Can anyone tell me which would run faster in Maya:
A new 7900GT/GTX or a QuadroFX 4000 / 3400 / FX1500
I do a lot of 3D work in Maya that requires a LOT of texturing, specifically building game levels. I'm upgrading to a Conroe E6600 system soon and I want to get a good card, but I have no idea the performance differences in Maya with a Quadro vs a gaming card.
I'm wondering if the raw speed of the 7900GT or GTX would trump the Quadro benefits on these two slower cards. Or even if someone can point me to a comparison of Quadros with gaming cards in Maya, I'd appreciate it. An older FX4000(softmod) or FX3400 / 3450 class card isn't out of my price range totally, and neither is the Quadro 1500 (slower, but newer GPU) but I'd really have to know it was worth it over the GTX to spend the $$$ (specifically in Maya).
In Maya you will likely find the Cheapest 'CURRENT' Quadros outperform the Most expensive desktop/gaming cards, because of their DRIVERS.
The Quadros have optimized drivers, and that's what makes the difference, and it makes all the difference in the world allowing an essentially GF7300 class card to outperform a GX2.
Do a little reasearch and you'll find information on soft moding Geforces to Quadros, and IMO that will give you the best results. Straight up the X1800 and X1900 beat the GF7900 in Maya, but with the Optomized drivers then the Quadro beats the FireGL; http://www.xbitlabs.com/articles/video/display/ati-fire...
It's been that way for a while.
I can't rememebr where I saw the recent pro app benches but they're out there if you're willing to look (but be ready to translate some German, French or Russian).
Very interesting. What a difference a driver update makes.
I've found that usually the FireGLs were lagging, but it's been a while since I've seen a good update (workstation reviews are very VERY hard to come by Digit-Life, 3Dchips, and 3DCentre used to do many, but now do few).