Sign in with
Sign up | Sign in
Your question

nV's DX10 Cascades Demo available.

Last response: in Graphics & Displays
Share
a b U Graphics card
February 15, 2007 6:04:03 AM

For those of you GF8800 owners wanting to take your DX10 part for a workout;


http://www.nzone.com/object/nzone_cascades_home.html

http://www.nzone.com/object/nzone_cascades_downloads.ht...



More about : dx10 cascades demo

February 15, 2007 6:22:11 AM

8O

If thats what the graphics will look like, i could say my $600 was well spent. This cards way ahead of its time, none of the games right now can show what its even close to capable of.
February 15, 2007 8:37:53 AM

mmm... I prefer Crysis screenshots...
Related resources
February 15, 2007 9:44:00 AM

Gah. I almost want to install Vista....
February 15, 2007 10:14:05 AM

Yea thats great......
instead of messing around making demos i wish they could release some decent drivers
February 15, 2007 10:21:43 AM

Has anyone actually tried this demo?
a b U Graphics card
February 15, 2007 11:01:32 AM

Yeah I like the Crysis screenshots too, but all those screenshots have been done on DX9.0. Most of those screenshots have been out long before Vista beta started. This amazes me, cause if DX9 can look that good, just imagine what they'll be able to do with DX10 once the devs get the hang of the new API.
February 15, 2007 11:52:19 AM

The last time I saw this demo was when some nvidia guy showcased DX10 features on a Gamespot show using Windows XP and the demo ran on OpenGL.
So does this demo actually use Direct3D 10 now or is it just the same OpenGL demo from a few months ago?
a b U Graphics card
February 15, 2007 2:45:59 PM

Actually this is supposed to be DX10 only, and I think what you were seeing was DX10 running in software mode before as per the comments made about it. Of course I could be wrong as there's alot of confusion about which ones are running in OGL and not, this was supposed to be the first true DX10 demo (hence so much Buzz leading up to it's eventual release), not running in DX10 and not software assisted/emulated.

The FROG and Smoke demos are definitely OGL.
February 15, 2007 2:49:41 PM

It uses what I believe DX 10 run-time. At 1600x1200 maxed out on auto pilot it bogs down pretty bad maybe like 5 fps. 8800GTX over all I wasn't all that impressed with the performance.
February 15, 2007 11:04:44 PM

Downloading it now. I'll post screenshots and let ya'll know how it runs and looks. ;-)

Thanks to GGA for posting this link. Good find brother.
February 15, 2007 11:16:03 PM

Very nice, however dx10 games will be the true test and most certainly will be a year or more. I would assume there will be a new G-card by then.
February 15, 2007 11:46:14 PM

OK guys, here's some actual in demo screenies I just took. Couple things to note from my perspective.

First, the water effects are a huge improvement over DX9. I'm sure with a little more tweaking they could be even better in DX10. The texture mapping of the rocks was pretty cool too. In the demo you can change the color of the lighting on the fly... doing so makes the scene look entirely different.

Overall it's cool, but I'm not all that impressed. The only thing to write home about is the water effects. And now the screenies...

(everything is at 1280x1024, 4x AA, 16X anistropic filtering... it ran well above 30FPS the entire time)








For anyone that cares, here's my system setup:
Athlon X2 4800+ (Toledo)
2GB of DDR500 RAM
XFX 8800 GTX
nForce 4 SLI motherboard
Vista Home Premium 64 bit
February 15, 2007 11:57:00 PM

nice screens dude looks stunning but i guess its much better trying the demo :b
February 15, 2007 11:58:56 PM

Quote:
For anyone that cares, here's my system setup:
Athlon X2 4800+ (Toledo)
2GB of DDR500 RAM
XFX 8800 GTX
nForce 4 SLI motherboard
Vista Home Premium 64 bit

An 8800GTX runing in 1280x1024......now there's a smart purchase...






:roll:
February 16, 2007 12:06:39 AM

hey, high speed, stfu. I'm running all my games at 1600x1200 w/ 16X AA, and 16X AS and my desktop at same resolution. I ran the demo at 1280x1024 for the sake of high frame rates because, after all, this is a brand new API and driver. would you like me to take some fcuking 1600x1200 screenshots for you pumpkin?

jesus h. christ.
February 16, 2007 12:13:34 AM

by the time more demanding DX10 titles arrive, 1280x1024 (4aa 16af), might be considered [much] more resource hungry resolutions and settings than were seeing here... (if that makes sense)
February 16, 2007 12:22:56 AM

EXACTLY. and judging from this demo, that's absolutely true. 1600x1200 ran OK... (between 20-30fps), but 1280x1024 was nice and smooth.

and this demo is relatively simple. imagine crysis in DX10 at 1600x1200.
February 16, 2007 12:25:06 AM

I ran it at 1600x1200 and didn't notice any performance drop from 1280x960.

Overall it's not a very impressive demo...just rocks and water splashing on rocks. I get the sense the what I'm looking at can't be done on DX9...especially...the wet effect and the particle effect of the watter fall.

But you just don't feel..."Wow, this is a totally new level."
February 16, 2007 12:27:37 AM

Quote:

But you just don't feel..."Wow, this is a totally new level."


agreed. to me, Adriane was "wow". but now that DX10 is out, maybe we'll get some more cool demos from nVidia in the near future.
February 16, 2007 1:17:52 AM

Could someone make a video of this. I liked the screen shots, but I would really like to see it in action.
February 16, 2007 2:05:36 AM

Quote:
Geneticweopon is not the smartest tool in the shed so I wouldn't worry about him to much :lol: 

You also have to take your CPU into consideration as it is a bottleneck to the 8800GTX.
Actually, he's not dumb; he's pretty hardcore when it comes to graphics and if he thinks you've made a foolish purchase, he isn't afraid to say it.
February 16, 2007 2:14:02 AM

Quote:
Could someone make a video of this. I liked the screen shots, but I would really like to see it in action.


lemme see what i can do with fraps
February 16, 2007 3:53:46 AM

What I really can see is the change of global rendering compared to object rendering
February 16, 2007 3:56:38 AM

Well crap. I can't get FRAPS to work with this demo. Sorry guys. If anyone has any suggestions on different software, feel free...
February 16, 2007 4:22:56 AM

I ran the demo again and it looked different. Maybe it's because when I first ran the demo it was right after the dx10 runtime installed.

*Why does the demo install the dx10 runtime if Vista already had dx10?*

Anyway, now I notice how impressive the displacement mapping is. When you zoom in on the structure you see little hills and craters that occlude each other but when you press 'W' you see that the mesh is flat.

I think it's probably technically impressive but just not visually stunning.

Note: be sure install the 100.64 drivers...the others gave me weird artifacts for waterfalls. And be sure to reboot after you install the demo.
February 16, 2007 7:10:43 AM

Quote:
*Why does the demo install the dx10 runtime if Vista already had dx10?*


its probably just a DX10 update (would make sense, because theres a DX10 update that you can download from microsoft.com too)
February 16, 2007 9:57:09 AM

Camtasia will bug down the frame rate even more than Fraps. I don't think Camtasia was meant to be recording 3D stuff like this where the frame rate is important.
February 16, 2007 10:49:07 AM

Quote:
Camtasia will bug down the frame rate even more than Fraps. I don't think Camtasia was meant to be recording 3D stuff like this where the frame rate is important.


Unfortunatley I don't think you're going to be able to capture a short clip and retain the visual quality. A lot of times with FRAPs you have to run the clip through another program to get it to the point where it's not choppy, and also compresses the file. Downside to that is, you lose quality.
February 16, 2007 10:49:46 AM

If you dont mind doing a registry tweak do this I have not tested this yet on vista because my bata has exp.



Go to [HKEY_LOCAL_MACHINE\SOFTWARE\Microsoft\DirectDraw].
Create a dword name it to: ShowFrameRate change value to 1 to enable and 0 disable fps. Use option in Hex
February 16, 2007 11:12:12 AM

Quote:
Geneticweopon is not the smartest tool in the shed so I wouldn't worry about him to much :lol: 

You also have to take your CPU into consideration as it is a bottleneck to the 8800GTX.
Actually, he's not dumb; he's pretty hardcore when it comes to graphics and if he thinks you've made a foolish purchase, he isn't afraid to say it.


Well that post was not exactly a shining example of his intelligence either.

I find it rather amusing that Geneticweapon is no where to be seen in the argument about him lol :) 
February 16, 2007 1:40:19 PM

Thanks for trying.
February 16, 2007 1:51:05 PM

Quote:
Well crap. I can't get FRAPS to work with this demo. Sorry guys. If anyone has any suggestions on different software, feel free...



Try Camtasia

i've been reading on other forums that camtasia doesn't work well w/ vista either. ;-\
February 16, 2007 6:41:12 PM

I am not nearly as knowledgeable about this stuff as you guys are, but I have a new rig coming with vista premium and an EVGA GTS8800 card. Tell me if I am right: Crysis is not out yet. When it ships it will be the first DX10 game.

I am thinking of getting it just to see if it looks really cool.

Oh, one more thing. I see a lot of you talking about 1600X1200 resolution, which I think is my new monitors' native res. They are Samsung 204Bs (I got two of em. One for vertical and one for horizontal, and maybe both butted together for gaming if possible). Is 1600X1200 a common gaming format?

I have no opinion on geneticweapon's intelligence, but I think it is nice that jesse calls him "pumpkin"
February 16, 2007 11:05:20 PM

Howdy! I have the same exact monitor. Gaming in your resolution's native monitor is what's generally recommended. Right now 1600x1200 seems to be the new 1280x1024. Since you have a GTS, I wouldn't recommend gaming any lower unless your eyes can't handle it. The refresh rate for 16x12 is 60hz... which can be stressful on the eyes after a while. But it depends on the person.

Crysis is not out yet, that's correct. However, it may not be the first DX10 game. There are 2 games that may beat it to the market:

The DX10 patch for Flight Simulator X
Alan Wake

My money is on FSX.
February 16, 2007 11:24:33 PM

Quote:
Gas Powered Games' Supreme Commander, a massive real time strategy game, could steal first honours.

The game launches in the third week of February and Greg Jones from THQ told PCW a patch enabling DirectX 10 support (or Shader Model 4.0 for much more detailed pictures) will be a free download "within a month of the game shipping", so mid to late March.


Also a Company of Heroes patch is expected in late March. I doubt Crysis will be the first because I think they're waiting for the r600.

Argh...I can't take this waiting for dx10 games anymore...I'm going to freeze myself like Cartman till April :) .
a b U Graphics card
February 16, 2007 11:29:34 PM

Quote:

Argh...I can't take this waiting for dx10 games anymore...I'm going to freeze myself like Cartman till April :) .


Yeah but by 2547, they'll have DX12 maybe out, and finally be running raytracing on a stable OS.... DEC VMS. :twisted:
February 16, 2007 11:45:07 PM

Quote:
Tell me if I am right: Crysis is not out yet. When it ships it will be the first DX10 game.


Supreme Commander comes out next week (Feb 20)and will be the first dx10 game. It also happens to fully support quad-core which I believe is a first as well.

Though, it being an RTS game, the dx10 version probably isn't going to be dramatically different then its dx9 one. I'm more interested to see how the framerates compare on the 2 versions more than anything though.
February 17, 2007 12:21:31 AM

Supreme Commander is out NOW in Europe.

It is no more DX10 than Flight Sim X - That is to say, DX10 has been promised for a future patch.

It DOES support multiple monitors though, and that rocks :D 
February 17, 2007 1:31:16 AM

SupCom WILL support DX10 in a later patch, as when it is released it will not support DX10, currently in the new COH 1.5 PATCH, if u goto "shader" in options and click on it you will see a "DX10" that is greyed out, which mean COH is going support DX10 hopefully in the coming 1.6 patch.
a b U Graphics card
February 17, 2007 3:46:10 AM

Quote:
An 8800GTX runing in 1280x1024......now there's a smart purchase...

:lol:  No offense meant toward mpjesse, but that cracked me up bigtime. I can't handle reading your work late at night when I'm tired and silly.
February 17, 2007 4:22:52 AM

None taken... i'd of laughed too if I knew it were true.
February 17, 2007 4:47:02 AM

Wow... i couldn't make thru 30 seconds of those. It IS time for u to hit the sack.
a b U Graphics card
February 17, 2007 4:49:52 AM

:lol: 

And I had just watched all five and was wondering when the next episode would come out. :oops: 
a b U Graphics card
February 17, 2007 2:00:27 PM

Quote:
Howdy! I have the same exact monitor. Gaming in your resolution's native monitor is what's generally recommended. Right now 1600x1200 seems to be the new 1280x1024. Since you have a GTS, I wouldn't recommend gaming any lower unless your eyes can't handle it. The refresh rate for 16x12 is 60hz... which can be stressful on the eyes after a while. But it depends on the person.

Crysis is not out yet, that's correct. However, it may not be the first DX10 game. There are 2 games that may beat it to the market:

The DX10 patch for Flight Simulator X
Alan Wake

My money is on FSX.


yes i am waiting to see what the patch for f.s.x. is gonna be like.
of course i,ll have to get vista and a dx10 card.

dont think my 68gt will cut it. especially as i now have a 20.1 inch lcd
monitor at 1680x1050.
February 17, 2007 2:05:15 PM

dude, 2x 7800GTX's didn't cut it in FSX for me. I literally couldn't get frame rates higher than 16FPS at 1280x1024.

My 8800GTX gets somewhere around 25-35FPS at that same res. FSX is a HOG. I can't imagine how bad it's going to be w/ DX10. I suspect that the problem is poor programming and NOT our hardware.
a b U Graphics card
February 17, 2007 2:15:35 PM

i havent played fsx much as i just got this new 16x10 monitor.
i have always played it on my older 10x7 crt.

but yes i agree, fsx bitchslaps my 68gt and especially at the settings i like to play at :lol: 

i have heard it isnt sli ready, but it did play smoother with sli.
i cant use sli anymore as i put the other 68gt in my other computer.
plus i stuck an arctic cooler on it and it wont fit in my case.
!