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Archived from groups: alt.games.morrowind (More info?)
Hi all,
just noticed the announciation of Oblivion (i'm not
too actively watching for new games ;-)), read a bit
about it, and want to write a few thoughts to discuss...
-World size
In the interviews they say, the world will be similar
or smaller size but with a plot guidance feature so you
don't get "lost".
Well *I* hope the world is at least the same size, and
with more stuff in it. Something like the density of
Seyda neem, for the whole world.
And stuff to find that is actually usefull when you
have the level to find it (read: not just an iron
sparksword in a hard to find underwatercave full
of fish and merfolk)
-More action based combat system with "real blocking"
I found MW combat system pretty nice. Ok, i didn't
melee much anyways... i just pray they don't add
platform jumping sequences, too ;-)
-Hardware requirements
One mentioned number was
Pentium 4 @ 2Ghz or Athlon 2000+.
256-512MB of RAM.
ATi Radeon 9600 or equivilent and above.
DirectX 9.0 compatable soundcard
Thats about what i would call good for Morrowind
(its pretty much the PC i assembled to play MW on it).
Interpolating from that, and the screenhots, i'd rather
guess something like
Dual Opteron 2.6 ghz
4 GB of RAM
Dual GeForce 7800 GTX in SLI
to play with maximum details
But in overall, it sounds very very very very very
interesting...
Hi all,
just noticed the announciation of Oblivion (i'm not
too actively watching for new games ;-)), read a bit
about it, and want to write a few thoughts to discuss...
-World size
In the interviews they say, the world will be similar
or smaller size but with a plot guidance feature so you
don't get "lost".
Well *I* hope the world is at least the same size, and
with more stuff in it. Something like the density of
Seyda neem, for the whole world.
And stuff to find that is actually usefull when you
have the level to find it (read: not just an iron
sparksword in a hard to find underwatercave full
of fish and merfolk)
-More action based combat system with "real blocking"
I found MW combat system pretty nice. Ok, i didn't
melee much anyways... i just pray they don't add
platform jumping sequences, too ;-)
-Hardware requirements
One mentioned number was
Pentium 4 @ 2Ghz or Athlon 2000+.
256-512MB of RAM.
ATi Radeon 9600 or equivilent and above.
DirectX 9.0 compatable soundcard
Thats about what i would call good for Morrowind
(its pretty much the PC i assembled to play MW on it).
Interpolating from that, and the screenhots, i'd rather
guess something like
Dual Opteron 2.6 ghz
4 GB of RAM
Dual GeForce 7800 GTX in SLI
to play with maximum details
But in overall, it sounds very very very very very
interesting...