What would be the difference between Direct3D 10 and something like OpenGL 2 besides the fact that Vista doesn't like OpenGL 2 much? OpenGL is still heavily developed and widely used everywhere except for games, even though games like Half-Life and Doom are OpenGL. Any insights on that?
In fairness, most DX10 demos are actually videos of DX10 graphics and not a physical on machine demo and so aren't reliant on Vista and DX10 hardware to view, this was, but not a major problem was just pointing out to anyone interested that they would need Vista / 8800 to view.
Just crashed my system not very impressive at all. Before the crash it wasn't all that impressive either. The cascades demo was more impressive but this one show off more features.
love the sun coming through the tress makes the jungle look deep, i wonder how much better it can get. what would be the next improvement say with direct x 11?
Maybe once Google Summer of Code is over we'll have a worthy DX10 translation layer in the Wine project... Just imagine, DX10 gaming on Linux with any OpenGL 2.x compliant video card!
Of course 'real' DX10 cards will still have an advantage in that case.
So much for Vista being necessary to use DX10, though.
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