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Mod Review: Pearl Cavern

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Anonymous
February 4, 2005 7:19:23 AM

Archived from groups: alt.games.morrowind (More info?)

Pearl Cavern is a nice little mod for a new character. Personally, I
especially like the early part of a game where a character is just
trying to survive in Vvardenfell. So I'm always on the lookout for
little mods that add something interesting for a fresh character to go
do. This is one of those little mods.

Pearl Cavern enhances a grotto SW of Seyda Neen into a smuggler's
stash. The rewards are a nice little find for a new character. But it
is not trivial to get to that little stash and retrieve it. When
Morrowind first came out and I first started playing, I spent a lot of
time diving for pearls and exploring every grotto I came across. Two
grottos were memorable: one for its treasure (the Dragonbone Cuirass)
and one for the extensive intermesh of underwater caverns that a new
character could--just barely--manage to explore. All that grotto had
in it was a few pearls in a few of those giant oyster shells. With
this mod installed, that grotto has just what I'd expected way back
then: a nice stash from the smugglers operating nearby.

Since the entire mod is in the grotto, it should interfere with other
mods.

If Pearl Cavern sounds interesting to you, you can find it at



http://www.rpgplanet.com/morrowind/modcontrols/mods.asp
Anonymous
February 5, 2005 4:29:20 PM

Archived from groups: alt.games.morrowind (More info?)

> Two
> grottos were memorable: one for its treasure (the Dragonbone Cuirass)
> and one for the extensive intermesh of underwater caverns that a new
> character could--just barely--manage to explore. All that grotto had
> in it was a few pearls in a few of those giant oyster shells.

Yeah, I was always a little disappointed in the grottos in general. They're
mostly essentially useless, except as a source for pearls, which you can
find other places anyhow. The other useless thing seems to be shipwrecks.
I don't know about you, but I've never found anything worthy of mention on a
shipwreck. Oh, there's that invoice that you can use to get the Extra-Comfy
Pillow on one of them, but since nobody has yet offered any proof that the
pillow does anything except give you a little message when you rest, that's
hardly a great reward. Most of the other caves and structures you can enter
usually contain at least a little something worth the effort, but grottos
have been pretty well overlooked...
Anonymous
February 5, 2005 4:29:21 PM

Archived from groups: alt.games.morrowind (More info?)

On Sat, 5 Feb 2005 13:29:20 -0500, "Darrel Hoffman" <i.dont@think.so>
wrote:

>Yeah, I was always a little disappointed in the grottos in general. They're
>mostly essentially useless, except as a source for pearls, which you can
>find other places anyhow. The other useless thing seems to be shipwrecks.
>I don't know about you, but I've never found anything worthy of mention on a
>shipwreck. Oh, there's that invoice that you can use to get the Extra-Comfy
>Pillow on one of them, but since nobody has yet offered any proof that the
>pillow does anything except give you a little message when you rest, that's
>hardly a great reward. Most of the other caves and structures you can enter
>usually contain at least a little something worth the effort, but grottos
>have been pretty well overlooked...
>
I usually don't bother with grottos at all, though someone recently
mentioned that there is a Dragonbone Cuirass in one of them. I
usually check out shipwrecks for potions of water breathing and
alchemy ingredients.
--
Nyctolops
Related resources
Anonymous
February 5, 2005 4:59:47 PM

Archived from groups: alt.games.morrowind (More info?)

There is glass armor in the ship wreck near the Shrine of Mehrunes
Dagon (which is the one on the NW corner of the map, NW of Gnisis.
There are two shipwrecks there; the deeper one has the glass armor.
Type varies from game to game.

There is always a gold (grand) soul gem in the shipwreck at the end of
the foyoda just west of the Urshamumble camp. Handy if you are not
using mods and are ready to capture a golden saint.

There is a daedric weapon in a shipwreck east of Vivec....but that
might only show up as part of a Hlaalu quest.

There are also clues to other stuff in the game in shipwrecks, like
crates of ash statues or the worn imperial key (Lord's Mail).

Hmmm, I poke around a lot. Which is very much fun again now that I
have the Wilderness Mod installed.....hmmm, the bottome of Lake Nabia
should really be impressive now. I'll have to check it out.
Anonymous
February 5, 2005 6:50:18 PM

Archived from groups: alt.games.morrowind (More info?)

>> There is always a gold (grand) soul gem in the shipwreck at the end
of
?> the foyoda just west of the Urshamumble camp. Handy if you are not
>> using mods and are ready to capture a golden saint.


>By the time you're ready to capture a golden saint, grand soul gems
can be
f>ound in just about every other crate in any smuggler's den, so that's
no
>biggie.

There is also a golden saint in the cave nearby (between the ship and
the daedric
reins nearby....not sure of the name of the cave, but you can see the
ruins
right next to you from the cave mouth. So the pair is convenient for
that first
constant effect enchantment.

While I wouldn't say there is great stuff in ships, there is enough to
make
them interesting. Well, more interesting than grottos.
Anonymous
February 5, 2005 9:05:38 PM

Archived from groups: alt.games.morrowind (More info?)

> There is glass armor in the ship wreck near the Shrine of Mehrunes
> Dagon (which is the one on the NW corner of the map, NW of Gnisis.
> There are two shipwrecks there; the deeper one has the glass armor.
> Type varies from game to game.

May have to check that out. I generally get my glass armor from the dead
hero in Kogoruhn. It's possible to get to that part of Kogoruhn completely
unmolested by high-level monsters if you know the way, but it does feel
slightly like cheating...

> There is always a gold (grand) soul gem in the shipwreck at the end of
> the foyoda just west of the Urshamumble camp. Handy if you are not
> using mods and are ready to capture a golden saint.

By the time you're ready to capture a golden saint, grand soul gems can be
found in just about every other crate in any smuggler's den, so that's no
biggie.

> There is a daedric weapon in a shipwreck east of Vivec....but that
> might only show up as part of a Hlaalu quest.

Haven't seen this, but then I still haven't played any of the great house
quests to speak of, so not sure.

> There are also clues to other stuff in the game in shipwrecks, like
> crates of ash statues or the worn imperial key (Lord's Mail).

I still haven't figured out what ash statues are for, other than decoration.
As for the key to the Lord's Mail, there's a unlocked entry into the cave
outside Ebonheart, and another copy of this key in a side passage if for
some reason you want to enter this cave again from inside the castle.
!