Archived from groups: alt.games.neverwinter-nights (
More info?)
> > Mike S. wrote:
> > I just finished the original campaign with a level 17 pally. Am I
> > supposed to bring him over to Shadows of Undertide or was this
> > expansion designed for level 1 characters? Thanks.
Someone wrote a fairly decent hack n slash followup for the (3 part
series, called "Challenge of the Champion", "Fall of the Champion", and
"Return of the Champion" IIRC). A 17th level paladin sounds right for
these mods
Takes up after the end of the OC, tho' there's no material directly
related to it, the NPCs have heard of you and "recognize" you as the
hero of Neverwinter. For those that like the FRCS, there's brief
appearances by Elminster and Drzzt. (I don't care for Forgotten Realms
myself, but at least in this mod, you aren't left wondering "why don't
any other high level folks care about the End of the World?")
After SoU, there are the various "bridging" modules. After HotU, try
out John McA's "Shadow over Heliopolis" (winner of the post-HotU module
contest).
Also, try out Dallo's "Careena: Krakona Rising". It has it's own back
story for the character, so your Hero of Neverwinter background won't
make sense, but it's a decent module for lvl 20 to start (there's a
leveller at the beginning)
I tend to like Hack n slash and a good story, don't care for too many
puzzles and traps, so YMMV