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Archived from groups: alt.games.coh (More info?)
....at least, I think it's new, since it's Council. If it's a rewrite of
an older 5th mission, nevah mind.
I went to Stephanie Peebles in Striga (the starting contact for everyone
in that zone), who said I had exceeded her level and send me to Long
Jack, who said the same thing and sent me to Mario somebody, who is
standing like an idiot in the middle of a graveyard full of Council
Wolves.
Third mission from him is a *doozy*. You have to go into a Council lab
where they are making Vampyri. At level 29, bumped up to "Rugged" on the
mission slider, destroying each of the transformation capsules generated
a whopping 2500 XP. And there are plenty of yellow/orange foes to go
around.
However, the mission appears to be buggy, and some heads-ups:
1) The maps are incomplete. I don't know if this is deliberate or not,
but the maps draw in only for the corridors, not for each of the VERY
complex, multilevel rooms.
2) You have to destroy all the zombies each capsule produces to complete
its destruction.
3) Some of the capsules come two to a room and aggro, thus producing
zombies, at the same time.
4) Some capsules produced yellows, others produced oranges... and it was
when I ran into a dual orange-maker set that I had to bail.
5) Oh, yes, bailing... you can't. You go in the door to a small chamber
with a chute you drop down. You're in another small chamber with a chute.
You drop down into the main mission map. There is no way back, that I
could find. It's complete or die.
I destroyed about six of the nine capsules and racked up an incredible
amount of XP and enhancements, but had to run to a quiet spot and quit
when the double-orange-crush machine started running. I don't think I
could finish this one solo, so I'm going back in (with great glee)
tonight.
I /bugged the incomplete map.
--
-= Victory Server =-
-= Shenanigunner: Level 21 Natural Tanker, Fire/SS, M =-
-= Sgt Glory B: Level 16 Tech Blaster, Electric/Energy, F =-
-= Duke Miasma: Level 8 Science Controller, Grav/Force, H =-
-= the Nonpareil: Level 7 Magic Defender, Emp/Rad, F =-
-= Mean Mr Mustard: Level 7 Natural Tanker, Inv/Stone, H =-
....at least, I think it's new, since it's Council. If it's a rewrite of
an older 5th mission, nevah mind.
I went to Stephanie Peebles in Striga (the starting contact for everyone
in that zone), who said I had exceeded her level and send me to Long
Jack, who said the same thing and sent me to Mario somebody, who is
standing like an idiot in the middle of a graveyard full of Council
Wolves.
Third mission from him is a *doozy*. You have to go into a Council lab
where they are making Vampyri. At level 29, bumped up to "Rugged" on the
mission slider, destroying each of the transformation capsules generated
a whopping 2500 XP. And there are plenty of yellow/orange foes to go
around.
However, the mission appears to be buggy, and some heads-ups:
1) The maps are incomplete. I don't know if this is deliberate or not,
but the maps draw in only for the corridors, not for each of the VERY
complex, multilevel rooms.
2) You have to destroy all the zombies each capsule produces to complete
its destruction.
3) Some of the capsules come two to a room and aggro, thus producing
zombies, at the same time.
4) Some capsules produced yellows, others produced oranges... and it was
when I ran into a dual orange-maker set that I had to bail.
5) Oh, yes, bailing... you can't. You go in the door to a small chamber
with a chute you drop down. You're in another small chamber with a chute.
You drop down into the main mission map. There is no way back, that I
could find. It's complete or die.
I destroyed about six of the nine capsules and racked up an incredible
amount of XP and enhancements, but had to run to a quiet spot and quit
when the double-orange-crush machine started running. I don't think I
could finish this one solo, so I'm going back in (with great glee)
tonight.
I /bugged the incomplete map.
--
-= Victory Server =-
-= Shenanigunner: Level 21 Natural Tanker, Fire/SS, M =-
-= Sgt Glory B: Level 16 Tech Blaster, Electric/Energy, F =-
-= Duke Miasma: Level 8 Science Controller, Grav/Force, H =-
-= the Nonpareil: Level 7 Magic Defender, Emp/Rad, F =-
-= Mean Mr Mustard: Level 7 Natural Tanker, Inv/Stone, H =-