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Archived from groups: alt.games.neverwinter-nights (More info?)
While testing some creatures in a module, I recognized the following:
The PC is wielding a long sword. He attacks an enemy who is equipped with an
item which gives specific damage reducing, like the Greater Archer's Belt
(vs. piercing). Now I would expect that he still could make some damage if
he hits, because a long sword should make piercing *and/or* slashing damage.
Obviously this isn't the case - every hit is damage reduced with the full
amount of 20.
Is the calculation above specified by the rules or is it simply a bug?
Hans
While testing some creatures in a module, I recognized the following:
The PC is wielding a long sword. He attacks an enemy who is equipped with an
item which gives specific damage reducing, like the Greater Archer's Belt
(vs. piercing). Now I would expect that he still could make some damage if
he hits, because a long sword should make piercing *and/or* slashing damage.
Obviously this isn't the case - every hit is damage reduced with the full
amount of 20.
Is the calculation above specified by the rules or is it simply a bug?
Hans