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On Fri, 10 Jun 2005 15:13:04 GMT, "Simmie Simmerson"
<radiohead3@earthlink.net> wrote:
>Personally I always end up making a constant effect ring that restores 14
>points of fatigue & 1 point of health, and a constant effect amulet with
>water breathing and 90 points in night eye. I've never gotten too
>adventurous beyond that, and it seems to me that exquisite rings and amulets
>have the highest capacity which is 120, and you can't do much constant
>effect with that anyway...
>
I like a CE Invisibility ring or amulet for when I want to explore or
travel long distances without getting attacked by everything in sight.
A CE Telekinesis Exquisite clothing item 1-20 points (just remove and
rewear until your character has a TK range of around 12-16 feet) is
nice for being able to pickup stuff from a reasonable distance without
having to get right next to things. It also comes in handy for
opening Trapped doors or chests from a Safe distance.
A CE Restore Health Exquisite clothing item allows my characters to
save the limited number (to save weight) of healing potions they carry
for emergencies.
For carrying LOTS of stuff and/or doing Extra Damage in combat, I like
to enchant 2 Exquisite Rings and an Exquisite Amulet with 1-Max (I
think the max is 47) points of Fortify Strength EACH. Then I remove
and rewear any of them until they fortify my character's strength
enough. Make sure you give each ring a different name I.E. Str-1,
Str-2 so that you'll know which ring needs to be removed and reworn...
A CE Water Breathing glove is useful if my character needs to swim
underwater.
A CE Levitate glove is nice for saving my character from the need to
carry levitation potions or scrolls.
A CE Light on Self spell beats the need to carry torches.
A CE Detect Enchantment Exquisite ring or amulet 1-40 points helps my
characters find any nearby enchanted items...
A CE Fortify Sneak skill is a nice enchantment for exquisite shoes if
your character has a low sneak skill.
A CE Restore Attribute Exquisite amulet with 1 point each of restore
Strength, Intelligence, Personality, Speed, etc... I've found that an
exquisite amulet or ring will hold enough CE enchantments to restore 1
point to all but 2 of my character's attributes...
To save weight, I've found that you can put several Bound Armor spells
on an Exquisite ring or amulet, then remove and rewear the item to get
rid of your damaged armor and give your character a new set...
Granted I often combine 2 or more simple CE spells (like Restore
Health, Light, Water Breathing, Levitate, etc...) into one item to get
maximum item use and to limit the number of enchanted items my
characters carry.
Other NON-Constant Effect enchantments on items I like are:
A LockSplitter Ring which unlocks a 100 point lock on touch comes in
handy. When used along with a CE TK spell item, you can open locks
from a distance...
Damage Health 1 (or higher)-Max Points on strike enchantments are nice
for weapons. I prefer Damage Health enchantments since they always
work unless my foe has a HIGH magic resistance, in which case none of
the other damage type enchantments will work well either...
Bound Weapon of some type for maybe 60-90 seconds is handy for
beginner characters.
For some, a ring with Soul Trap for 60-90 seconds within 10 feet of
target is handy for beginner characters. For others a weapon with a
Soul Trap for 5-10 seconds on Strike enchantment is equally useful.
Mark or Recall enchantments on items are always handy, though it's
cheaper for my beginner characters to buy an Amulet with the Recall
enchantment from one of the shop owners in Caldera.
A Fortify Personality item is handy for beginner characters who seldom
make a good impression on merchants early in a game. Granted if you
don't mind semi-cheating (I'd rather make and sell potions), you can
enchant an Exquisite ring or amulet with more than 100 points of
Fortify Merchant skill for 3-5 seconds, your character will be able to
buy stuff (like glass armor/weapons, etc...) from someone CHEAP, then
if you let the spell wear off, they will be able to sell the same
items for a HUGE Profit!
That's my 2¢,
FTA
"In the end, we will remember not the words of our enemies, but the silence of our friends."
-Martin Luther King Jr.