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Second Take: Top 5 Games To Make Into MMOs

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March 12, 2008 3:14:53 AM

In light of recent whisperings about Grand Theft Auto and Call of Duty MMOs, Ben and Rob choose they the games they think would make the best MMOs.

Watch Video: http://www.tomsgames.com/us/site/flash_videos/second_take_the_top_5_games_to_make_into_mmos.html

What titles do you think should make the list?

-Ben

More about : top games make mmos

March 12, 2008 5:50:19 AM

guys there is a FPS MMO its called Planetside! I thought it was all right played it for about a year, but I do thing you guys are right... if some one COULD make a seamless and GREAT MMO FPS it would be a hit. What would be really hot is like a mock war simulator. the servers would simulate REAL world wars on Actual scale versions of the real world where you pick a race/nation and you progress with that nation and take towns and what not let guilds decide where they attack and fortify. think about it ... your a lvl 26 pilot flying across france to get to a town to help a battle going on in the town you go for a bombing run quickly to bail out and parachute into your team and bam your in the action! the possibilities for mmo like abilities are endless! respawn could work like it does in battlefield or in TF2 where you have 14 or some odd seconds to respawn back at the forward point or back at a base some town back to get a new plane or tank or what have you. 24/7 MADNESS
March 12, 2008 12:00:28 PM

I think the big problem with MMO style FPS games has been that the FPS audience expects a very high level of precision and a very low tolerance for lag in their games. Popping off head shots in a fast paced lag free environment is great with 30 people and the bandwidth exists to keep it running smoothly in most cases.

Having 300 people running around in the same area and requiring that type of precision and low latency seems like a bit of a strain on bandwidth and processing. I think you could end up with a game like an FPS Guildwars that is all instanced to limit the number of players and have a sort of safe zone in all the big public areas. Add in some leveling, tradeskills, and equipment and you'd probably end up with a fairly popular game. It just wouldn't be a true MMO. More like an FPS with an interactive 3D lobby.
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March 12, 2008 12:17:13 PM

The closest thing to a FPS MMO out there at the moment would be Gunz: The Duel. It is a free to play, pay for features type of game. Not bad, but I played it during the beta, it has evolved since then so I couldn't say what has become of it.
March 12, 2008 12:19:17 PM

There are already a few MMO games in development that will be somewhat equivalent to the MMOs that Ben and Rob wished for.

For example, Fallen Earth will be a survival MMORPG/MMOFPS in a post-apocalyptic world. Another game in development is Huxley, which is an MMOFPS that looks very much like Unreal Tournament 3 on big scale if you watch the video trailers. I would also like to mention Jumpgate Evolution in this context because it might be the first decent space simulator MMO when it is released and might appeal to the fans of the old "Wing Commander" and "X-Wing/ Tie Fighter" or the new "X2/X3" games.


My own wish list:

1. Terminator MMORPG/MMOFPS
After the "Terminator: Sarah Connor Chronicles" scifi series and the upcoming new trilogy of Terminator films there might be once again some hope for an MMO game focused on the futuristic wars against the machines. Perhaps some day computer hardware and artificial intelligence will be so complex that AI could be completely in charge of SkyNet and the cyborgs in the game, while players would be the human resistance. :) 

2. Alien or Alien vs Predator MMO
I don't think an actual MMO based on the "Alien" movies will be ever developed. However, I've played an MMORPG/MMOFPS that came very close to being an "Alien MMO" game and if a company which has copyrights to "Aliens" had acquired/sponsored the game and developed it further into that direction, it would have been one of the best scifi MMORPG/MMOFPS hybrid games in the world.

3. S.T.A.L.K.E.R MMO
There have been rumours that a MMO game based on S.T.A.L.K.E.R might be developed in the future.




cyph0r: There is already at least one world war MMO game that matches your description. It's some WW2 game that was developed over 6-8 years ago. I tried it for a while four years ago and didn't like it at all because it had bad graphics and the design and gameplay wasn't that good either. I just did a search on google and it might be this "WW2 Online: Battleground Europe" game at http://www.playnet.com/scripts/wwiionline/be_info.jsp .
March 12, 2008 1:39:04 PM

clay12340 said:
I think the big problem with MMO style FPS games has been that the FPS audience expects a very high level of precision and a very low tolerance for lag in their games. Popping off head shots in a fast paced lag free environment is great with 30 people and the bandwidth exists to keep it running smoothly in most cases.

Having 300 people running around in the same area and requiring that type of precision and low latency seems like a bit of a strain on bandwidth and processing. I think you could end up with a game like an FPS Guildwars that is all instanced to limit the number of players and have a sort of safe zone in all the big public areas. Add in some leveling, tradeskills, and equipment and you'd probably end up with a fairly popular game. It just wouldn't be a true MMO. More like an FPS with an interactive 3D lobby.


not to mention planetside again becuase its kinda old and one could say the lack of players is its downside. But planet side IS a full MMO with a world like EQ there is no instances there is just zones(planets) that you can attack or take over and these battles are well over 300 people easily if you get into the nasty hot spots. percision is dead on and so is lag.

I know what your tlaking about morton but i was talking about a MMOFPS with a more persistant world like Wow or EQ. I mean would it really be all that bad to have some NPCs in a MMOFPS? with AI like within COD3/COD4?
March 12, 2008 1:43:02 PM

I just hope that Bioware Star Wars MMO isn't KOTOR3. It would be great if it was an MMO in the KOTOR universe. In fact it might even be better than if it were based around the films since it offers a lot more freedom and there's a newness to it that's more refreshing than the same old Rebels/Empire storyline and expectations to include familiar characters. But it would be extremely disappointing to have the direct sequel to KOTOR2 with its cliffhanger ending be a MMO.
March 12, 2008 2:10:45 PM

I'm surprised that no one has mentioned Battlefield 1942 or any of the other Battlefield series as MMOFPS style games. It was the first game I was able to log into, set up a role in combat, and then join a team of 60 or so people per side and play.

Some other wish list style MMO games:

Half Life 2 universe. You could be part of the resistance or part of the
Combine working to save/pacify the planet.

Freedom Force: I loved the two games they've come out with so far. With the campy super hero atmosphere set in the 60's, I think it could seriously trump City of Heroes/Villians as a good MMO.
March 12, 2008 3:07:36 PM

crom said:
I'm surprised that no one has mentioned Battlefield 1942 or any of the other Battlefield series as MMOFPS style games. It was the first game I was able to log into, set up a role in combat, and then join a team of 60 or so people per side and play.

Some other wish list style MMO games:

Half Life 2 universe. You could be part of the resistance or part of the
Combine working to save/pacify the planet.

Freedom Force: I loved the two games they've come out with so far. With the campy super hero atmosphere set in the 60's, I think it could seriously trump City of Heroes/Villians as a good MMO.


Well in this day and age i dont think 64 people on one server to be considered an MMO. 64 is large not massive :p 
March 12, 2008 3:45:24 PM

FPS Mechwarrior MMO would get me back online again. :bounce: 
March 12, 2008 4:07:46 PM

Morton said:

2. Alien or Alien vs Predator MMO
I don't think an actual MMO based on the "Alien" movies will be ever developed. However, I've played an MMORPG/MMOFPS that came very close to being an "Alien MMO" game and if a company which has copyrights to "Aliens" had acquired/sponsored the game and developed it further into that direction, it would have been one of the best scifi MMORPG/MMOFPS hybrid games in the world.


Hi Morton,

That one was on our list as well, but we wanted to limit it to five and just didn't make the cut. I'd lean towards the AVP because it would allow for greater diversity of characters, but we both thought a sci-fi/horror MMO would be a lot of fun.

-Ben
March 12, 2008 4:09:11 PM

It's good that crom mentioned Battlefield. Some people would really love to see a "Battlefield 1942" type of game set in a fantasy world. I guess combatant could be a swordsman, scout/sniper an archer, engineer a beast handler, medic a cleric and heavy weapons a mage. :D  Instead of jeeps and airplanes there could be horses, dragons and other creatures.

March 12, 2008 4:47:24 PM

Hi, Ben!

Yes, a sci-fi/horror MMO would be extremely entertaining. There are too many single-player horror games in which the player is left alone and isolated. It would be fun to be able to share that experience with other players. The only MMO game I know which had such an element on rare occasions was Face of Mankind. The last 60 seconds of the Youtube video I found today shows what I am talking about: http://www.youtube.com/watch?v=fQU5HT334v8&feature=rela...

I can tell you those aliens in the video were scary because they only made very rare mysterious and random appearances in the game on some gloomy planet once in a month or two. They were planted in the game manually by the administrators. Sometimes they would plant some alien eggs instead and if no one discovered them, the aliens would hatch. I remember going into some god forsaken tunnel on some remote dull planet once and had a very startling close-encouner in a closed room with one of those black four-legged aliens. On character's death a small backpack appeared with character's items in it, and the room with that alien was littered with backpacks. My poor character quickly contributed to that pile. :D  Some of those distant planets were gloomy and even scary but they also had pretty nice mineral deposits.


twitch73, I forgot to put a Mechwarrior MMO on my wish list too. However, I'd prefer it to resemble more Mech Commander 1 rather than Mechwarrior. Perhaps a Mech Commander MMO in which every player can buy and control only one mech and can move it on a huge world map. It could be similar to MMO Navy Field (http://www.youtube.com/watch?v=EBArkoGz3nk), except on land.
March 12, 2008 5:31:59 PM

First, I've got to say guys, your videos are getting more entertaining. Kudos!
Anyway, I can't believe you didn't mention Aliens. AVP2 was a great great game and an MMO based on that universe has some amazing potential, I think.
As for FPSMMO's keep your eyes on Huxley. May end up being a Korean delight, but it might appeal to us here, too.
March 12, 2008 6:34:37 PM

The Mech Commander MMO is a great idea. That setting could have tons of planets and tons of "missions" as well as piles of occupations, factions, vehicles, mechs, spacecraft if you wanted. I loved both of the those games. Even if they don't pick up an MMO they need to make a 3rd one.
March 12, 2008 7:59:45 PM

Mechwarrior and Warhammer 40k are solid choices, but something based on the Rifts RPG universe would be incredible.

For those unfamiliar with Rifts, basically it's a mishmash of everything. Giant mech's, chemically enhanced super-soldiers, psychics, magic-users, demons, vampires, aliens, dragons, etc. There is just limitless source material to draw from, and a huge variety of gameplay options available.
March 12, 2008 8:22:28 PM

cyph0r said:
guys there is a FPS MMO its called Planetside! I thought it was all right played it for about a year, but I do thing you guys are right... if some one COULD make a seamless and GREAT MMO FPS it would be a hit. What would be really hot is like a mock war simulator. the servers would simulate REAL world wars on Actual scale versions of the real world where you pick a race/nation and you progress with that nation and take towns and what not let guilds decide where they attack and fortify. think about it ... your a lvl 26 pilot flying across france to get to a town to help a battle going on in the town you go for a bombing run quickly to bail out and parachute into your team and bam your in the action! the possibilities for mmo like abilities are endless! respawn could work like it does in battlefield or in TF2 where you have 14 or some odd seconds to respawn back at the forward point or back at a base some town back to get a new plane or tank or what have you. 24/7 MADNESS

There already is a MMOFPS that lets you pick your nation, rank up, and fight in a combined arms war simulation:
WW2 Online
Fight over 8000 Km, realistic damage models, realistic weapons, realistic flight model, no NPCs, you only fight other players, its 24/7.
http://www.wwiionline.com/scripts/wwiionline/index.jsp
March 12, 2008 8:43:16 PM

Speaking of a Fallout MMO and Interplay possibly making a comeback, check out Interplay's newly re-launched Web site:

http://www.interplay.com/

Nice timing.
March 13, 2008 12:49:19 AM

1. HL2
2. Gothic
3. Crysis (yeah baby!)
March 13, 2008 3:55:12 AM

I know it's a young franchise, but I think the Mass Effect universe would be fantastic for an MMO. They've put so much thought into all the lore behind it that I think it could be great. However, I'm willing to wait for that because I believe Mass Effect is only the first of a trilogy if I remember correctly.

Another awesome universe to explore would be the Elder Scrolls. Every game of this series so far explores only a province of Tamriel(name of the series's fantasy world) and having all of it in an MMO one day would be epic.
March 13, 2008 4:32:50 AM

Vampire: the Masquerade.

That's all I've got to say about that. :sol: 
March 13, 2008 12:47:42 PM

It has already been mentioned, but a Warhammer 40K FPS would be balls out great. Include all the structure, legions / cults / regiments / craftworlds / hordes and the planetary diversity, throw in some NPC's in the form of gods / inquisitors and you would have a game that would run 24/7 for .... well 40,000 years!
March 13, 2008 1:48:53 PM

Blizzard has a 40 man team working on a MMO, any speculation or solid rumors as to what it is?
March 13, 2008 4:29:17 PM

stemnin said:
Blizzard has a 40 man team working on a MMO, any speculation or solid rumors as to what it is?


Blizzard is supposed to announced something on "Project Hydra" sometime in May, I believe. I suspect it may be a totally new IP from Blizzard, and here's why:

First, it's not a Call of Duty MMO as some people have suggested because Blizzard and Activision just merged -- how would they have pulled a game together in the span of a few months?

Second, WoW: Rise of the Lich King is coming out for WoW, so I don't think they'd be working on another WoW title/expansion or competing fantasy MMO.

Third, Blizzard is working hard on StarCraft II, so I'm not sure they'd be working on a StarCraft MMO, too, which could be released in the same 1-2 years as StarCraft II. It just seems like they'd potentially split the StarCraft fan base with something like that. 'Course, that's just me.

That said, I hope and pray Hydra is StarCraft: Ghost. Cross your fingers...
March 13, 2008 5:08:27 PM

1st: Warhammer 40k MMO
Like they mention in the video, this universe is HUGE! I've been playing 40k for about 10 years now and ever since EQ1 came out, I've dreamed of this idea. You have all the alien races, the weapons, the planets, the MASSIVE history and fluff. It would be so easy to make an MMO out of this, its amazing that it hasn't happened yet. Games Workshop must know about this and should be planning on it. Right now, THQ owns the rights to any W40k game for a couple years (I think). I'm not sure if THQ should be the makers of it but it should atleast be looked into. The one difficult thing I could see in this is in the fluff/history, space marines are suppose to be incredibly powerful and would be really hard to balance out vs a player who is, say, a 'Nid Genestealer or an Eldar Guardian. 1 on 1, space marines should only have one equal, Chaos space marines. You could even do the space combat by pulling in aspects of Battlefleet Gothic. I'm sure someone out there is looking into this. The day it gets announced, I will pre-order it.

2nd: A new Star Wars MMO
I played Star Wars Galaxies since the 3rd month of release and even still play it some today. SWG was destroyed as it was known by the NGE but it was morphed into a still semi-decent MMO. If Bioware took it's KOTOR universe and made an MMO, that would rock! I would prefer one of two time tables, either KOTOR or Clone Wars. If you have a Star Wars game, it's really hard to justify tons of Jedi in the Imperial vs Rebel era (Ep 4-6) since the whole idea is there is very few Jedi out there but in KOTOR and Clone Wars times, there is no record of how many there are, they know there are lots. I'd like to see Bioware take this job on, not SOE.

3rd: A planetside remake
I played Planetside in beta up thru about a year after release. I loved that game. If there was ever a FPS-MMO attempt that got close to how it should be done, this is it. There was multiple battlefields, a reason for the war, strategies, different jobs that were each useful, and really cool vehicles. I really am not sure why it didn't take off.

Basically, I agree with the video, I'm sick of all the Fantasy MMOs. None of them can keep my attention for more then a month or two. I'm ready for a new SWG or another Sci-fi MMO that is as breathtaking as pre-NGE or even pre-CU SWG was.
March 13, 2008 5:31:25 PM

Rise of Legends would be a great ip, or arcanium, for an mmorpg. Oh, and in the last Blizz podcast, their top creative mentioned doing WoW at the same time as Warcraft 3...I took that as a subtle hint as to what was coming next.
March 13, 2008 5:42:32 PM

jimr9999us said:
Rise of Legends would be a great ip, or arcanium, for an mmorpg. Oh, and in the last Blizz podcast, their top creative mentioned doing WoW at the same time as Warcraft 3...I took that as a subtle hint as to what was coming next.


Dare I say, a StarCraft MMO has a "ghost" of a chance?
March 13, 2008 6:59:11 PM

Robotech!
March 13, 2008 9:06:13 PM

You will ruin fallout if you make it an mmo, you will ruin fallout if you let bethesda make it, you have ruined fallout.

You all ruin everything. Idiots.

You are taking a good concept and you are raping it. RAPE.

**** you.

Huxley is an fps mmo.

March 13, 2008 9:44:32 PM

Well..

I suppose that a 40K-type game would be fun, but we're just talking about having big battles, right? We're not talking about any kind of persistent universe here are we? I mean, think about it, are you going to have a persistent character that is an eternal infantryman? I've been involved with 40K since waaaaaaay back (My forces were 100% Squat) and if every player in the MMO "advances" to the level of an ultra-powerful combatant, I feel that it would defeat the spirit of the game.

Same goes for Jedis in a Star Wars universe - it would be just too wierd if the entire population was Jedi or Sith.

And Aliens - would some people play the Aliens? Would they be anthropomorphized so that a player could relate to their avatar?

I guess I'm just a little stumped as to how it would work with some of these titles.

On the other hand, I can totally see how a gangster-type game would be a blast. There have been much more low-tech version of this tried in the past and I was involved with one that was pretty fun for a couple of months (can't remember the name). One suggestion that I might make would be to replace the modern gangster setting with a 20s or 40s setting. I feel that I'd prefer the flavor of the game a little more. The chief drawback would be the lack of diversity among the Gansters - we're just talking about Italians with a few Irish sprinkled in here and there in the older settings.

After thinking about the above for a minute, is there any concern that such a game might get ugly as far as race goes? Not to rain on anybody's parade, but race is a gigantic factor with gangs and gang warfare in the real world. I dunno, I've just seen some really bad behavior in MMOs.....
March 13, 2008 9:50:50 PM

You cannot have a million jedi's running around unless your galaxy is ACTUALLY the size of a real galaxy. Good luck on that one. They handled the game the only way they could. I don't see a million wizards in lotr online and no one complains about that.
March 14, 2008 2:35:31 AM

Rabidpeanut said:
You will ruin fallout if you make it an mmo, you will ruin fallout if you let bethesda make it, you have ruined fallout.

You all ruin everything. Idiots.

You are taking a good concept and you are raping it. RAPE.

**** you.

Huxley is an fps mmo.


Why is everyone so down on Fallout these days? Especially Fallout 3? I'm puzzled...
March 14, 2008 12:57:37 PM

Chazwuzzer said:
Well..


And Aliens - would some people play the Aliens? Would they be anthropomorphized so that a player could relate to their avatar?


Players could play aliens the same way as in Alien vs Predator 2. Actually, the only decent Alien MMOFPS/MMORPG I could imagine would have combat mechanics like in AvP 2 and everything else like in old FoM.
March 17, 2008 12:09:27 PM

Sorry guys, but I'm betting a console-based (in this case, the Wii) Pokemon MMOG would sell like mad (and we know money matters). Still, I'd like to see Diablo as a MMORPG, but I agree that a new sci-fi MMOG is in order. I loved Anarchy Online, but it's time for something new like Aliens
March 22, 2008 12:54:04 PM

Give me a Fallout, 40k, or Mechwarrior MMO and i'm there. For Mechwarrior I'd want the ability to be on foot or in a Mech at least. Adding tanks and areospace fighters would be awesome. It would be very ambitious though.
March 26, 2008 4:28:23 AM

Let me talk about how awesome a Grand Theft Auto MMORPG would be.

As I was lying in my bed about a few years ago after i had played though San Andreas I thought of why no one has made it into an MMO. And I've come to a realization that processors don't have enough power yet to deal with a Grand Theft Auto MMO. Most MMO's I've seen in order to reduce lag and processor calculations, get rid of dynamic object collision detection. You can walk through other characters/enemies and most anything that isn't static. Now to have no dynamic object collision detection in a Grand Theft Auto MMO that will not fly. One you will have cars, and if you can just drive right through other characters cars it wouldn't be realistic or fun. Two car collisions require intensive processing. Don't you remember how the fps in gta3 would slow down if you created a pile up of cars? To realistically calculate collisions it takes a good processor. Now say you put 1000 people in a server and have them drive around. Not bad, but say there is a major road everyone uses and some dork parked 5 cars across it and anyone driving on it crashes and then no one can go anywhere. He lags the server not to mention ruins alot of peoples cars. Saving the game from dorks would be very hard.

Another issue is vehicle damage. So what if you are driving along in your newly pimped out ride that cost you like 100 grand, then some dork comes driving down the wrong side of the road and just smashes up your car. You're out 100 grand and the dork is driving a pinto and just runs away. These scenarios make this game very hard to have fun gameplay and to be somewhat realistic. So what if you had a game where people actually learned how to drive correctly (like real life). Say they were punished for doing things like running red lights or any other traffic violations. Say they lost money instantly or a cop (real person or npc) could pull them over and fine them or take them to jail. Then you lose alot of the fun of grand theft auto about being able to just be a jack@$$ to all the npcs(who now are real players).

Personally i would like the latter, where cops could be npcs or real people and have powers associated with them. Then normally you would follow the laws and be good, but when you wanted to rob a bank or kill someone you could but real people would be trying to track you down. Would be fun to daily see car chases and such just so long as they dont crash into my new Lamborghini.

On another note, what about a spore MMORPG rather than MMOSPRPG(single player rpg). Spore looks like a great game but without interaction with real people(not through npcs that take on the real players creations) it loses alot of its lasting appeal. I think Will Wright will sell alot of copies of the game, but it won't be acclaimed as one of the best games in this decade, which is has the possibility for. I know it would be hard to deal with high up civilizations destroying your planet all the time, but you could remedy this with some nice thought out plan. My friend was saying it would be awesome if you could stay as a virus spore thing and take out a full civilization by giving a certain player's creature aids. That way there is always a balance so say you have a space ship and are flying through the galaxy, if you don't watch your home planet it could get blown up by someone else and you'll have to repopulate another planet or your entire home planet could be infected and die from disease. I mean the possibilities are endless its just requires some hard work balancing it.
March 27, 2008 1:09:08 AM

I've been wishing for mmo's based on a couple of existing franchises the last 5 years, one of them is at least comming true.
First of, I totally agree with the Fallout as mmo concept, it's overdue, and could potentially be big sucess, but that's only if they actually sell the rights to a fallout mmo to another company.

Secondly, I've been having hopes for a conan mmo, seems some fairy godmother was listening to my late night chanting on that subject quite a few years ago.

Third, and last, on my wishlist, which I came up with just about the time Everquest left it's beta, is definetly something based of Call of Cthulhu, the horror dice and paper roleplaying game, based on H.P. Lovecraft's litterature.



On to the subject of fps mmo's, which quite a few have commented on, I'd like to point out at least one fps mmo's which seem to have been ignored.

Necron, Neocron 2. These games gave me alot of fps shooter action last time I tried them, when I wasn't francticly trying to shoot some creepy mutants in the wild with my gimpy guns, I was occupied by random players engaging me in fps action in backalleys, giving me andrenaline rushes on the same level i got when I started playing quake alot of years back. This isn't a game where you push "1" for autoshoot and wait for the enemy to die, You'll have to be able to move, aim, and think at the same time, to make it in fights here. So if you long for combat experiences comparing to those of the good old multiplayer fps games, whilest having a vast futuristic universe to play in, this is one to try. Though, I'm not playing it myself, I mostly beta all mmo's in the endless search for the perfect "drug", and I'm not saying it's the best mmo ever. But, it IS a pretty nice take of the mmo and fps mix, that's for sure.
March 27, 2008 3:10:44 AM

A FPS MMO was already created. It’s called Planeside. I played it for more than 3 years and it was 1000s of people fighting in the same space using different types of weapons and vehicles.

A Star Wars MMO was also created. it was call Star Wars Galaxies.

Both games were produced by SOE and that was the main reason they failed.
April 3, 2008 2:48:55 PM

grimreality said:
Vampire: the Masquerade.

That's all I've got to say about that. :sol: 


You could get your wish. CCP bought out Whitewolf, and there was already talk about a World of Darkness MMO possible in the next couple of years at the time of the merger. I haven't heard anything since, but that would be interesting.


I am going to defy logic now :lol:  . I will *never* play another Star Wars MMO again. Nothing could make up for Star Wars Galaxies. SOE (and Lucas himself with the last 3 movies) have soured me on the Star Wars universe, I believe permanently. Be a Jedi? :sleep: 

Fallout would be a great world for an MMO.

How did you guys skip over Bioshock? That world is amazing, and creepy, and if set just before the end, you would have a thriving economy, the first signs of the Slicers going mad, an organized crime syndicate faction, a government faction, level ups in the form of more Plasmids. It would that be an awesome game if done correctly. If I were to pick an FPS to try to make into an MMO, this would be it.
September 16, 2009 11:28:57 PM

While I had no intention of necro posting, this needed to be added.

1. ShadowRun

I believe microsoft has the publishing rights now(FASA originally). So much potential for MMO/FPS. I think MS even made an xbox version of the game which I hear was horrible(never played it) but, I bet the Sega Genesis and SNES versions were better. My experience with this game comes from the book versions.
Deckers/Riggers/Wage Mages/Trolls/Orks/Elves/Paranormals/Samurai/Yakuza/Vehicles & Cyberware Implants in an age were corporations have taken over and information is the most valuable resource available and lets not forget....the Matrix, before before Neo and Morpheus existed.

So much potential here
!