i am having a mouse lag issue when playing unreal gold. it's not jerky lag (movement along axes is smooth), but seems to be delayed a fraction of a section behind my actual mouse movements. here are some points:
- it only lags in fullscreen mode. it doesn't lag when windowed.
- the first unreal doesn't lag AT ALL
- newer games don't have mouse lag in any screen mode (e. g., doom 3, ut2k4). the mouse movement in those games is precise and real-time
- other older games i have seen this with are alice in wonderland and rune
remember, it only does it on certain games in certain modes. here are a few hardware specs:
- tried the ATT utility and adjusted the flip queue. did nothing. uninstalled.
- adjusted process priority of game. did nothing.
- reduced game res from 1024x768 to 800x600. did nothing. (remember, it doesn't lag whiled windowed in 1024x768)
question: what can cause mouse lag like this to occur in random games in certain modes?
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