Archived from groups: alt.games.coh (
More info?)
Thus spake "George Johnson" <matrix29@voyager.net>, Sun, 27 Feb 2005
22:57:12 -0500, Anno Domini:
>"Thomas Adams" <thomas.o.adams@gmail.com> wrote in message
>news:Xns960BB7792423thomasoadamsgmailcom@127.0.0.1...
>| Hello
>|
>| I think the maximum number of missions in this game is too low. Also
>| I'd like to give back a mission if it turns out that it is too
>| difficult for me.
>|
>| Does anybody know if changes regarding these things are in the pipeline?
>|
>| thanks
>| ~T.
>
> More than three would be nice as a person advances in levels.
>
> As the levels go higher, the XP to level grows larger thusly limiting
>the chance that the player will outlevel a mission set early. More missions
>limits the run-around to a minimum.
And one of the missions should always be 'local', in the same zone as the
contact
--
No matter how many times you save the world, it always manages to get back in jeopardy again.
Sometimes I just want it to stay saved! You know, for a little bit?
I feel like the maid; "I just cleaned up this mess! Can we keep it clean for... for ten minutes!"
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