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buying graphic card. how to know if it is a better card..

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Last response: in Graphics Cards
April 21, 2007 8:20:59 PM

hi...can anyone tell me which one to buy. like what should be noticed while buying graphic card:

More about : buying graphic card card

April 21, 2007 8:25:18 PM

just tell what ur budget is and we'll tell you what is good or bad.
April 21, 2007 8:28:59 PM

actually here in Dubai the prices are different so can't tell actuall my budjet now raised up to 400dhs ie 108$. here in Dubai prices includes shipping charges and their 5% custom
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April 21, 2007 10:41:25 PM

okay, then tell us what you want the card in graphics desing? gaming?

if gaming, then what kinda games do you play??

reason im asking this is cause now days higher clocks doesn't necessarily mean a better card.
April 22, 2007 2:58:54 AM

i like to play NFS:Carbon, Most Wanted, and i think i want my graphic card to be playing new games too like UT 2007
April 22, 2007 3:28:30 AM

Pretty much all of the mare important.

Tell us which graphic cards you have in mind, and we'll pick the best one for you.
April 22, 2007 3:57:17 AM

i like to play NFS:Carbon, Most Wanted, and i think i want my graphic card to be playing new games too like UT 2007

I was stunned in disbeif when my 7900GT wouldn't run NFS:C at about 30 FPS on max settings 1280x1024... but I soon forgot.. disabled speed blurrrr... just beat carbon took me 7 hours for the career mode.... less than 2 days.... UT 2007 will be dx10.. will it not? maybe dx9 compatablility... some full system specs would be helpfull...

comparing clocks and pipes outside a family is not very usefull.... I mean.. a 7900GT vs a 7950GT you can clearly see the winner in the specs.. more ram higher clock.. more pipes if i remember correctly... and not to mention the name is a higher number... but if you took a 7950GT and compared it to a x1950XT... yes you would see higher clocks... but you might get thrown by 24 pixel pipelines vs, 16.. but what might not be mentioned maybe the 48 Pixel shader processor... the x1950XT wins hands down.. sry if that was extremely confusing.. but comparing clocks and such isn't the most useful way to tell across different series and gpu makers...

so within a family the higher number card usually wins... with little discrepancies about GT/GS and such but to compare cross family I just type the the following into google... **Card I look at* vs. 8O

for example.. if u want to find out what a 7300GT compares to.. type

7300GT vs

and google will fill in the rest with articles that pop up..

maybe a lame way to find out.. but once you get your bearings you don't really have to do it anymore.. :wink:
a b U Graphics card
April 22, 2007 4:13:03 AM

Unfortunately for you, the GF7's are pretty lousy at NFS:Carbon. The 3:1 architecture of the X19xx series cards helps it do way better than the GF7's or even the X1800XT. Just look how the X1950 pro licks the X1800XT and 7950GT that can easily run with it in other games.

I was amazed that my X1800XT did as poorly as it does in carbon. Basically needs motion blur disabled to play at 12x10 max. The X1950XT 256MB has no problem playing 12x10 max with motion blur. And my 7800GT...forget about it. It's way behind the X1800XT.
a b U Graphics card
April 22, 2007 4:24:53 AM

You are not giving us much to go by. An X1950 pro is a decent priced card that does well in NFS titles including Carbon. Above that would be the X1950XT and the GF8800's. If the X1950 pro is too expensive for you, the X1650XT does pretty well in Carbon when compared to cards that cost about the same.

With a X1650XT, I found Carbon playable at 1024x768 4xAA/Aniso with max details except no motion blur. At 1280x1024 you'll have to reduce settings or turn off FSAA.
April 22, 2007 5:31:43 AM

I run full AA AF 12x10 no motion.. and like medium shaders or medium land detail.. and of course no motion blurr. i get mid 40s to 50s....
April 22, 2007 10:43:15 AM

UT 2007 will be dx10.. will it not? maybe dx9 compatablility... some full system specs would be helpfull...

last time i checked they said UT3 (not ut 2007 any more) will be DX9 but using pixel shader 3. They may also have a dx10 version...not sure.
April 22, 2007 10:57:50 AM

i just played my need for speed carbon at 1024x768 with all other in game settings on max + 4Xaa + AF + motion blur...and during a race i barely go below 50, generally its around the 60 range.

so if you play at that resolution then a x1950 pro would do you just fine...for now. Im not sure how good it will be in ut3, but hopefully you'll be run it.....just run it :lol:  :lol: