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Archived from groups: alt.games.morrowind (More info?)
I'm susprised at how paltry the rewards are for finishing all of the quests
for a given faction.
The Imperial Legion? Yay, you get to have the Lords Armor and the
Chrysamere sword back - which you had to find yourself and give to the guy
in the first place. You could have saved the trouble just by finding them
and not giving them to him. Not to mention there are better armors and
swords out there, and many even easier to find. Perhaps the most
disappointing part about this was that there are still some members of the
Legion who will refuse to talk to me if I'm out of uniform. Damnit, I'm the
highest ranking officer in the Legion. If I come in wearing nothing but a
thong, tutu and gimp mask, you're still required to talk to me. That it, as
your illustrious leader, I hereby rescind the uniform rule. Hmm. Oh well,
it was worth a shot...
The Mage's Guild? You get, um, nothing. I'd think at the very least they'd
make the Guild Guides free, not that they're that expensive to begin with.
But you don't get even that. I suppose if you duel Trebonius to get your
promotion you can get those cool items he's got, but then I could pretty
much kill him at any time if I really wanted those, and since it's possible
to become Arch-Mage without killing him, it's not really a guaranteed
reward.
The Imperial Cult? Okay, you get a few new quests from the Oracle to go
find some items - but not one you couldn't find on your own without even
being a member of the cult. How about this idea? Make Divine Intervention
give you a choice between which shrine you go to, rather than picking the
closest one automatically? That would actually be worth the effort.
The Temple? You get the Cuirass of the Savior's Hide, which I guess is
cool, since you can't get that any other way. However, it's not the
greatest armor in the world, and the Shield spell it casts I find to be
highly annoying. A better reward would be to allow Almsivi Intervention to
give you a choice, as I mentionned above. Or I should be able to get the
Ordinators to do stuff for me, that would be cool.
Those are the only ones I've completed, though I'm one mission away from
being the Fighter's Guild boss. (Can't decide between killing all the
Thieves Guild bosses or killing the Fighter's Guild bosses. Not sure what
the consequences will be...) I know you get a Manor for completing any of
the Great Houses' missions, though I've heard that's not all it's cracked up
to be, but even so, that sounds like a worthwhile reward compared to the
useless stuff all these other factions give you.
Also, being the boss, shouldn't I be able to, like, you know, give orders
and stuff? I should be able to command some newbie recruits to go out and
find me stuff, or hire a couple out as bodyguards sometimes. But no, pretty
much the only thing you get most of the time is high disposition of the
faction members, which of course results in lower disposition for all the
factions that hate them.
I'm susprised at how paltry the rewards are for finishing all of the quests
for a given faction.
The Imperial Legion? Yay, you get to have the Lords Armor and the
Chrysamere sword back - which you had to find yourself and give to the guy
in the first place. You could have saved the trouble just by finding them
and not giving them to him. Not to mention there are better armors and
swords out there, and many even easier to find. Perhaps the most
disappointing part about this was that there are still some members of the
Legion who will refuse to talk to me if I'm out of uniform. Damnit, I'm the
highest ranking officer in the Legion. If I come in wearing nothing but a
thong, tutu and gimp mask, you're still required to talk to me. That it, as
your illustrious leader, I hereby rescind the uniform rule. Hmm. Oh well,
it was worth a shot...
The Mage's Guild? You get, um, nothing. I'd think at the very least they'd
make the Guild Guides free, not that they're that expensive to begin with.
But you don't get even that. I suppose if you duel Trebonius to get your
promotion you can get those cool items he's got, but then I could pretty
much kill him at any time if I really wanted those, and since it's possible
to become Arch-Mage without killing him, it's not really a guaranteed
reward.
The Imperial Cult? Okay, you get a few new quests from the Oracle to go
find some items - but not one you couldn't find on your own without even
being a member of the cult. How about this idea? Make Divine Intervention
give you a choice between which shrine you go to, rather than picking the
closest one automatically? That would actually be worth the effort.
The Temple? You get the Cuirass of the Savior's Hide, which I guess is
cool, since you can't get that any other way. However, it's not the
greatest armor in the world, and the Shield spell it casts I find to be
highly annoying. A better reward would be to allow Almsivi Intervention to
give you a choice, as I mentionned above. Or I should be able to get the
Ordinators to do stuff for me, that would be cool.
Those are the only ones I've completed, though I'm one mission away from
being the Fighter's Guild boss. (Can't decide between killing all the
Thieves Guild bosses or killing the Fighter's Guild bosses. Not sure what
the consequences will be...) I know you get a Manor for completing any of
the Great Houses' missions, though I've heard that's not all it's cracked up
to be, but even so, that sounds like a worthwhile reward compared to the
useless stuff all these other factions give you.
Also, being the boss, shouldn't I be able to, like, you know, give orders
and stuff? I should be able to command some newbie recruits to go out and
find me stuff, or hire a couple out as bodyguards sometimes. But no, pretty
much the only thing you get most of the time is high disposition of the
faction members, which of course results in lower disposition for all the
factions that hate them.