24 Port 10/100/1000 Switches for a LAN Party?

fredweston

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Jul 21, 2006
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I'm confused, why do you need two 24 port switches for a backbone if all the clients will be connecting through 16 port switches? If you get one 16 port switch for the backbone, you could daisy chain eight 16 port switches off of it to connect the clients (128 clients) and still have 8 ports left over on the backbone for servers.

Considering the absolute fastest LAN games use maybe a megabit of bandwidth, LAN games really don't need gigabit. It's all the warez-aholics that suck up the bandwidth at LAN parties.