Archived from groups: alt.games.coh (
More info?)
"Hawaii_SE-R" <WhyUGottaSpam@Me.com> wrote in message
news:1GDJd.2331$d12.449@twister.socal.rr.com...
|
| "Shenanigunner" <nsp@nitrosyncretic.kom> wrote:
| >
| > There doesn't seem to be a good protocol on these, so I've jumped in on
a
| > few as a solo and walked away with 5500 XP. I hope I haven't been
cheating
| > any lowbies... is the XP distribution fair on Giant Monsters?
|
| Good to know what a solo would get for taking down a Winter Lord. I
believe
| that the distribution of XP is dependent on the amount of damage your
| character does in taking one of these down. If you are in a group/team,
you
| will get the amount according to the total damage your team inflicts.
When
| I got the +200XP, I was one of 4 heroes taking it down so the 5500 and
it's
| distribution sounds correct.
|
| Protocol? There are none. However, some lowbies have voiced their
opinions
| openly and most are not fond of higher level heroes coming in to lowbie
| areas and "cheating" the lower level players of XPs that they could have
| earned. I haven't voiced it out loud during the game but that doesn't
mean
| that it doesn't rub me the wrong way since it is known that the WLs do
| appear in higher level areas appropriate to the "offending" hero.
Well, there are two big problems on the WINTER LORDS as a GIANT MONSTER.
Firstly, although they are a hard fight the XP returned is the same for
the low level zone as the high level zones.
A WINTER LORD in Crey's Folly has 12000 HP and my level 35 tanker got
5000 XP off it.
A WINTER LORD in Kings Row has 4000 HP and my level 35 tanker got 5000
XP of it.
The math is simple, kill WINTER LORDS in low level zones and get rapid,
easy, and plentiful XP.
Not griping personally, provided NC-SOFT doesn't pull a SONY/VERANT move
and negate out the easy XP earned by the WINTER LORD "Bash-a-Thon" or punish
the players.
Secondly, the WINTER LORDS are not scaled for XP appropriate for the low
level zones.
If that was the case, the higher level players simply would not waste
the time fighting the WINTER LORDS in the low level zones.
Since the XP is scaled by level for GIANT MONSTER types this really
screws things up when the monster spawns in multiple zones of all levels.
The standard GIANT MONSTER is zone-specific so this is not a problem, but
the SEASONAL EVENT GIANT MONSTERS spawn multi-zone thusly throwing a big
wrench in the whole concept.
Now for the OTHER THOUGHT I have regarding this "Goof". Perhaps... this
was intentional... the new archetypes are in play, but there might be a
mindset to accelerate the push for players to access these archetypes with a
generous abundance of XP powerleveling for the smarter players.