Archived from groups: alt.games.quake2 (
More info?)
I have been able to play through the game
without using any special key binds. The
replacement monsters for the medics were
pretty nasty enemies. This might be a
good mod to try for co-op games.
Tom Chaudoir wrote:
>
> Hi Sticks,
>
> That is pretty cool. New monsters and weapons. The bots don't seem
> very smart, but do help out. I hesitate to bind a bunch of keys for
> one mod though. They would stay bound when I go back to vanilla q2
> right?
>
> I have mirrored the file on our ftp server;
>
ftp://65.30.181.223/quake2/Kazoo/rough050.zip
>
>
> Best,
> Tom
>
> My email is tom at clocktech dot com.
> The addresses below are those of spammers.
> You can ignore them.
> They will get what they deserve.
> mail@gaec.com travel@compassagencies.com