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Archived from groups: alt.games.neverwinter-nights (More info?)
I was wondering what people thought of modules that put multiple floors
of the same building in the same area (vs. one floor per area). I have
noticed that quite a few modules do this. I see some pluses & minuses:
It avoids having to load a new area which makes it quicker.
Henchman don't follow. I would think it would be possible to script
around this, but in the modules I've seen implement multiple floors per
area, they don't. I've had it happen where I go to the new floor, find
a ton of enemies, and my henchman is left behind and cannot help me.
Resting can end up being prohibited by the game saying enemies too near
when they are actually on the other floor. I have mixed emotions about
this one. If it's two separate areas, you are allowed to rest. But
what logic is there in resting in the first floor of a house when there
are still enemies on the second? On the other hand, if you just
expended a lot clearing out the first floor, it's nice having a breather
before tackling would could be a heavier battle on the second.
Thanks for the opinions!
- W. Citoan
--
The universe is not hostile, nor get is it friendly. It is simply
indifferent.
-- John Haynes Holmes
I was wondering what people thought of modules that put multiple floors
of the same building in the same area (vs. one floor per area). I have
noticed that quite a few modules do this. I see some pluses & minuses:
It avoids having to load a new area which makes it quicker.
Henchman don't follow. I would think it would be possible to script
around this, but in the modules I've seen implement multiple floors per
area, they don't. I've had it happen where I go to the new floor, find
a ton of enemies, and my henchman is left behind and cannot help me.
Resting can end up being prohibited by the game saying enemies too near
when they are actually on the other floor. I have mixed emotions about
this one. If it's two separate areas, you are allowed to rest. But
what logic is there in resting in the first floor of a house when there
are still enemies on the second? On the other hand, if you just
expended a lot clearing out the first floor, it's nice having a breather
before tackling would could be a heavier battle on the second.
Thanks for the opinions!
- W. Citoan
--
The universe is not hostile, nor get is it friendly. It is simply
indifferent.
-- John Haynes Holmes