I have just ordered a Sapphire Radeon 1950Xt 256MB version, and I was looking online at some reviews for the 256 MB version, and I see some surprising results that I did not intuitively expect.
In particular, looking at the Hardwarezone.com's review of the Powercolor Radeon 1950XT, its performance mirrors almost exactly the 1900XT 512 MB version.
What doesn't make sense to me is that with all of the games listed, the 256MB 1950XT kept pace with the 512MB 1900XT even with the resolution upped to 1600 X 1200 and even higher at ~1900 X 1600. There was no difference, and usually the newer 256 MB 1950XT even performed BETTER than the 512 1900GT at the highest resolutions. Given that the 1950XT should be slightly faster than the 1900XT, I expected the 1950XT to be slightly better at low resolutions and slowly lose its edge as the resolution is increased.
This seems to indicate to me that memory above 256 is meaningless. I mean, the games in the benchmark are about the most demanding available, aren't they? (Fear, the new Splinter cell, etc.)
I guess the shaders are all that really matters in this card.
In particular, looking at the Hardwarezone.com's review of the Powercolor Radeon 1950XT, its performance mirrors almost exactly the 1900XT 512 MB version.
What doesn't make sense to me is that with all of the games listed, the 256MB 1950XT kept pace with the 512MB 1900XT even with the resolution upped to 1600 X 1200 and even higher at ~1900 X 1600. There was no difference, and usually the newer 256 MB 1950XT even performed BETTER than the 512 1900GT at the highest resolutions. Given that the 1950XT should be slightly faster than the 1900XT, I expected the 1950XT to be slightly better at low resolutions and slowly lose its edge as the resolution is increased.
This seems to indicate to me that memory above 256 is meaningless. I mean, the games in the benchmark are about the most demanding available, aren't they? (Fear, the new Splinter cell, etc.)
I guess the shaders are all that really matters in this card.