a top of the line machine.

Other than that you have it all figured out. Decide what's more important to you in an AGP card and go for it.

However, NONE of the cards currently on the market (AGP or PCIe) will be able to run Crysis or UT2007 at high resolutions with all eye candy enabled. I can pretty much guarantee you that SM3.0 and HDR on any nV AGP card available now or later will be USELESS in these games since they will cause the game to run at 15 FPS or lower (unless you are cool with playing at 640x480).

I take my info about potential sysem reqs for Crysis from CGW. I've subscribed to this magazine for some 10 years and I've been PC gaming hard for 16+years. In my experience CGW guys are almost never wrong. August issue of CGW has an article on Crysis. Dude, you have no idea what that graphics engine is designed to do. The game is two GPU generations ahead of its time. Seriously.

It is my educated guess that a top of the line machine with Core 2 Duo, 4Gb of RAM + the hottest next generation GPU with DX10 support will struggle in Crysis at any resolution higher than 1152x864 with all eye candy up, low AA, Medium AF and HDR on. I'd think that such a machine will still have its minimum frame rates drop as low as 20 FPS in some areas.

To give you an example, when Far Cry came out I had the hottest PC money could buy with a 6800 Ultra, 1 gig of RAM etc. Could never enable all the highest detail settings, AA greater than 2X, AF greater than 8X and run it 100% smoothly at any resolution higher than 1280x1024. Even at this relatively low resolution I saw FPS drops in certain areas. I like high resolutions because to my eye they do more for perceived image quality than AA, for example. I played the game at 1600x1200 but I had to turn down some detail settings. So there.

Reply to Slava
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Quote :

What are the rest of your specs? Crysis is now penned for an '07 release (due to the delay of Vista), and I'm pretty sure UT's not gonna rear it's head this side of Christmas either. You'd be best off waiting and gettin some solid performance figures for the next set of cards, especially if (like me) you are specifically waiting for the next killer FPS.

If Oblivion is anything to go by (future requirements, etc) I'd say your AGP system is pretty much redundant for DX10 gaming, with a good level of detail at least. It'll play it, but not at medium or high with 4xAA, even if you opted for the overpriced 7800GS



my system consists of:
athlon 64 3000+ cpu
abit nf8-v agp mobo
radeon 9000 agp graphics card
1.5 gb ram
550w sli ready antec trupower
audigy 2zs sound card

i intend to do a complete upgrade once dx10 and vista are out and stable

for the time being, i think i will get the x850 pro. the x800xl (from ati.com clearance) is also another option but its refurbished.

Reply to iu2687
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Quote :

If Oblivion is anything to go by (future requirements, etc) I'd say your AGP system is pretty much redundant for DX10 gaming, with a good level of detail at least. It'll play it, but not at medium or high with 4xAA, even if you opted for the overpriced 7800GS



What do you mean "redundant"? That word makes no sense in the context....

As for Oblivion being an indicator of future requirements, it kind of is but it really is not. Crysis will be videorealistic (as opposed to photorealistic). In Oblivion, for example, animations SUCK. Most of the animations look simply unnatural. Heck, even World of Warcraft has better movement and combat animations than Oblivion. Crysis will require a hell of a lot more rendering power than Oblivion.

Reply to Slava

Quote :

What are the rest of your specs? Crysis is now penned for an '07 release (due to the delay of Vista), and I'm pretty sure UT's not gonna rear it's head this side of Christmas either. You'd be best off waiting and gettin some solid performance figures for the next set of cards, especially if (like me) you are specifically waiting for the next killer FPS.

If Oblivion is anything to go by (future requirements, etc) I'd say your AGP system is pretty much redundant for DX10 gaming, with a good level of detail at least. It'll play it, but not at medium or high with 4xAA, even if you opted for the overpriced 7800GS



my system consists of:
athlon 64 3000+ cpu
abit nf8-v agp mobo
radeon 9000 agp graphics card
1.5 gb ram
550w sli ready antec trupower
audigy 2zs sound card

i intend to do a complete upgrade once dx10 and vista are out and stable

for the time being, i think i will get the x850 pro. the x800xl (from ati.com clearance) is also another option but its refurbished.

If I were you, I'd get a new motherboard with a PCIe slot. You have a pretty good CPU; is it socket 754 or 939?

Reply to Flopmouth_Fish

If you get a motherboard with pci-express, you can save money on the graphics card and you can move your card to your new computer once you upgrade.

Reply to M_with_one_M
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Quote :

x800xl (from ati.com clearance) is also another option but its refurbished



ATI "refurbs" are often brand new. Even if they are not they are perfectly fine and reliable.

Reply to Slava
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Look dude, u want a card that can run CRYSIS, but u dont want it to be expensive, theres ur mistake! The only way ur going to be able to run Crysis on medium-high is with a powerfull 400-600$ PCI-E card. The 7800GS is overpriced, so ur only bet is to get a new Motherboard. I got mine for 70$ and now i can get a PCI-E card. Dude, ur talking CRYSIS, this isnt going to be cheap.

Reply to Track
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Dude...
A R9000? Blast from the past...
1.5GB RAM? Then you're not running them in Dual-Channel, right?

My advice:
You'll have to get a new rig eventually. Your cpu might become your next bottleneck (though not as bad as that R9000...).
- If you don't plan on playing games till then, then leave it as it is. It's still good for a work/office pc; or you can run 2-3+ years old games with low settings.
- If you would like to play, then get an X800GTO. Don't worry about SM3 - the difference is very subtle. Hardly noticable between two snapshots. It has, however, a lot of raw power. Even this lowest X800 will make a night-and-day difference compared to your R9000.
- Getting something more expensive than the X800GTO for AGP is not worth it IMO because there will be other bottlenecks in your system and there'll be a new generation of gfx cards out in some more months.
However, if you replace the mobo with a pci-e mobo, then it might make more sense, but still, you have the new generation coming up.

Reply to Frank_M

I don't see any of these cards being that effective in either of those games. The 7800GS might be able to run it at medium settings with probably most of the eye candy turned off. Maybe if you flashed the X850Pro to an X850XT PE it might be able to run it on medium settings. These cards have a tought time in Oblivion running at medium to high settings, I doubt they'll be able to survive in Crysis.

Reply to Gary_Busey
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Quote :

If I were you, I'd get a new motherboard with a PCIe slot. You have a pretty good CPU; is it socket 754 or 939?



it's a 754 mobo. i heard the 754 socket has been discontinued. so if i get a new mobo i'll also have to upgrade the cpu as well. if i upgrade the mobo i'll most likely get one with an am2 socket to maximize the amount of future upgradability. this also means that i'll also have to get new ddr2 memory, which is another $100. and to prevent bottlenecking from the processor, i'll need a dual core cpu, which is at least another $150+, totalling $500+ altogether.

i'm going to wait a little longer to do a complete system overhaul. my rig isn't that bad yet.

Reply to iu2687
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Quote :

I don't see any of these cards being that effective in either of those games. The 7800GS might be able to run it at medium settings with probably most of the eye candy turned off. Maybe if you flashed the X850Pro to an X850XT PE it might be able to run it on medium settings. These cards have a tought time in Oblivion running at medium to high settings, I doubt they'll be able to survive in Crysis.



I do not know what these people are talking about. I have an x850xt and it runs Oblivion fine. I get 30-35+fps in almost every situation. Indoors that number goes way up. My machine is a 2 year old P4 550 3.4 with Hyper Threading and 2 gigs of Ram. I even can run Farcry at high settings with no issues at all. Alot of the people hear just cannot cope with not having top of the line stuff. A game company is not going to put out a game that only 3% of the population can play, its that simple. If the game requires a 400+ dollar card it will not sell well.

Reply to rochin

Every benchmark I've seen has the X850XT PE just barely squeeking by at around 20FPS at the most demanding areas in the game, at 1024x768 with AA and Bloom. Now factor in the fact that Crysis is going to be much more demanding than Oblivion and you get the drift. It's not that he can't play the games, it's that he won't be able to play the games at the settings he wants to play them at.

Reply to Gary_Busey
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Quote :


1.5GB RAM? Then you're not running them in Dual-Channel, right?



how does 1.5GB RAM prevent dual channel? is there any way for me to fix this problem?

Reply to iu2687

Quote :


1.5GB RAM? Then you're not running them in Dual-Channel, right?



how does 1.5GB RAM prevent dual channel? is there any way for me to fix this problem?
They have to be the same capacity.

Reply to Gary_Busey
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so to prevent bottlenecking i will have to remove the 512? i will only be left with 1GB, but that's fine because i know my brother needs an extra 512mb anyways. its better than letting the 512MB go to waste.

Reply to iu2687

If you're not going to buy another 1GB stick you might as well leave it there.

Reply to Gary_Busey
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Quote :

Every benchmark I've seen has the X850XT PE just barely squeeking by at around 20FPS at the most demanding areas in the game, at 1024x768 with AA and Bloom. Now factor in the fact that Crysis is going to be much more demanding than Oblivion and you get the drift. It's not that he can't play the games, it's that he won't be able to play the games at the settings he wants to play them at.




Like i said, my game performance is great, everyone here would laugh my system into the ground. I have never had any problem getting at least 30+fps in anything. I get over 100fps in HL2 with it maxed out. So far the most challanging game has been Ovlivion, but as i stated i have it at 1280x1024 on my 17 in ultra sharp Dell LCD and it gets 30+fps. I do not have aa and af maxed out in it, but it is still totally playable. People do not need maxed out systems to run anything. Example when ut2004 came out people were crying that thier systems sucked. That game made most people get new systems vs thier 3 to 4 year old system. They will not make a game that will force you to have a 3000+ system.

Reply to rochin

Again, it's not that he won't be able to run the game, it's that he won't be able to run the game at the settings he wants to.

Reply to Gary_Busey
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Quote :

Again, it's not that he won't be able to run the game, it's that he won't be able to run the game at the settings he wants to.




He wants medium to high settings with 4xaa and 1027x768. I had a nvidia fx5200 with 128 mb of ram and a AMD xp 2500 and i could run Doom 3 at that setting when it first came out and got 30+fps. He is not asking for MAX settings. Most games have options to disable stuff that is not visually worth it to the game. You do not have to play games that support SM 3.0 with the 3.0. You can sure but you do not HAVE to. I think what he is wanting to do is possible. I know on the ATI site they have refurb x850xt for about 150 bucks or he could go with a x850pro and make it a PE. Everyone here is stuck in well if i cant run the game maxed out the hell with it. You must remember that the game programers themselves must try games out on systems before they put it for sale. I do not think that each and every game stuidio has the maxed out super uber PC to test games on. I did beta testing for blizzard in California when i was there. The pcs we tested on were not super uber. They were typical systems to simulate regular PCs people would actually have.

Reply to rochin

I never said anything about max settings. Quit bringing that up. I don't think he's going to be able to run those games at the settings he wants with those cards. That's my opinion, and no one knows for sure. He can do whatever the fuck he wants, but he's going to be dissapointed. And if you look at the rest of his system, I just don't see it performing that well. I say medium-low settings at 1024x768 with no AA. He might want to post his question here too:

http://www.crysis-online.com/forum [...] 141.0.html

Reply to Gary_Busey
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Driver problems and compatability issues? Known by who? Maybe Nvidia fanboys, but not the rest of the unbiased community. Both Nvidia and ATI have their pluses and mius', but in the end their all good cards.

Go with the clearance ATI cards. Their both leaps and bound ahead of what you have now, and won't break the bank. They'll hold you off until you can upgrade to DX10 and Vista, and really be able to play Crysis at med-high settings.

Reply to kaotao

you are pretty limited with agp.

Reply to eviltwin17

Quote :

i need an agp card that will play ut2k7 and crysis on medium to high settings. by this i mean 4xaa and 1024x768.


I'm not sure when Unreal Tournament 2007 will be released; they were shooting for this year, given that "model years" are one year ahead, as it was with UT2k3. Of course, it appears that the split happens at mid-year, so that could mean anywhere from this year, to all the way through spring of next year.Similarly, Crysis is slated not to be released this year.

And as a correction, "HDR" isn't a feature for a card, it's a type of shader, that can be written in either SM 2.0 or SM 3.0; about half of major HDR-using games have a SM 2.0 option, be it in-game or a user-mod, for games like Half-Life 2/Counter-Strike: Source and Oblivion, and, if I understand right, Splinter Cell 3.

However, let's take a look at the candidates:[list=a:d73c685544][*:d73c685544]6800XT - I simply don't recommend this card; it performs like a 6600GT most of the time, and costs significantly more. A scam, in my opinion.
[*:d73c685544]7600GS - Nowhere near as powerful as the 7600GT (about a 30-40% reduction) but still perhaps respectable. Very little memory bandwidth, though.
[*:d73c685544]7800GS - Technically the most powerful AGP card, (Gainward's been selling 7800GTs and even 7900GTs re-branded as "7800GS" cards for AGP) but it is only marginally more powerful than the vastly cheaper competition.
[*:d73c685544]X800GTO - Arguably nice from a price-performance standpoint, but definitely too weak. It's not actually as hot-running as they say; it runs at 400MHz with a cool-running R430 core.
[*:d73c685544]X850pro -In many cases with newer games, the X850pro may actually out-perform the 7800GS; Oblivion is such an example. However, prices are often not good; you might pick one up from ATi's store, but who knows when you'll actually get it.
[*:d73c685544]Wait - In my opinion, the only really good choice you presented. The 7600GT may or may not be the best choice, as the vendors may decide to jack the price to obscene levels. Similar tales may go for the X1650/X1700, (whatever it's called) which would be even more powerful than the 7600GT; expect to probably shell out $300US+ for either card in AGP form.
[*:d73c685544]Don't buy your card for Crysis or UT2K7 - Had to add this; this is really my suggestion to you. You might want to pick up a cheap SM 2.0 or 3.0 card for the meantime, such as an X800XL for $119US off of ATi's site; use it until next year, when you can move up to a full PCI-e system. Thsoe games you're waiting for are pretty far away, and you could probably re-sell a decent AGP card for close to what you bought it for.

Reply to nottheking

Quote :

you might pick one up from ATi's store, but who knows when you'll actually get it.


They have them in stock now.

Reply to Gary_Busey
- 0 +

You got your X850pro finally? Happy gaming. :D

Reply to kaotao
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"Since DirectX 10 cards didn't exist in May, the Crysis demo at the Electronic Entertainment Expo was actually running on DirectX 9 video cards, which is a good indication of what sorts of visuals you'll get with current hardware. "The E3 demo was all about DX 9 shader model 2.0--there was no more technology than this," Yerli said. He also addressed some of the controversy around the E3 demo. While visually amazing, the frame rate struggled quite a bit throughout the demo. However, he noted that Crysis was running on dual graphics-processor-unit systems, while most other PC games at the show were running on quad GPU systems. Still, we can expect performance on DirectX 9 cards to be smoother once the game is finished and optimized."

Pulled this from a new Gamespot article for Crysis. They were using dual GPUs and the frames were still laggging. Performance still looks promising for DX9 cards.

Reply to kaotao
- 0 +

Quote :

Pulled this from a new Gamespot article for Crysis. They were using dual GPUs and the frames were still laggging. Performance still looks promising for DX9 cards.



Not according to what I've read. Crysis in its current state is far from complete and many engine features are not yet implemented (such as dynamic faces).

Examples:

1. All Korean soldiers currently have the same face. In the final release EVERY SINGLE NPC in the game (Korean or otherwise) will have a unique AND fully animated face;

2. HDR will be throughout with entire environments darkened or brightened like it would happen in real life in response to an accurate model of the movements of the iris IN REAL TIME;

Also not fully implemented yet are:

- Subsurface scattering (the effect that models light as it spreads when passing through partially opaque surfaces, such as skin, making skin appear the way we see it in real life);

- Radiance transfer ("indirect lighting" - an effect caused by ALL objects in ALL environments reflecting and dispersing light one way or another, like the red light a Coke can disperses onto surrounding surfaces. Crysis engine will calculate this in real time when finished);

- Fully dynamic shadows (as a leaf cannopy sways in the wind, every blade and frond casts its own unique, twittering shadow)....

Now, the lower your resolution and the shorter your drawing distance - the worse your in-game situational awareness is. I remember how I tried to play Far Cry on a GF FX5700 Ultra (before I got a GF 6800 Ultra). I had to set drawing distance to a lower setting, disable AF and reduce the resolution. This narrowed my field of vison and made me unable to spot enemies in the distance. Guess what effect that had?

Crysis will have a truly wicked A.I. And while you only have one pair of eyes, multiple enemies are all on the lookout for you....

Point being that powerful video cards are required NOT only to make things look good, but also to improve gameplay in general.

In other words, playing Crysis on a substandard machine will be like driving a Ferrari with a Kia Spectra engine installed in it. And since even dual top of the line PCIe cards were struggling to render Crysis during E3 with half of the graphics features not yet implemented in the game

DRUMS:

Try to imagine how a single AGP based card on a mediocre mobo/CPU/RAM base will cope when all of that stuff IS implemented.

Reply to Slava
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As other had stated your request is unrealisted to say the least. I would (again as other suggested) just go ahead and pick a nice AGP card from ati the x800xl for 120 or the pro for 850pro 140. With that in your current system you will be able to play the current generation of games out at 10x7 with some eye candy on and should be able to at least play the Ut7 and cysis at minium (maybe a little higher depending if the directx 9 path path is more forgiving since there is less options on).
At the very least I think if you upgrade to any of the cards on your list (even the cheapest) will be leaps and bounds more powerfull than your current card and you would not be disapointed.

Reply to ikaz

It'll be like playing FEAR at 800x600 with all the pixel shaders turned off.
If you haven't seen what that looks like... think wolfenstein 3d. :lol:

Reply to TheMaster
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Quote :

It'll be like playing FEAR at 800x600 with all the pixel shaders turned off.
If you haven't seen what that looks like... think wolfenstein 3d. :lol:



:lol: :lol: :lol: :lol: :lol: :lol:

Reply to Slava

Quote :

so to prevent bottlenecking i will have to remove the 512? i will only be left with 1GB, but that's fine because i know my brother needs an extra 512mb anyways. its better than letting the 512MB go to waste.



Keep the memory in place. S754 doesnt support dual channel memory.

Reply to lafontma

Not surprisingly I like your analysis, pretty clearly outlined.

the only thing I'd add to it is that GW is selling his GF7800GS for $199 (see his sig), so that's a nice price compared to what we usually see.

I'm still not a fan of the card, but if I were going to recommend any card for those games, regardless of unrealistic expectations, that would be a good starting point IMO.

Reply to TheGreatGrapeApe
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The last line was my pathetic attempt at sarcasim.

Reply to kaotao
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Quote :

The last line was my pathetic attempt at sarcasim.



Dammit, I should have seen that :!: :)

Reply to Slava

Quote :

Dammit, I should have seen that :!: :)


In my opinion, though, it could perhaps be taken seriously; most of those advancements are already present in some games; Radiosity and Subsurface scattering are the only new effects I've yet to see in commercial releases; Oblivion has everything save those two. (this is half of the reason it "runs so poorly" )

I wouldn't be surprised if many people are surprised that Crysis could run with all of the features on DX9.0c hardware, and do it decently.

Reply to nottheking
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If you want to buy a card for a specific game that's not out yet, wait until that game is out, read all the benchies published on the net, THEN you'll know what's card's best. This is what I did for Oblivion.

Reply to Dr_asik

Quote :

Radiosity and Subsurface scattering are the only new effects I've yet to see in commercial releases; Oblivion has everything save those two. (this is half of the reason it "runs so poorly" )



The other half being the lack of any attempt at culling? :mrgreen:

Reply to TheGreatGrapeApe
- 0 +

Dude, you need new everything!
You might play DX10 games in a compatibility mode.

Reply to enewmen

Quote :

The other half being the lack of any attempt at culling? :mrgreen:


The other half really being some sort of attempt to deal with the massive amount of material present at once. Culling might've worked, but only in some places; unlike FPS titles, Oblivion isn't a tunnel-based game, where culling is easy to figure out. In fact, due to the ultimately flexible and WYSIWYG nature of the editing, not many options exist for solid culling.

What would've worked better is perhaps a better LOD system, that was far more gradiented; that way, ALL building could show up at great distances, and perhaps the ground textures wouldn't have to go to crap after about 700 feet.

Reply to nottheking

Quote :


The other half really being some sort of attempt to deal with the massive amount of material present at once. Culling might've worked, but only in some places; unlike FPS titles, Oblivion isn't a tunnel-based game, where culling is easy to figure out. In fact, due to the ultimately flexible and WYSIWYG nature of the editing, not many options exist for solid culling.



True it just always makes me laugh that there isn't any, like calculating everything on the other sied of that hill that I can't see, or the other side of that wall, etc.

Quote :

What would've worked better is perhaps a better LOD system, that was far more gradiented; that way, ALL building could show up at great distances, and perhaps the ground textures wouldn't have to go to crap after about 700 feet.



Yeah I'd really love to see what they could've done with DX10 and all the front end culling that has been added.

Reply to TheGreatGrapeApe

Quote :

the only thing I'd add to it is that GW is selling his GF7800GS for $199 (see his sig), so that's a nice price compared to what we usually see.



I wonder how long it would last after being overclocked to 501/1521MHz core/mem.

Reply to Flopmouth_Fish

i didnt read all the replys to your posted question but if i were you i would buy something better for cheap, poss used from ebay and save my money for my next system upgrade and play the games you are into now and do upgrade when money allows.i had a system p4 3.0 ghz and 9600 ati card and played fear at decent resoulotions before i built current system.pick up a 9600 xt or 9800 on the cheap and save for later

Reply to big_tuna
- 0 +

You can get a nice 754 pcie x16 board for around $50.
I think a new card would be great for the games out now, which I'm sure you can't play at this piont. There's a lot of good cards in the $100-200 range just check the benches.
The x1900xtx in cf may have a slight chance at playing those games[ ut2k7 and crysis] at low res with some eye candy or a 7950x2 sli at high res low settings. Just thick about doom3 and how long before a card could play that at max, now a $100 low end card can. Just have fun with some games out now and worry about the next gen when we have some real info.

Reply to unsmart
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Quote :

In Oblivion, for example, animations SUCK. Most of the animations look simply unnatural. Heck, even World of Warcraft has better movement and combat animations than Oblivion. Crysis will require a hell of a lot more rendering power than Oblivion.

Three things Bethesda's not good at:
- stability
- human bodies
- animations
Heck, even the ragdoll-physics generated animations looked so wrong that soon after the game some guy published a mod to fix them. :lol:

But I'm curious how better animations are going to require "a hell of a lot more rendering power". Word doesn't have a harder time opening a text file because it's Shakespeare. Oblivion wouldn't require any more rendering power if it's animations were more realistic. :?:

Reply to Dr_asik
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Quote :

True it just always makes me laugh that there isn't any, like calculating everything on the other sied of that hill that I can't see, or the other side of that wall, etc.

According to Wikipedia:

"Multiple culling and sorting techniques are used simultaneously [by Gamebryo in Oblivion] to reduce GPU usage by drawing only visible objects."

http://en.wikipedia.org/wiki/The_E [...] :_Oblivion

Reply to Dr_asik
- 0 +

Quote :

But I'm curious how better animations are going to require "a hell of a lot more rendering power". Word doesn't have a harder time opening a text file because it's Shakespeare. Oblivion wouldn't require any more rendering power if it's animations were more realistic. :?:



You took my words out of context.

Firstly, you missed this:

"Crysis will be videorealistic (as opposed to photorealistic)."

Secondly, you cannot use the MS Word analogy. It is not the same thing. I will use a more appropriate analogy and ask you this:

Do you think that rendering a still (2D) image requires the same amount of power as rendering a dynamic (moving) 3D image of the same level of detail?

Oblivion animations are mostly stiff (I like the horses though :) ). Therefore it is easier for the hardware to display high level of detail on armor, weapons, etc. Make the animations fluid and lifelike and it will require more processing power to maintain proper level of detail, shadows and lighting.

So, going back to Crysis, I've read that the level of video realism will be unprecedented and will include facial expressions, cuts and bruises on people's bodies, faces and limbs, real time terrain deformation (for example, you can set a corn field on fire, watch how it changes and - through your scope or binoculars - observe the ensuing chaos and horror on the faces of your enemies caught in this field).

In short, all else equal, maintaining high level of detail on realistically animated characters and environments requires more rendering power. WoW textures are rather simplistic and even the most elaborate objects are not very detailed so it runs well on slower machines even though its animations are quite good.

Reply to Slava

Quote :


"Multiple culling and sorting techniques are used simultaneously [by Gamebryo in Oblivion] to reduce GPU usage by drawing only visible objects."

http://en.wikipedia.org/wiki/The_E [...] :_Oblivion



That's the difference between what some people on wiki tell you and what the developers actually do. I also wonder about 'Multiple culling' versus effective culling.

I'll try and dig up the article, but it may have been in a discussion with a reviewer or something in the ES forums, that Bethesda remarked that there isn't significant culling being done (this was relevant to an architecture discusion at the time).

Reply to TheGreatGrapeApe
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Tom's Hardware > Forum > Graphic & Displays > Graphics Cards > i need an agp card that will play ut2k7 and crysis
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