for the curious, a brief review of Wizards Islands

G

Guest

Guest
Archived from groups: alt.games.morrowind (More info?)

After hearing all the hype, I decided to try it. The download started
on April 9th and finished on May 4th.
I installed Wizards Island.
I ran Morrowind.
I loaded my current character (who was in an interior cell in Balmora
whose FPS was 50 on my system when last saved).
After loading the character, my Morrowind, in that same interior cell,
was running at 14 FPS.
So, under the influence of Wizards Island, before even *going* to the
Wizards Islands landmass, my game FPS was reduced to less than a third.
Someone used too many global scripts. Someone is bad at scripting.
Someone should give up modding and take up a different hobby: how about
needlepoint?
I then exited Morrowind and removed Wizards Islands.
I ran morrowind.
I loaded that save.
The FPS was back to 50.

Conclusion & Summary:

Wizards Islands is a poorly written unprofessional plugin. Do not
waste your time (as I did) with this plugin.
 
G

Guest

Guest
Archived from groups: alt.games.morrowind (More info?)

dram wrote:
> After hearing all the hype, I decided to try it. The download started
> on April 9th and finished on May 4th.

It took almost month to download?!? Are you using a 900 baud modem or what?
 
G

Guest

Guest
Archived from groups: alt.games.morrowind (More info?)

dram wrote:
> Wizards Islands is a poorly written unprofessional plugin. Do not
> waste your time (as I did) with this plugin.
I disagree with your opinion, but I get the impression that the
developers intend to make the users upgrade their hardware step by step
so that their systems are prepared when Oblivion will be released ;-)
I tried WI on two different machines, one PIII-866 with Geforc2MX and
one P4-2800 with Geforce3 Ti200 and I realized very low framterates (
below 5 fps) in the outer area of Wintervale but average 20-25 fps
inside buildings. After a few trys I figured out that the amount of
video memory is very important for the framerate. In my mainboards BIOS
there is a setting called AGP aperture size which technically emulates
non-existent video memory through system memory. The default setting was
64MB. After setting this to 256MB the outer framerates came to 20-25 fps
like the inside framterate. I think everyone with only 64MB or less of
video memory on the videocard and very low framerates should try this
setting.
 
G

Guest

Guest
Archived from groups: alt.games.morrowind (More info?)

I loaded WI and though I have not been to the island yet (first leveling up
a bit), there wasn't any noticable decrease in the speed of the game. The
game plays as smooth as always (and yes it is really loaded I already got
the WI logged in my journal).

Regards, Ron AF Greve.

"dram" <dram@bero.vvarden.com> wrote in message
news:4909.427b6f75.823cf@localhost...
> After hearing all the hype, I decided to try it. The download started
> on April 9th and finished on May 4th.
> I installed Wizards Island.
> I ran Morrowind.
> I loaded my current character (who was in an interior cell in Balmora
> whose FPS was 50 on my system when last saved).
> After loading the character, my Morrowind, in that same interior cell,
> was running at 14 FPS.
> So, under the influence of Wizards Island, before even *going* to the
> Wizards Islands landmass, my game FPS was reduced to less than a third.
> Someone used too many global scripts. Someone is bad at scripting.
> Someone should give up modding and take up a different hobby: how about
> needlepoint?
> I then exited Morrowind and removed Wizards Islands.
> I ran morrowind.
> I loaded that save.
> The FPS was back to 50.
>
> Conclusion & Summary:
>
> Wizards Islands is a poorly written unprofessional plugin. Do not
> waste your time (as I did) with this plugin.