RolePlay

G

Guest

Guest
Archived from groups: alt.games.neverwinter-nights (More info?)

Anyone here Roleplayers?
I know the group seems fairly empty but I am kinda hoping it may pick up.
I'm a roleplayer myself and am currently working on a Persistant World,
Roleplay Module with some friends.
It is based in a world (Kumara) where magic is outlawed.
The lands were attacked by several Mage Lords in the past who wanted to
ruile the lands and they in turn war'd with eachother.
After this a law was passed that no villige can grow to big as it attracts
attention to the surviving mage lords and could spark new attacks.
Therefore there are several small villages that never grow to citys.
There is a hell of alot more background to our mod and Kumara has a totaly
custom ruleset, crafting system and many subraces including Vampyre.

To be honest I am just wondering if anyone likes the sound of it and wants
to know more :)

Cheers

Soler
 
G

Guest

Guest
Archived from groups: alt.games.neverwinter-nights (More info?)

I think quite a few of us here are interested in roleplay - I certainly am.
Do you have a guild (or whatever they call it) or an address where you can
be contacted about getting involved in games?

Best wishes
Maxon


"Sol" <soler@soler2k.co.uk> wrote in message
news:X%1re.147792$g12.11214@fe3.news.blueyonder.co.uk...
> Anyone here Roleplayers?
> I know the group seems fairly empty but I am kinda hoping it may pick up.
> I'm a roleplayer myself and am currently working on a Persistant World,
> Roleplay Module with some friends.
> It is based in a world (Kumara) where magic is outlawed.
> The lands were attacked by several Mage Lords in the past who wanted to
> ruile the lands and they in turn war'd with eachother.
> After this a law was passed that no villige can grow to big as it attracts
> attention to the surviving mage lords and could spark new attacks.
> Therefore there are several small villages that never grow to citys.
> There is a hell of alot more background to our mod and Kumara has a totaly
> custom ruleset, crafting system and many subraces including Vampyre.
>
> To be honest I am just wondering if anyone likes the sound of it and wants
> to know more :)
>
> Cheers
>
> Soler
>
>
 
G

Guest

Guest
Archived from groups: alt.games.neverwinter-nights (More info?)

Yes we have a website with forums and such like. We still have alot of
information which needs to be put up on the site which is being worked on at
the moment.
www.kumara.soler2k.co.uk
Please feel free to visit!

"Maxon" <jen.magson@NOSPAMntlworld.com> wrote in message
news:fYcre.7603$a5.3905@newsfe5-win.ntli.net...
>I think quite a few of us here are interested in roleplay - I certainly am.
> Do you have a guild (or whatever they call it) or an address where you can
> be contacted about getting involved in games?
>
> Best wishes
> Maxon
>
>
> "Sol" <soler@soler2k.co.uk> wrote in message
> news:X%1re.147792$g12.11214@fe3.news.blueyonder.co.uk...
>> Anyone here Roleplayers?
>> I know the group seems fairly empty but I am kinda hoping it may pick up.
>> I'm a roleplayer myself and am currently working on a Persistant World,
>> Roleplay Module with some friends.
>> It is based in a world (Kumara) where magic is outlawed.
>> The lands were attacked by several Mage Lords in the past who wanted to
>> ruile the lands and they in turn war'd with eachother.
>> After this a law was passed that no villige can grow to big as it
>> attracts
>> attention to the surviving mage lords and could spark new attacks.
>> Therefore there are several small villages that never grow to citys.
>> There is a hell of alot more background to our mod and Kumara has a
>> totaly
>> custom ruleset, crafting system and many subraces including Vampyre.
>>
>> To be honest I am just wondering if anyone likes the sound of it and
>> wants
>> to know more :)
>>
>> Cheers
>>
>> Soler
>>
>>
>
>