<b>Number of Monitors attached to one system</b>
The Matrox reviews were neat, but how many people are likely to take advantage of 3 monitors?
My dad has 12 18" LCD screens around him for his computer....
Sig of the week.
What does your dad so for him to need 12 montiors? CAD? Graphics design? Game design? Some kind of surveillance? Maybe he works for the FBI or the CIA?
<b><i>"A penny saved is a penny earned!"</i></b>
I'de have to kill u if I told u......j/k
He is a stock trader, and needs all those monitors b/c on say 3 he may be programming something, while on a few more he has some excel stuff, which on the rest he has stock tickers and news. Hehe, he also has 2 quad proc P4 2.0Ghz workstations w/ 4 GB RAM per comp, and a 4GB/s fiber optic. hehe.
Sig of the week.
pfffuuuffff.hehe.
but not for one unique comp. haha.
<i>if <b>you know</b> <font color=white>you don't know<font color=black>, the way could be more easy ...
i have 2 computer monitors and one video monitor while editing.
[insert philosophical statement here]
It must be nice to have that kind of money.
To the general forum: Does anyone currently use multiple monitors or 3D glasses for gaming or plan on it?
I had multiple monitors but not anymore. Are there actually games that run on multiple monitors?
<font color=red>I have a computer and it does weird stuff. please help.</font color=red>
Now would it be cool to have a 360* view of a first-person shooter or what?
Rob
Please visit <b><A HREF="http://www.ncix.com/canada/about.php?affiliateid=319048" target="_new">http://www.ncix.com/canada/about.php?affiliateid=319048</A></b>
We're a ways off from that. I wonder how big a cluster you would need to run that smoothly. That would be awesome!
<font color=red>I have a computer and it does weird stuff. please help.</font color=red>
U'd need about 4 separate processing units...not too bad.....It's viable. Wait, aren't 3d glases REALLLY REALLLY bad for your eyes?
Sig of the week.
We're not that far away from 360 degree gaming. The Matrox Parhelia-512 allows you to play games on 3 monitors.
<b><i>"A penny saved is a penny earned!"</i></b>
Just one, dunno why I should need another.
With a hovering case crashing takes a whole new meaning...
.
From anandtech:
| Quote : Surround Gaming is very simple for a game developer to support (it currently works on all Quake III engine games and Epic is making it work with Unreal Tournament 2003) and it enables you to increase your field of view angle and effectively gain peripheral vision through the use of two flanking monitors alongside your main display. |
MS Flight Sim also takes advantage of multiple monitors.
I think the 360 degree gaming would be really cool. The most fun I've had at the arcade lately has been a "cop" sim that uses your own body movements to affect the display on the screen, ie duck down or dodge to the side and the screen angle shifts appropriately.
It shouldn't be too much longer before they can get headsets that can tell where you are looking, now that would really change FPSs. Then they would have to do a little work with sound placement, to make sure that the source of the sound is matching the orientation of your head.
Most people don't need more than one, I was just interesting in finding out how many people do have the need. Multiple monitors are for people working with things like graphic arts/video, stock trading, and now gaming in ~120 degree(just guestimating) viewing angles or people with too much money.
Well I don't say I have too much money, but I can a lot to computers. But I don't buy monitors I buy better hardware or things for cooling like fans (got 14 of them), heatsinks, watercooling stuff.
But there are people who can make a great use of more monitors.
With a hovering case crashing takes a whole new meaning...
.
Hmm, would it be easier or harder to play Quake III in 120d degrees or more?
<b><i>"A penny saved is a penny earned!"</i></b>
With mutiple monitors? I think it will be more difficult because you have to watch a multiple screens at the same time.
With a hovering case crashing takes a whole new meaning...
.
It might take awhile to get used to it, but you have to remember that the side screens are only supposed to be your peripheral vision zones. The best example of why they said that this would be useful is coming around corners in a FPS. You should be able to see your opponent faster.
Could be handy in games with sniper rifles, you zoom in with your main screen and you can still watch around you with the other... but wait isn't that cheating?
But yeah I supose it can be handy after you get used to it.
With a hovering case crashing takes a whole new meaning...
.
I use dual flat panels at work. I have a 1600x1200 panel as my main, and a 1280x1024 auxillary panel.
Once you are used to it, it is really, really useful. I have calendar, web ann news ticker on my aux panel, email, excel and office apps on my primary panel.
-* <font color=red> !! S O L D !! </font color=red> *-
To the gentleman in the pink Tutu
I got two monitors on my desk and my vad card is plug into the vhs who is plug into the tv...so if you count the tv as a monitor I got tree.
My frog asked me for a cigarette...dunno what happened he's all over the place
My guess would be that the game developers would really limit what you could see on your peripheral monitors if you are using something like a scope.
I think another advantage of multi screens for gaming would be that it would be easier to feel more immersed in the environment. I have a 19" monitor but I can always see my hutch/desk as I'm looking at the monitor. I personally wouldn't upgrade to multi monitors just for gaming, but it would be closer to a VR gaming experience without needing those 3D glasses.
It would be cool if some brand releases the 3-in-1 monitor; 3 monitors closely build beside eachother.
With a hovering case crashing takes a whole new meaning...
.
They should be able to do something like this with the new AMLCD screens that Phillips has created.
Quote from digitimes:
| Quote : By eliminating the need for active matrix contacts on the sides of the display, the new wiring design reduces the module border to 1.5mm and requires only one connection ledge on just one side of the display. |
Cool.
With a hovering case crashing takes a whole new meaning...
.
But how does it affect image and response time?
Sig of the week.
I hope it doesn't.
With a hovering case crashing takes a whole new meaning...
.
Maybe they figured out OCB, and are using that....
Sig of the week.
OCB?
With a hovering case crashing takes a whole new meaning...
.
No detailed information found yet. I'm also wondering what OCB stands for.
There are 1154 identified and unidentified users. To see the list of identified users, Click here.
You are about to answer a thread that has been inactive for more than 6 months.
If you still wish to proceed, please ensure that your posting is original and does not duplicate or overlap any prior responses to this thread.

