Archived from groups: alt.games.neverwinter-nights (
More info?)
"John Salerno" <johnjsal@NOSPAMgmail.com> schreef in bericht
news:n6GdnWRVbo5y1jTcRVn-ig@rcn.net...
> Barry Scott Will wrote:
>> John Salerno wrote:
>>
>>>Not sure if this is all known yet, but I'm just wondering if learning the
>>>current toolset for NWN will help learning the new one, or is it going to
>>>be something different?
>>
>>
>>
>> Obsidian is trying, as much as possible, to keep things the same. The
>> major overhaul in NWN2 will be the graphics engine. The RPG portion of
>> the Aurora engine will remain largely in tact, as will the scripting
>> language. So, familiarity with the current toolset will give one a huge
>> leap in understanding NWN2's toolset.*
>>
>>
>> *Subject to change within the next 1.5 years while the game is under
>> development.
>
> Thanks for the information. I'm considering starting to learn the current
> toolset, just for the fun of it. I know when NWN2 comes out, that engine
> will take over, so I was just curious if it'd be drastically different.
i wonder how the engine for nwn99 will look like. prolly somekinda neural
drug interface over your eyesballs ;p. so i guess it still be the same.
Lmao.