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Gamers Beware- Vista's poor game peformance caused by DRM

Forum Windows Vista : Vista General Discussion - Gamers Beware- Vista's poor game peformance caused by DRM

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We've all heard how Vista's DRM is supposed to protect hi def video but details of how much overhead this costs gamers has not been taken into consideration.....

here a computer science teacher at Auckland university gives his 2 cents...

http://www.cs.auckland.ac.nz/~pgut [...] _cost.html

What i find most disturbing is the fact is that the cpu and even your gpu is used to encript the data sent over the busses in your computer. As a gamer, I know i'm not the only one out there who pays top dollar for components that give me those extra few fps... that $250 dollar lan card that shaves off 15ms off your ping, or that latest sound card that inproves framerate by 3-5% or of course the latest graphics card that supports the latest features and has the most pipelines. I dont want to see the operating system taking pipelines from my graphics card that i payed $500 for to calculate DRM......

Quote :

“Compliance rules require [content] to be encrypted. This requires additional encryption/decryption logic thus adding to VPU costs. This cost is passed on to all consumers” — ATI.



here is a article from BBC news on Vistas drm...

http://news.bbc.co.uk/2/hi/technology/6286245.stm

Quote :

Mr Gutmann also highlighted the extra demands put on a computer's CPU to handle Vista's Content Protection systems.

Microsoft admitted that the CPU will be taxed further but Mr Marsh said "Vista's Content Protection features were developed to carefully balance the need to provide robust protection... while still enabling great new experiences..."



Here we see Microshaft themselves state that the poor peformance of Vista compared to xp is due to the extra overhead of drm.... In most games i've seen a 15% to 30% drop in peformance. THis is just plain unacceptable(not to mention the super large memory footprint).

I wouldn't be in an uproar about all this except dx10 WILL NOT be ported to xp. dx9l is microshaft's solution for xp compatability by putting only some of the dx10 features on the graphics card and running the rest in software.... this way they make sure vista looks better...... :evil: :x :x
Microsoft knows it has computer gamming on the pc by the balls and now were all going to pay. If you want to play the latest hot games, you have to buy the latest and greatest, peformance handicaped operating system even if xp works better.... This is why the game industry should have never supported dx and stuck with Opengl!!! Aparently a monopoly on 3d acceleration is not an issue worth suing microsoft over .

As for me, I'm writing to every game developer i can and telling them, if they dont support opengl in thier game engine, I simply wont buy it.
I hope hard core gammers will ban together on this or we will forever be stuck with paying for absurdly expencive operating systems by a company that is ruining computer gaming. If opengl is supported, porting over to Linux or mac os is much cheaper and easier to do... as long as games are witten for dx only, this will never happen.

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This article has been quote billions of times already in billions of other threads. The horse is dead, you can stop flogging it now.

Also, the article's credibility has been seriously called into question. Parts of it have been changed or even removed completely... and the author makes absolutely no mention of this. Please, if you're going to bash Vista, find a much better article from a much more credible source.

Reply to Zoron
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What Zoron said. This article is 90% uneducated crap.

The current performance decrease is due to early drivers. Nothing more, nothing less. With the latest nVidia beta drivers, my D3D performance is identical to XP.

Reply to Gremmi
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