Archived from groups: alt.games.coh (
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Marc Bissonnette <dragnet@internalysis.com> looked up from reading the
entrails of the porn spammer to utter "The Augury is good, the signs
say:
>Nostromo <nostromo@spamfree.net.au> wrote in
>news
![:o :o]()
cet211iucf9elhoq8g752mhcmlvn40e4v@4ax.com:
>
>> Thus spake Xocyll <Xocyll@kingston.net>, Wed, 09 Mar 2005 03:44:18
>> -0500, Anno Domini:
>>
>>>Shenanigunner <shenanigunner@NOdgathSPAM.kom> looked up from reading
>>>the entrails of the porn spammer to utter "The Augury is good, the
>>>signs say:
>>>
>>>>Greg Johnson <greg.gsj@gmail.com> wrote:
>>>>> When I tried this, and I've done it twice so far, the name was
>>>>> immediately available for reuse.
>>>>
>>>>Ditto on one char - MMM.
>>>
>>>Ditto on gods only knows how many alts that got remade in the early
>>>days because I hated their costume after a few days.
>>>
>>>It's just possible that you could delete a character and have someone
>>>else scoop up the name before you've finished the costume, but it's
>>>unlikely unless you've chosen a name everyone wants.
>>>
>>>Even then you could cut the downtime by making another alt with a
>>>throwaway name, get the costume right, then delete the named one, and
>>>that costume should be the default layout (though with different
>>>colors) so it can be finished quickly.
>>>
>>>Xocyll
>>
>> Yeah, they really need to have a usage policy/statute of limitations
>> on name 'ownership'. There are probably 1000s of great names out there
>> that aren't even being played anymore *sigh*...just reset to a random
>> jumble after X days of inactivity in a given timeframe & allow 1 free
>> selection if & when that player gets back on, that's what I reckon
>
>It'll happen, eventually, though it won't be for the names itself.
>Many/most MMO's that reach a critical mass of subscribers start
>implementing a minimum use policy, simply to keep their storage costs
>down. IIRC, in UO, it was 3 months - In Diablo II, it was 6 months, and
>so on. If there was no account activity, the characters and their
>possessions were deleted, though the account was still viable (assuming
>it was still paid in full)
I can't really see that happening these days though, especially not for
CoH.
Storage is cheap, characters don't take up much space, and not deleting
characters means you'll get people drifting back into the game to pick
up where they left off.
With CoH especially, there's no big list of items to maintain, just
skills and slotting, an 8 slot inventory and the gui/binds settings.
Hero planner text files are only 3k in size (no inventory though), so
with everything you'd be looking at what, 3k for character, 3k more for
binds (that's the size my saved ones are) and the colors/layout
settings.
On the outside that might total what, 40kb for each character?
UO did it in the early days when they were pretty much the ONLY MMORPG
around, and Diablo2 wasn't fee based.
I think EQ decided not to wipe pfiles ever and they did get a certain
amount of returning subscriptions because of it.
Xocyll
--
I don't particularly want you to FOAD, myself. You'll be more of
a cautionary example if you'll FO And Get Chronically, Incurably,
Painfully, Progressively, Expensively, Debilitatingly Ill. So
FOAGCIPPEDI. -- Mike Andrews responding to an idiot in asr