Archived from groups: alt.games.coh (
More info?)
On Thu, 17 Mar 2005 12:13:43 -0500, "Ingot"
<cleahy@spamstinks.iglou.com> wrote:
>
>"Dark Tyger" <darktiger@somewhere.net> wrote
>
>> Actually, from just observation, it seems that the higher the jump,
>> the faster your overall speed. I'm quite certain that with a pair of
>> jump SO's in SJ, I was moving faster than I was unenhanced. I think
>> that, as long as the momentum is the same, the longer the arc is, the
>> faster you cover the same ground distance.
>
>
>Another thing I've found about SJ, is that it helps against falling damage.
>
>Being a 31 tank, I decided recently to climb a building as far as I could
>(to the "ceiling", and jump off to see what damage I took. I did it twice,
>once with SJ off, and again with it on. I took significantly less damage
>when I had SJ turned "on".
>
>My guess is that having SJ on gives you your max jump height "free" when
>falling, so that you don't take damage just jumping across a level area.
I haven't noticed that. I'd fallen MUCH below my max jump height and
taken damage before. I'd suggest doing that experiment a few more
times, the damage might actually have some variables...
What it is that keeps you taking damage jumping across level areas is
that you're not considered to be "falling" until you drop below the
height you were at when you started the jump.
--
Dark Tyger
Sympathy for the retailer:
http://www.actsofgord.com/index.html
"Door's to your left" -Gord
(I have no association with this site. Just thought it was funny as hell)
Hey, everyone else is doing it. Free iPod:
http://www.freeiPods.com/?r=15728814