I've been looking in some other forums from different places, and unlike here where conroe is all the craze, they couldn't care less. Its not just conroe they don't care about, its almost any high end processor. The common theme is why pay for an x6800 or FX-62 when i can get a x2 3800, 4200, or e6300 and get the same results in the game or close to it for a fifth of the price? They also acknowledge how faster cpu's help people with CAD, and stuff like that, but since most people don't do that there is no point. It seems to me that people on this forum are somewhat "misguided" for recommending such highend cpu's for gaming, or even buying them themselves. I also think that conroe, although not the case here, could benifit AMD buy lowering prices and giving more exposure of AMD to normal people. I know you will also say that the e6300 can overclock past an FX-62, but in response to that, people arn't willing to pay the higher price for that cpu, nor the very expensive motherboard required to overclock like that. They also seem to like the idea of the new EE chips from AMD, and disregard C2D's slighty higher power consumption, and performance. AMD has also respinded to this with the new x2 3600, and i think it will catch on. Anway i think this will benifit AMD because by the time we need chips like the x6800 and FX-62 to run all games on high settings, AMD will have the crown back and will maybe have all price points covered, plus additional exposure to normal consumers. I see 30% marketshare in the not too distant furture 8)
Corvette guy, perhaps you should read these forums a little more closely, as this topic has already been beaten to death
The gamers you are writing of are correct....but only for the immediate moment. For the moment, investing in a high end video card is more productive than investing in an expensive CPU to achieve better gaming performance. However, over the next 12-18 months, the next generation of games are set to be released. These games are going to be physics intensive. When these games hit you are going to have 2 choices if you want to play them:
1) get a powerful CPU
2) invest in an add on physics proccessing card
Frankly, the physics card is a bit of a rip off. If you have the powerful CPU, you dont need it, unless the game you want was written specifically for that card. See THGs article on the ageias:
http://www.tomshardware.com/2006/07/19/is_ageias_physx_failing/
For people who can only afford to buy new or upgrade on a 2-4 year cycle, and need to do so in the next 6 months, they have a chioce:
1)buying the high end processor
2)buying the absolute cheapest CPU they can while insuring their mobo will accept newer CPUs down the road.
Why? I know your a bit younger (not attacking, just observing as it relates) and so may never have played the original Doom or RTCW. The current versions of these games, while graphically dazzling, are little different in terms of game play, The major difference in Doom and D3, is that Doom wa3 a 2 dimensional bitmap game, while D3 is 3D polygon. All this really does is improve visuals. In terms of play, you shoot the glass, nothing happens unless its
scripted to break in the game. In short, it still the same 1973 Camaro, it just has a fresh coat of paint.
The next gen of games are vastly different. They are assigning physical properties to objects and environments. Mass, density, hardness etc. Where the old games are coded based on objects, the new gen is coded based on object properties. This increases the demand on the CPU exponentially
Finally, go back and re-read those articles and posts closely. Id be willing to bet the a fair number of them were writtin by AMDs fanboys.
Peace