G
Guest
Guest
Archived from groups: alt.games.operation-flashpoint (More info?)
I've only played the Battlefield 2 demo in single-player, so far. It's
fairly addictive.
I've got a 3 Gig P4 Processor, 1 Gig of RAM, SB2 Live and a GeForce 6600 GT
and I had to turn the settings down to medium at 1024x768x60hz; otherwise,
slowdowns were untolerable. Having some graphics settings on high actually
caused a CTD at the same resolution.
It's quite a bit of fun in SP. The A.I. is pretty good, now. Just stay out
of the way of friendly vehicles, 'cause they'll run you over without
thinking much of it. (They'll have the courtesy to honk first, though.)
All bullets seem very weak unless you aim for the head. Accuracy even when
prone looking through iron sights seems all over the place. Maybe I'm just
shooting at guys with body armor using the anemic 5.56mm NATO...
Ragdolls aren't the best, but they aren't the worst, either. Vehicle
physics seems a lot better than BF2. Various vehicle types go over
obstacles the way I expect them to.
Artillery is just plain deadly. If you're caught in the zone all you can do
is go prone and pray. Sometimes you live. Heh, once I was on a roof and
got hit dead-on by the first round, so I didn't even hear it coming. Got
launched.
Enemy A.I. is very aggressive with the knife. If they are up and running
and within knife range they'll switch to the knife and cut you down if you
let 'em.
Seems like even tank engagements will be taking place at much closer ranges
than Desert Combat. Might just be the way the perspective/FOV is drawn.
Main gun going off near an infantryman jars his noodle.
Either I haven't discovered the tricks, or it seems like there should be a
lot more hiding places in the buildings than there are. No helos in SP, so
maybe I need to take a chopper in.
I've only played the Battlefield 2 demo in single-player, so far. It's
fairly addictive.
I've got a 3 Gig P4 Processor, 1 Gig of RAM, SB2 Live and a GeForce 6600 GT
and I had to turn the settings down to medium at 1024x768x60hz; otherwise,
slowdowns were untolerable. Having some graphics settings on high actually
caused a CTD at the same resolution.
It's quite a bit of fun in SP. The A.I. is pretty good, now. Just stay out
of the way of friendly vehicles, 'cause they'll run you over without
thinking much of it. (They'll have the courtesy to honk first, though.)
All bullets seem very weak unless you aim for the head. Accuracy even when
prone looking through iron sights seems all over the place. Maybe I'm just
shooting at guys with body armor using the anemic 5.56mm NATO...
Ragdolls aren't the best, but they aren't the worst, either. Vehicle
physics seems a lot better than BF2. Various vehicle types go over
obstacles the way I expect them to.
Artillery is just plain deadly. If you're caught in the zone all you can do
is go prone and pray. Sometimes you live. Heh, once I was on a roof and
got hit dead-on by the first round, so I didn't even hear it coming. Got
launched.
Enemy A.I. is very aggressive with the knife. If they are up and running
and within knife range they'll switch to the knife and cut you down if you
let 'em.
Seems like even tank engagements will be taking place at much closer ranges
than Desert Combat. Might just be the way the perspective/FOV is drawn.
Main gun going off near an infantryman jars his noodle.
Either I haven't discovered the tricks, or it seems like there should be a
lot more hiding places in the buildings than there are. No helos in SP, so
maybe I need to take a chopper in.