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John Carmack is a wanker

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January 16, 2007 2:59:24 AM

http://www.dailytech.com/John+Carmack+Speaks+on+DX10+Vi...

Is it just me, or is he out of touch with the rest of the gaming world? He's turning into another American McGee... a victim of his own celebrity status.

On dual core/multicore processors:
Quote:
“So we’re dealing with it, but it’s an aspect of the landscape that obviously would have been better if we would have been able to get more gigahertz in a processor core. But life didn’t turn out like that, and we have to just take the best advantage with it.”


Ok buddy... most of your peers disagree and Doom3 still sucks.

On DX10:
Quote:
“All the high-end video cards right now -- video cards across the board --are great nowadays,” he said. “Personally, I wouldn’t jump at something like DX10 right now. I would let things settle out a little bit and wait until there’s a really strong need for it.”


I guess he hasn't seen the Crysis trailers. 75% of all games in development are DX10 titles. The only shite game that isn't is his Quake Wars.

This guy is officially irrelevant IMO.

More about : john carmack wanker

a b U Graphics card
January 16, 2007 3:34:53 AM

Quote:
When John Carmack speaks, the industry tends to listen. While it can be argued that his influence today on the gaming industry isn’t as big as it was when nearly every 3D shooter was using one of his Quake engines, he is still regarded as part of the heart of that keeps PC gaming alive. He continues to influence gaming hardware too, especially in the area of graphics. In fact, NVIDIA and ATI consult with John Carmack on design decisions when engineering new GPUs


so who wrote this mr. carmack himself.

he is a snapperhead :lol: 
January 16, 2007 3:35:41 AM

Calm down slippery I don't think theres a real need to go starting threads calling him a wanker.

What he said on the dual core issue regarding we should have continued the gigahertz race is crap, but you can sort of see where he's coming from seeing as theres not widespread support for dual core atm, if he said that we should have continued enhancing core architectures as well he might sound less stupid, that quote doesn't deserve any credibilty cause it's just stupid but if you look into it there is some meaning behind it so I think calling him a wanker is inapropriate. I'm not denying that going to dual-core was the right step.

The DX10 quote does make sense though, sure 75% of games in develepment are DX10, but they are in development. Mr Carmack said he would not jump on them right now which makes sense if you are only playing dx9 games and the G80 grunt is more than you need. Forking out top dollar for a high end DX9 card would be stupid but I personally would hesitate on buying a DX10 card atm when I can get a cheap 2nd hand card to hold me until the DX10 cards have been tested in the DX10 environment.

Quake Wars does not look to be 'shite'.

IMO your over-reacting by making a thread about this and calling him a wanker.
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January 16, 2007 3:36:02 AM

Sorry to go off topic, but I love that quote in your signature. It makes me laugh.

And yeah, he is a bit outdated now...
-cm
January 16, 2007 3:36:13 AM

yeah... nVidia and ATI stopped giving a rats ass about carmack back w/ the x800 and FX line of GPU's.
January 16, 2007 3:41:37 AM

Well I'd have to disagree with you on that. He's not talking about multi-cores being bad technology, he's talking about the complications of making a game multi-core. His comment on gigahertz is a bit "noobish" but you get his drift.

And about DX10, all he's saying is that there is no need to jump at DX10 CARDS right now - which is true since all games currently out run fine on DX9 cards. He's not condemning DX10 technology - he's simply saying to wait until their actually needed to play games at their full potential (like Crysis).
January 16, 2007 3:43:30 AM

Quote:

I guess he hasn't seen the Crysis trailers. 75% of all games in development are DX10 titles. The only shite game that isn't is his Quake Wars.


Meh. The Dx9 crysis trailers I've seen look just as good as the Dx10 ones.

The whole Dx10 thing is looking awfully similar to the Dx9 thing when the 9700 PRO was released... everyone was scrambling for Dx9 cards and 2 years later the Dx8 cards were still giving great service because the visual difference between Dx9 and Dx8 was almost undetectable from a player's standpoint.

4 years after the 9700 PRO came Shader Model 3.0, and OpenEXR... the first real tangible visual feature that those older cards couldn't display. And it's still hardly a 'must-have', I mean SM 2.0 cards are still (and I'll reckon will continue to be) viable for a while yet.

I'm still waiting to see a tangible difference between the Dx9 and Dx10 codepath before I jump on the 'must have Dx10' bandwagon...
a b U Graphics card
January 16, 2007 3:47:34 AM

Quote:
Those wishing to take the plunge into DX10 will also have to do so while upgrading to Windows Vista. Carmack, however, isn’t all that excited about upgrading to the new OS: “We only have a couple of people running Vista at our company. It’s again, one of those things that there is no strong pull for us to go there. If anything, it’s going to be reluctantly like, ‘Well, a lot of the market is there, so we’ll move to Vista.’”

Carmack then said that he’s quite satisfied with Windows XP, going as far to say that Microsoft is ‘artificially’ forcing gamers to move to Windows Vista for DX10. “Nothing is going to help a new game by going to a new operating system. There were some clear wins going from Windows 95 to Windows XP for games, but there really aren’t any for Vista. They’re artificially doing that by tying DX10 so close it, which is really nothing about the OS ... They’re really grasping at straws for reasons to upgrade the operating system. I suspect I could run XP for a great many more years without having a problem with it,” he said.

Then on to the topic of multi-core gaming systems. Carmack has expressed his dislike for multi-cores, but with the two high-powered new generation consoles both making use of multiple cores, it may be something he just has to deal with. He says of the Xbox 360: “Microsoft has made some pretty nice tools that show you what you can make on the Xbox 360 [with the multi-cores] … but the fundamental problem is that it’s still hard to do. If you want to utilize all of that unused performance, it’s going to become more of a risk to you and bring pain and suffering to the programming side,” he laments. “So we’re dealing with it, but it’s an aspect of the landscape that obviously would have been better if we would have been able to get more gigahertz in a processor core. But life didn’t turn out like that, and we have to just take the best advantage with it.”



yeah i like my 68gt but its getting long in the tooth.
it seems carmack is kinda stuck in the past.

he needs to evolve.
a b U Graphics card
January 16, 2007 3:51:21 AM

i have always said that quad core and dx10 wont be mainstream
for atleast another year.

as dualcore will be mainstream for until then and then some.

dx10 and vista will come out soon but probably wont be popular til late summer or after.
a b U Graphics card
January 16, 2007 3:51:33 AM

Wow
That guy sounds like a whiney little bioch
January 16, 2007 3:52:24 AM

Quote:
Well I'd have to disagree with you on that. He's not talking about multi-cores being bad technology, he's talking about the complications of making a game multi-core. His comment on gigahertz is a bit "noobish" but you get his drift.


Well if you love him so much why don't you just marry him? [/childish]
a b U Graphics card
January 16, 2007 3:53:37 AM

Quote:

I guess he hasn't seen the Crysis trailers. 75% of all games in development are DX10 titles. The only shite game that isn't is his Quake Wars.


Meh. The Dx9 crysis trailers I've seen look just as good as the Dx10 ones.

The whole Dx10 thing is looking awfully similar to the Dx9 thing when the 9700 PRO was released... everyone was scrambling for Dx9 cards and 2 years later the Dx8 cards were still giving great service because the visual difference between Dx9 and Dx8 was almost undetectable from a player's standpoint.

4 years after the 9700 PRO came Shader Model 3.0, and OpenEXR... the first real tangible visual feature that those older cards couldn't display. And it's still hardly a 'must-have', I mean SM 2.0 cards are still (and I'll reckon will continue to be) viable for a while yet.

I'm still waiting to see a tangible difference between the Dx9 and Dx10 codepath before I jump on the 'must have Dx10' bandwagon...

i agree about sm 2.0 as crysis will be single core and sm2.0
capable.
January 16, 2007 3:54:04 AM

Lol. This actually the first time I've heard of this guy. All I'm saying is that maybe you misinterpreted(sp?) what he wrote.
January 16, 2007 3:56:45 AM

Quote:
All I'm saying is that maybe you misinterpreted(sp?) what he wrote.


nah, i'm just trying to manipulate the masses to hate him. he stole my idea for Quake.
January 16, 2007 3:58:33 AM

Well coding is learning another language. I can understand where he is coming from, I once took a class on C++ (although I didn't like it :? ).
It's like a foreign language that changes constantly according to new demands. But he does seem to be just ranting and whining most of the article :evil:  .
a b U Graphics card
January 16, 2007 3:59:05 AM

Quote:
Lol. This actually the first time I've heard of this guy. All I'm saying is that maybe you misinterpreted(sp?) what he wrote.


his statement suggest he doesnt look towards improvement/upgrade,
evolving.

yes current stuff will last but in the computer/electronic world
you better always be on the ball.

he seems to want to optimize current stuff but that doesnt always work.
January 16, 2007 4:07:35 AM

Yes I guess he did imply that when he said he didn't like multi-cores.
January 16, 2007 4:13:49 AM

Carmack could give nerd lessons. I mean, look at his hair do. WTF? Does he get laid? I can't see how. He's worse than Bill Gates.



That whole eurotrash flowing hairdo style died in the 80's.
January 16, 2007 4:16:26 AM

He probably gay. And he's probably the "girl" in his gay relationship.

PM to SEALboy: Where'd you put the 'General Failure' thing that was in your sig? BEST SIG EVER.
-cm
January 16, 2007 4:16:50 AM

Quote:
Well I'd have to disagree with you on that. He's not talking about multi-cores being bad technology, he's talking about the complications of making a game multi-core. His comment on gigahertz is a bit "noobish" but you get his drift.


Yes, the process of optimizing for dual cores is a burden on software developers, and it would have been much simpler if the GHz just kept soaring, no complicated optimization needed for a 6GHz single core, it would run faster on its own.

Probably what further worries John is having to optimize further for quad core, octo core, decasexta core... as they release and become mainstream (if that happens). I'm no guru on CPU architecture, but I think a shiteload of cores won't work forever, only so much can be done with parallelism. Atomic computing, now that will lead us to a technological singularity!
January 16, 2007 4:18:30 AM

Quote:
Carmack could give nerd lessons. I mean, look at his hair do. WTF? Does he get laid? I can't see how. He's worse than Bill Gates.



That whole eurotrash flowing hairdo style died in the 80's.


Do I detect a *gasp* mullet? Can't quite tell from that angle.
January 16, 2007 4:18:53 AM

I think you're being a little too harsh.

What he said was true at the moment, but hardly profound.

Disabling the second core on an E6300 and OC'ing it to 3.X GHz would have much better gaming performance at the moment than even a Quad core at 1.8GHz. GHz is instant performance with no programming.

Of course a developer would sooner want that. Makes his life much easier; that and consumers don't have to wait for software to take use of it either.

Core 2 isn't the best chip because its a Dual Core. That sure didn't help Pentium D much lol. Its better because its a better design, and adding GHz to it makes it even faster.

Even now with everyone buying dual cores (including myself), gaming has yet to get better. Most people will only really benefit from the huge improvement in video encoding at the moment.

Intel has shown extra cores can do amazing stuff for games, like in Alan Wake. But now we get to hurry up and wait.

As for video cards, he's right too. You don't need an 8800GTX unless you game at above 1600x1200, and by the time DX10 is mainstream in gaming the video cards will be cheaper and faster. (spring refresh for nV and ATi's R600 are right around the corner already....)

9700pros were killer Dx8 cards at launch, but didn't do so hot once we all had Dx9 games. DooM3 (yes, it does suck) ran like crap on 9700pros when it finally came out.

Sure John is not looking so hot these days as other companies are releasing prettier /more advanced engines, but cut him some slack.

He's not too far off base.
January 16, 2007 4:21:41 AM

There you go.
January 16, 2007 4:28:04 AM

Quote:
Carmack could give nerd lessons. I mean, look at his hair do. WTF? Does he get laid? I can't see how. He's worse than Bill Gates.



That whole eurotrash flowing hairdo style died in the 80's.


Do I detect a *gasp* mullet? Can't quite tell from that angle.

He looks exactly like my computer science teacher, except younger. Man, that is f***ed up. do these guys meet on weekends to discuss style or something?!
January 16, 2007 4:29:37 AM

Or lack thereof...
January 16, 2007 4:30:53 AM

Quote:
Or lack thereof...
:D 
January 16, 2007 4:42:00 AM

I cant believe that most of the posters in this thread dont even know who Carmack is....it's freakin' pathetic.

....then to throw up a picture of the guy and complain that he looks like a nerd :roll:

It's time to clean house.
January 16, 2007 4:49:08 AM

Quote:
I cant believe that most of the posters in this thread dont even know who Carmack is....it's freakin' pathetic.

....then to throw up a picture of the guy and complain that he looks like a nerd :roll:

It's time to clean house.


I still get heartfelt nostalgia when thinking about Quake II...
January 16, 2007 4:49:41 AM

Quote:
I cant believe that most of the posters in this thread dont even know who Carmack is....it's freakin' pathetic.

....then to throw up a picture of the guy and complain that he looks like a nerd :roll:

It's time to clean house.


you must have the same haircut

[/runs]
January 16, 2007 4:52:01 AM

I do agree with him that Microsoft is trying to sell Vista by tying it to DX10, but that's the way of it, I guess. I also agree that Vista isn't all that big of a deal - I still turn off the fruity XP GUI and run XP as if it were Win2K (which it pretty much is) and it would've been nice if they'd thrown more effort into XP64. Vista seems a multimedia\home use OS for the people who miss WinME from the admittedly little research I've done into it - feel free to correct me if I'm wrong ( I've been living in the bush alot lately, have 2 sex-and-baby crazed girlfriends and an obsessed ex....god, I shoulda got neutered.)
I do agree with you that Doom 3 was the equivelant of a cheesy amusement park house of horrors thing - enter a room, your apparently one armed marine who couldn't hold a flashlight and a gun at the same time (and also couldn't figure out how to tape said flashlight to his gun) gets attacked by something scary, go to the only door and repeat, but man, American Mcghee never did anything good, IMO. At least Carmack did something cool once in his life, instead of just having hippy parents who weren't "experienced" enough to name him something like Moonlight Coyote McGhee or just simply Two Dogs F**king (my favorite impersonation of a native name of all time).
Apologies for the rant, folks, it's been awhile since I've had some beer...lol.
January 16, 2007 5:33:33 AM

Quote:
http://www.dailytech.com/John+Carmack+Speaks+on+DX10+Vi...

Is it just me, or is he out of touch with the rest of the gaming world? He's turning into another American McGee... a victim of his own celebrity status.

On dual core/multicore processors:
“So we’re dealing with it, but it’s an aspect of the landscape that obviously would have been better if we would have been able to get more gigahertz in a processor core. But life didn’t turn out like that, and we have to just take the best advantage with it.”


Ok buddy... most of your peers disagree and Doom3 still sucks.

On DX10:
Quote:
“All the high-end video cards right now -- video cards across the board --are great nowadays,” he said. “Personally, I wouldn’t jump at something like DX10 right now. I would let things settle out a little bit and wait until there’s a really strong need for it.”


I guess he hasn't seen the Crysis trailers. 75% of all games in development are DX10 titles. The only shite game that isn't is his Quake Wars.

This guy is officially irrelevant IMO.

O cmon now, With Crysis delayed until end of march/april, waiting on a DX10 card isnt such bad advice. The initial oferings are bound to be cheaper by then.

Besides, ole Johnny's been concentrating on the real important stuff.....cell phone games :roll:


Quote:
Carmack could give nerd lessons. I mean, look at his hair do. WTF? Does he get laid? I can't see how. He's worse than Bill Gates.



That whole eurotrash flowing hairdo style died in the 80's.


With his money, he could afford to get himself double D breast implants and have Tammy Faye Baker make up permanently tatooed on his face, and he could still take home a different super model every night (if his wife would let him, and with his money, if he got a pre-nup, she prolly would)-----sucks to be one of us "poor" folks :lol: 
January 16, 2007 5:39:31 AM

Quote:
I do agree with you that Doom 3 was the equivelant of a cheesy amusement park house of horrors thing - enter a room, your apparently one armed marine who couldn't hold a flashlight and a gun at the same time (and also couldn't figure out how to tape said flashlight to his gun) gets attacked by something scary, go to the only door and repeat


Hey, buddy, I liked Doom 3. :twisted: To be fair he figured it out in ressurection of evil (or was that a different guy?) If it wasn't though that's one hell of a learning curve. I did like doom's atmosphere though... But I have to say F.E.A.R's is scarier :) 

and as for John Carmack, I still think he looks like a nerd (he has a tan line on his forehead...)
January 16, 2007 5:50:13 AM

That guy is just doing it for publicity, ignore him. He's trying to be the next Bill Gates, only he looks more idiotic.
January 16, 2007 6:32:43 AM

8O
You can call him a wanker, when you'll have earned your first 10 million $ and drive a Ferrari.
Concerning his looks.. dude, do you have a mirror? :lol:  :lol: 
About the multicore stuff... i agree with him, Gigaherz are much better than multicore from a programmer's point of view, much easier to program, and much better computing power utilization (i.e., if 2 CPUs have the same IPC, but one is 6 GHz single core, the other 3 GHz dual core, the 6 GHz single core will be faster).
And concerning DX10, who cares?
As long as he can give us eye candy with DX9... and Doom 3 was arguably the first "photorealistic" looking game.
January 16, 2007 6:53:48 AM

Quote:
He's trying to be the next Bill Gates, only he looks more idiotic.

Why do you care about what another guy looks like?....are you fuking gay or something?.....or do you just think that you look so much better than him?

Post a pic of yourself man....let us all be the judge of this.
January 16, 2007 6:57:27 AM

Quote:
I guess he hasn't seen the Crysis trailers. 75% of all games in development are DX10 titles. The only shite game that isn't is his Quake Wars.

This guy is officially irrelevant IMO.


Quake Wars has a little thing called gameplay going for it as well as some decent DX9 graphics.

Raising issues like this in such a childish way with a title little more mature than high school means that people will treat you with as much respect as you appear to deserve.

Of course he'll want to be promoting his own software, but if you look at what he's still doing with DX9 you'll see there innovation is still possible without having to jump into DX10 immediately.
January 16, 2007 7:21:56 AM

He did :D 
just look in his sig.
January 16, 2007 7:24:11 AM

Wanker :lol: 

All these programers now day, all they do is cry because they just dont want to change they way things are. We do not like change at all, so i can see why they would rather have the speed race, instead of the multicore race. Get off your lazy asses and make it work you buch of crying bastards you get pay to improve programing not whine about it.
January 16, 2007 8:04:40 AM

After reading the article I don't really see what you are complaining about.

He is mostly talking from a programmers perspective and relating the advances in technology to his work.

His take on Vista seems accurate, I don't feel compelled to upgrade. My video card does not support DX10 so I'm quite happy on XP. For myself and most other XP users the cost of upgrading to Vista would be quite significant. The only DX10 card currently available costs more than a complete PC and I'd also want an extra 2 gig of RAM. I'd then have to work out which incarntion of Vista I need. The total cost would be around £450 ($850).

In short I agree with pretty much everything he said.
January 16, 2007 8:38:29 AM

I'd like to add that, if I'm not mistaken, all the games that Id software publish are OpenGL based.
As such, he would care more about the OpenGL libraries provided by major hardware makers and the extensions they support (and how they support them) than about DX10.
Please note that, from the get go, OpenGL was a language made to provide rendering functionalities whether they were implemented in software or in hardware; as such, a good OpenGL driver would provide very similar functionalities and performances on late DX9 and early DX10 hardware, be it on XP or on Vista (or on MacOS or Linux, as it is). DX provides close to no software emulation fallback - at all.
As such, I can understand that he's not being too concerned with DX10 hardware: he doesn't make use of it 'as DX10' for his games (he just looks at card capabilities to see if this or that extension is software- or hardware-based, and that can change even amongst DX9 or DX10 cards).

For example, DX9.0c Nvidia and Ati cards shared a core of functionalities, but Nvidia provided some that Ati didn't and vice-versa. It will probably be the same for DX10.

The GHz part is well known and not a surprise: FPS don't use multicores that well, and making thread-safe games is both difficult and unrewarding: one thread for IA, one for 3D-based work (physics), one for software sound acceleration, one for disk access optimization, one for networking...
Considering present hardware, only the IA is still CPU-bound, and it's a pain to multithread.
Past 2 or 4 cores (if you use lots of software emulation due to AC97 codec and cheapo network adapter), multicore is much less relevant than pure frequency and branching capabilities - personally I can see his point.
January 16, 2007 8:42:28 AM

Quote:


4 years after the 9700 PRO came Shader Model 3.0, and OpenEXR... the first real tangible visual feature that those older cards couldn't display. And it's still hardly a 'must-have', I mean SM 2.0 cards are still (and I'll reckon will continue to be) viable for a while yet.

I'm still waiting to see a tangible difference between the Dx9 and Dx10 codepath before I jump on the 'must have Dx10' bandwagon...


Right on. I wouldn´t buy a X800 series anymore though. Some games like Splinter Cell or R6 Vegas (the new unreal engine) seem to "require" SM3.
January 16, 2007 8:48:08 AM

Quote:

On dual core/multicore processors:
“So we’re dealing with it, but it’s an aspect of the landscape that obviously would have been better if we would have been able to get more gigahertz in a processor core. But life didn’t turn out like that, and we have to just take the best advantage with it.”


Ok buddy... most of your peers disagree and Doom3 still sucks.


His statement, given his field of work, is quite reasonable. More GHz would´ve made his life a lot easier. Yet, as we all should know, even the older Quake installments had SMP support.

Quote:

On DX10:
“All the high-end video cards right now -- video cards across the board --are great nowadays,” he said. “Personally, I wouldn’t jump at something like DX10 right now. I would let things settle out a little bit and wait until there’s a really strong need for it.”


I guess he hasn't seen the Crysis trailers. 75% of all games in development are DX10 titles. The only shite game that isn't is his Quake Wars.

Of course they are all DX10. The truth is though, that they probably use only a small set of the new features that was introduced with it. So while it is DX10 its more like "using Dx10 to run Dx9.
January 16, 2007 8:50:39 AM

Quote:
I cant believe that most of the posters in this thread dont even know who Carmack is....it's freakin' pathetic.

....then to throw up a picture of the guy and complain that he looks like a nerd :roll:

It's time to clean house.


I still get heartfelt nostalgia when thinking about Quake II...


Quake Mega Team Fortress... End of discussion.
Shaka Team Fortress = godlike
January 16, 2007 9:05:39 AM

Nah, that's no mullet. Just longish hair all around that is combed back.

That whole thingreminds me of those famous comments on air-mail and telephones back in the day. Oh, how wrong those people were. And let me remind you - Carmack IS old, so he might be not so open to the new stuff, like multicore and dx10 and everything else.

Personally, I don't know what's the point of holding back from dx10. It's not like something radical has been invented. There's been dx3, 4,5,6,7,8,9, and the next one is coming along, and you can't avoid it. So might as well start sooner than later on it.
January 16, 2007 9:22:00 AM

I disagree with you mpjesse. If we would start using words "wanker", its much more applicable to your trolling attempt than to Carmack.

IMO he is right about pretty much everything from developer point of view.

"They’re artificially doing that by tying DX10 so close it, which is really nothing about the OS ... They’re really grasping at straws for reasons to upgrade the operating system. I suspect I could run XP for a great many more years without having a problem with it,” he said."

... and this point affects all users directly, and I can only agree with Carmack. MS could easily release DX10 for WinXP, but they instead are forcing to upgrade to Vista.
January 16, 2007 9:53:37 AM

Ahahahahahahaha. Ha. ha.

Sounds like you've got an extreme personal grudge against Carmack, jesse. Otherwise, why couldnt you just ignore all this and behave like a full grown adult? Or ARE you 13?

Lets see... you said... "The only shite game that isn't is his Quake Wars."

Well, sorry to spoil that one for you, but in fact a team called Splash Damage are heading up that particular project, with not a much interference from Mr Carmack.

Of course, you ALREADY knew this, hence why you wrote what you did, didnt you?

(For those less in the know, Splash Damage were a bunch of modders who worked a lot on Quake3 mods. Oh, and they also created Wolf ET. Check out their site Here. Its a Myspace page atm, as they're still working on their main site)

As for DX10... its a fair comment to continue to develop games for the DX9 base as long as the the majority of cards in use are still DX9 parts. Whats the point of making a DX10 only game, when to be honest, not that many people will have the cards needed to run it?

The CPU power issue also a legit one. Who wouldnt want more grunt to play with when coding a game? More power means more headroom to manouvre, and plenty more torque for effects, complex lighting, complex environments and better AI. True, they could go the console route of trying to squeeze out every last drop of power from current hardware, and that would be good too. But to have the room and use it is nirvana from programmers viewpoint.

And lastly... name calling? Most of us stopped that after the age of 6.
January 16, 2007 10:15:20 AM

I'm with Cleeve on this one: DX10 isn't showing me much incentive to move to VISTA/DX10 right now. On paper, it's got all the bells and whistles (DX10 gcard), and if I could buy without looking past that, then I would, but therein lies the problem -> it doesn't do it straight away, and support for DX10 games is scarce - don't matter how many are in development for early q2 releases.

But then again, I'm of the opinion great games don't require bleeding edge graphics to be good or enjoyable.

The CPU statement (Carmack) is wrong though - frequency can go higher but it doesn't mean more perf. I'm from the do more per clock cycle than increase rate of clock cycles camp.
January 16, 2007 10:40:28 AM

I'm also with Cleeve here and Mitch aswell.

I mean lets face it vista is just one big rip off!
i wish more developers would use opengl instead

Mpjesse:
you've changed, you used to be nice, i think?
January 16, 2007 10:48:07 AM

Quote:
I cant believe that most of the posters in this thread dont even know who Carmack is....it's freakin' pathetic.

....then to throw up a picture of the guy and complain that he looks like a nerd :roll:

It's time to clean house.


you must have the same haircut

[/runs]Damn nearly got a cramp laughing at this...
January 16, 2007 11:15:01 AM

to be honest i partially agree with what carmack says

with regards to the single threaded multithreaded speed right now i would prefer a 6Ghz (single core) C2D (arch) over a 2x3ghz C2D as the speed benefit for single applications would be greater (superpi 8secs 1M lol) until multithreading is utilised more in gaming (which by the way Quake 4 does)

in regards to his opinions on Vista i disagree i think that MS have produced something that is the same as XP in the way that it operates with the user (aside aero) yet at the driver level is completly different, intended to be safer(from attacks), faster and not require reboots after each installation. whether that is true or not remains to be seen
!