when will a direct x 10 game come out? i heard about flight sim being patched, will any others do this you think ? just curious . my rma refund just came through so im going to get my gf 8800 gts. man will i be poor for the new year lol. :?
I think Bioshock will be one of the first. Alan Wake is scheduled to come out soon too.
The premise of Alan Wake intrigues me. While I'm sure Alan Wake will have a DX 9.0c legacy mode, for those without a DX10 card, what is interesting is that it's not just multithreaded, but will require a dual core.
Yeah, Alan Wake will be the first game to require dual core. I read that the game will be running 5 threads on it's own. I assume one thread for AI, sound, physics, graphics and not sure about the last one.
I'm pretty sure all games for the next 2 years (at least) will be DX9/DX10 hybrids. Support for DX9 probably will not be dropped until MS publicly states it plans to roll out DX11 within a year or so. DX8.1 survived until this year.
Support for DX9 probably will not be dropped until MS publicly states it plans to roll out DX11 within a year or so. DX8.1 survived until this year.
I hadn't heard that DX11 would come out so soon after DX10, perhaps they'll delay it because Vista delayed DX10? I'd also expect more of the incremental improvements we'd seen with DX9 for a few years.
Still using an AIW Radeon 9800 Pro, but planning on getting an X1950 Pro AGP by mid February. Then, I'll think about that dual core that Alan Wake will require.
Funny, the message board links an outdated card like the Radeon 9800 Pro, but not the newer X1950 Pro. Is this proof that ATI and Nvidia make most of their money with older card sales?
If it ain't updated (every 6 months), it ain't Microsoft!
Too bad Halo 2 Vista won't be DX10, though I suppose it would be a tall order to re-write the entire game using a new API.
Crysis interests me, I like the island premise (see wiki article for traces of plot and setting). I wonder if we'll see draw distances and clarity of Oblivion's scale (saw those nice screenshots).
Halo has to be DX10, otherwise u wouldnt need Vista to play it.. and u do.
Moreover, they did create a lot of the game from scratch. The reason it took 3 years to get it to a PC isnt just that Microsoft wanted to raise Xbox sells.
Alan wake isnt going to need a dual core, and if u had a dual core it wouldnt have 5 threads, but only 2, or 4 with HT. Also, u dont need a core/thread for Sound.. it dosent take that much. And even if u did, most ppl buy sound cards anyway.
It is rumored that Alan Wake will be able to utilize a Quad-Core CPU, probably because Intel and AMD paid them to incorporate it, so that it wouldnt be COMPLETELY useless.
Halo has to be DX10, otherwise u wouldnt need Vista to play it.. and u do.
Moreover, they did create a lot of the game from scratch. The reason it took 3 years to get it to a PC isnt just that Microsoft wanted to raise Xbox sells.
Alan wake isnt going to need a dual core, and if u had a dual core it wouldnt have 5 threads, but only 2, or 4 with HT. Also, u dont need a core/thread for Sound.. it dosent take that much. And even if u did, most ppl buy sound cards anyway.
It is rumored that Alan Wake will be able to utilize a Quad-Core CPU, probably because Intel and AMD paid them to incorporate it, so that it wouldnt be COMPLETELY useless.
Halo 2 will release built on DirectX 9 (no DX 10 support), look here (scroll down about 1/4 of the way). Halos 1 and 2 were designed for the Xbox, through and through, a console which is DirectX 9 based. The first two Halos are thus DirectX 9 based. Recoding the second one to be DX 10 capable is not an investment of time or money Microsoft or Bungie (Halo's developer) are ready to make. I'm guessing the Vista exclusive release is to boost Vista sales. Sorry that I'm cynical, but it would be a good marketing strategy, and it's the only other reason why it would be Vista only (they could be trying to integrate Windows Live crap into multiplayer, but who really needs that?).
Halo has to be DX10, otherwise u wouldnt need Vista to play it.. and u do.
Moreover, they did create a lot of the game from scratch. The reason it took 3 years to get it to a PC isnt just that Microsoft wanted to raise Xbox sells.
Alan wake isnt going to need a dual core, and if u had a dual core it wouldnt have 5 threads, but only 2, or 4 with HT. Also, u dont need a core/thread for Sound.. it dosent take that much. And even if u did, most ppl buy sound cards anyway.
It is rumored that Alan Wake will be able to utilize a Quad-Core CPU, probably because Intel and AMD paid them to incorporate it, so that it wouldnt be COMPLETELY useless.
Halo 2 will release built on DirectX 9 (no DX 10 support), look here (scroll down about 1/4 of the way). Halos 1 and 2 were designed for the Xbox, through and through, a console which is DirectX 9 based. The first two Halos are thus DirectX 9 based. Recoding the second one to be DX 10 capable is not an investment of time or money Microsoft or Bungie (Halo's developer) are ready to make. I'm guessing the Vista exclusive release is to boost Vista sales. Sorry that I'm cynical, but it would be a good marketing strategy, and it's the only other reason why it would be Vista only (they could be trying to integrate Windows Live crap into multiplayer, but who really needs that?).
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