Archived from groups: alt.games.neverwinter-nights (
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The list of what Bioware truly dropped the ball on runs a wide gamut, from
spell stacking issues, application and implentation of cleric domain level
spells, the inclusion of over powered and unbalancing feats such as dev
crit, the poor implenentation of Hide in Plain Sight. The fact that many AC
modifiers that are applicable and listed as seperate modifiers are in
actuallity lumped in under the same modifier which means its capped and not
wholly cumulative. AI responses that are counterintuitive to any form of
challenging game play. The list goes on and on.
But by far the buggiest feature in the whole system is the DM client, which
drops data while in game, loads too much initial data on load up, and will
crash at the drop of a hat under a myraid of circumstances.
I could go on for a long time on where Bioware has dropped the ball, but I'm
out of time sor this sitting.
"Insane Ranter" <spam@not.me> wrote in message
news:Noa0d.114017$_h.11706@bignews3.bellsouth.net...
>
> "Azerthoth" <thelorddragon@hotmail.com> wrote in message
> news:10k21b3mhhngec9@corp.supernews.com...
>> Personally my favorite mod isnt one thats available fro download.
>> Neversummer has been my full time addiction for the last 2 years, with
>> the
>> Neversummer4 beta in progress it truly shows where bioware dropped the
> ball
>> and how to fix it without having the annoyance of hunting down random hak
>> paks.
>>
>> But hey, thats just me.
>
> Dropped the ball on what?
>
>