Im still trying to figure out...

LordBelial

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Jan 18, 2006
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Why computer hardware is still so expensive..even toms 10,000 gaming pc, cannot run oblivion more than 40fps in outside environments...i dont know about anyone else...but why pay 600 bucks for the highest end videocard if it can only produce that little of framerate on a game like that. Even with quad, its 40fps , over a thousand dollars in graphics power, and it still runs it at a slightly choppy 40 fps. should the 7950 cost, hmm, i dont know, atleast half of what it costs now for that type of performance? :x
 

LordBelial

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Jan 18, 2006
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Look at 3Dmark05 that 10,000 PC score 16,000+ on 1024x768 now tell me thats bad pricing hardware!

3d mark scores are irrelevant...fancy numbers..compared to low frames in a video game... 40 fps on a game that came out long before the 7950 is plain unexceptable. and if its coded sloppy..then why does the 360 run it nice and smooth? -comin from a pc fan, but, iv played it on a friends 360, and it does, run very smooth at all times.
 

Mex

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Feb 17, 2005
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Look at 3Dmark05 that 10,000 PC score 16,000+ on 1024x768 now tell me thats bad pricing hardware!

3d mark scores are irrelevant...fancy numbers..compared to low frames in a video game... 40 fps on a game that came out long before the 7950 is plain unexceptable. and if its coded sloppy..then why does the 360 run it nice and smooth? -comin from a pc fan, but, iv played it on a friends 360, and it does, run very smooth at all times.
Remember that the console doesn't have to deal with the overhead of the OS and background processes.

I'm not sure about Oblivion. I'm trying to remember who said this, but this person attributed Oblivion's lackluster performance to the engine it used. Apparently, this engine made it easy to port Oblivion between platfrms, at the expense of performance optimizations.

Howwever, nothing will make up for sloppy coding, it that's the case.