A very small conference, gathering together certain selected AMD technology supporters, including VooDoo PC and Microsoft, was held last Tuesday, the topic of which was the company's upcoming double-dual-core hardware platform, code-named "4x4." Read more
Intel is sticking with its roadmap for the quadcore Tigerton and demonstrated a server running four of the little blighters on Friday, according to reports. Read more
At this year's Game Developers Conference in San Francisco, we interviewed Intel's Senior Performance Analyst Francois Piednoel about their dual processor Skulltrail platform. He told us the monstrous systems aren't just for extreme gaming, but also easily handle rendering and video production tasks. Read more
Nvidia has released a free version of its Gelato GPU assisted rendering software. Gelato 2.0 will be available for both Windows and Linux operating systems for free, though users requiring more features can purchase a professional version. Read more
We tightened the budget on this month’s enthusiast-level system while loosening our belt for the low-cost gamer box by a similar percentage. Today we gauge the effect of these changes on performance and value and compare to last month's machines. Read more
On this, the second day of our System Builder Marathon, Don turns down the price tag of his mid-range build looking for a sweet spot just above the $1,000 marker. Let's see what sort of hardware he found for it! Read more
This month's System Builder Marathon is all about your feedback to us. We've revamped our entry-level and mid-range PCs with new price points. Let's kick things off with what we think is the best value at a $625 price point! Read more
Where were we in 2008 and where are we heading in 2009? In his State of the Personal Computer address, Alan Dang shares his insights as a user of three different platforms: Mac, Windows, and Linux. Read more
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Thread : Quadcore uses only 25% for big rendering tasks
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Profile: stranger
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My computer is running with intels QX6700 Core2Extreme, and I use it specifically for 3-D and photographic designs. (OS: XP64)
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Related Product
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Profile: member
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You have discovered the crux of multiprocessor computing...
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Profile: old hand
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I think that CS3 is supposed to multi-thread better. I don't really know anything about 3D rendering though.
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Profile: Honorary Poster
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MadMike,
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Profile: old hand
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strange I thought that Photoshop was able to take advantage of multiple threads for a while now. |
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Profile: member
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AFAIK most higher end 3D apps are optimised to support multi-core out of the box, 3Dsmax certainly should be among them.
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Profile: addict
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hmmm. AFAIK These programs are meant to be multithreaded. I can't really help you since i'm not a graphics design kinda guy, but i'm sure someone around here can help you.
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Profile: stranger
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You also should look at the programs you're using. I'm not too familiar with 3d rendering either, but it is highly math intensive.. I'd be surprised if any "professional" packages don't use multiprocessing, since unlike many other applications, you -would- get a huge benefit from multiple cores. There may be a setting to enable it, or another rendering program might work better.
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Profile: Eternal Poster
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If just depends how well the application is multi-threaded.
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Profile: Eternal Poster
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There are various programs on the Internet that set affinity automatically for you. More for dual core than quad core. |
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Profile: Eternal Poster
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But affinity will not help his situation.
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Profile: Honorary Poster
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Zen,
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Profile: enthusiast
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Profile: addict
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Profile: Eternal Poster
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Yes, increasing priority is likely to have very minimal effect.
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Profile: Faithful Poster
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