Archived from groups: alt.games.morrowind (
More info?)
On Tue, 1 Feb 2005 23:17:29 -0500, "Darrel Hoffman" <i.dont@think.so>
wrote:
>At first I thought these were unrelated, but they've now happened 3 times,
>and it's always first one than the other.
>
>The first time, I entered the Mage's Guild in Ald'ruhn, and I noticed the
>lights were acting funny. It would suddenly get really dark, and then I'd
>move a bit and it would be light again. Or the lights would just flicker on
>and off every couple seconds on their own. This is NOT normal flicker.
>When the lights went out, it was almost pitch dark except near the light
>sources, and they went on/off like a light switch, rather than gradiating
>like some torches and such do. The lights were fine everywhere else, but
>whenever I came back to the Mage's Guild, they would go nuts. When I first
>saw it, I thought it was related to some cool quest, and I'd get to figure
>out what magical mischief was causing the lights to misbehave, but nobody
>else seemed to notice it, so I chalked it up as just another minor bug.
>Then a bit later, I noticed another weirdness. My map display had gone
>completely black. I could still see all the little yellow rectangles
>indicating doors, and my little arrow, but the rest of the map was pure
>black. No matter where I went, whether I'd been there before or not, I had
>no more map. It didn't happen right away, it was shortly after the lights
>first started going crazy, so I didn't connect the two incidents at first.
>
>The second time, I was in the Vivec Arena Canalworks, on my way to visit the
>Morag Tong guild, and the thing with the lights happened again. This time I
>knew it was no quest. Weird magic-like events may not seem out of place in
>a Mage's Guild, but in some random part of the canalworks in Vivec, it's
>definitely wrong. Then the same thing happened with the map, shortly after.
>This time I noticed that the map was actually not completely black. There
>was a very dim, faintly lit circle around where I was standing when the
>lights first went out. I saved and reloaded, and it fixed the lights, but
>the map problem remained. Only quitting the program entirely and restarting
>it gave me back my mapping ability.
>
>It was the third time I decided that this was really starting to be a
>problem. Playing Havish, and the lights went out in the temple north of the
>city, just starting the quest where I have to fight a bunch of undead in the
>tombs. Let's just say that navigating those tombs without the benefit of a
>map can be quite complicated.
>
>Has anybody else noticed this behavior or have any ideas what might be
>causing it? I'm not running any mods that do anything to the lights, so I
>can't think what would be doing this...
>
I had this exact same problem begin last night myself. I think I can
attribute it to the fact that I had just prior to this problem - ten
minutes before - downloaded the latest beta video drivers for my
Nvidia 6600GT.
Was thinking/hoping that maybe the problems with my map going black
all the time had something to do with the drivers. (Never had this
problem on my ATI 9600XT card.)
It happened to me when I entered Suran. All the buildings would go
solid black. Then if I moved the mouse a little they would look
normal again. I managed to get it to where I could stand on top of a
building and without moving at all have the buildings flicker back and
forth between the two states.
Eric...