G
Guest
Guest
Archived from groups: alt.games.neverwinter-nights (More info?)
Hi folks,
I wanted to let the role players out there know that there is a new
Persistent World project being developed at the moment. The NWN world will
be an always on 24/7 Persistent World custom campaign setting.
For the three people working on this project, they are drawing together
their skills from previous projects such as Avlis and Silver Spires to
create a fully customised and brand new campaign setting - focusing on role
play and long term character development.
If your interested in following development and contributing to future Beta,
or would like to get involved with the project, they are seeking experienced
NWN scripters, DMs, Builders, Beta players, etc to join.
The address is www.rpgn.net and as well as the NWN server, they host other
games and online RPGs on a rotation on the private servers.
At this stage the NWN project is still in it's infancy, but come along if
your keen. The server being developed will actually form the "blue print" of
the NWN2 module for 2006.
Thanks for your time,
Jadeia,
Games Master
RPGN
Hi folks,
I wanted to let the role players out there know that there is a new
Persistent World project being developed at the moment. The NWN world will
be an always on 24/7 Persistent World custom campaign setting.
For the three people working on this project, they are drawing together
their skills from previous projects such as Avlis and Silver Spires to
create a fully customised and brand new campaign setting - focusing on role
play and long term character development.
If your interested in following development and contributing to future Beta,
or would like to get involved with the project, they are seeking experienced
NWN scripters, DMs, Builders, Beta players, etc to join.
The address is www.rpgn.net and as well as the NWN server, they host other
games and online RPGs on a rotation on the private servers.
At this stage the NWN project is still in it's infancy, but come along if
your keen. The server being developed will actually form the "blue print" of
the NWN2 module for 2006.
Thanks for your time,
Jadeia,
Games Master
RPGN