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Quake II Source code compile issues

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Archived from groups: alt.games.quake3 (More info?)

 

I downloaded the Q2 C source from fileplanet and am having some issues
getting it to compile - among other things, several files listed in
the makefile are not included in the source. Can anyone give me
pointers to good forums/sites to research/pursue these issues?
Thanks.

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Archived from groups: alt.games.quake3 (More info?)

 

"Wynn Winkler" <xxx@xxx.yyy> wrote
news:40bd130b.10365781@news.west.earthlink.net...
>
> I downloaded the Q2 C source from fileplanet and am having some issues
> getting it to compile - among other things, several files listed in
> the makefile are not included in the source. Can anyone give me
> pointers to good forums/sites to research/pursue these issues?
> Thanks.
>

I have done my fair share of Q2 coding - actually a lot, developing a
multiplayer deathmatch version that incorporated features of many other
mods - mixing Deathmach, Holywars, RuneQuake into one - we had the times of
our lifes playing this at our local LAN.

I started out (and always came back) to QDEVELS at
http://www.planetquake.com/qdevels/
The site has not been updated in ages, but all what's online (lotsa
tutorials) is still highly recommeded to understand the game code and all.
And the forum is still very active.

Cheers
Pete

Reply to peter

Archived from groups: alt.games.quake3 (More info?)

 

Thanks greatly.


"Peter" <peter.s@dublin.com> wrote:

>
>"Wynn Winkler" <xxx@xxx.yyy> wrote
>news:40bd130b.10365781@news.west.earthlink.net...
>>
>> I downloaded the Q2 C source from fileplanet and am having some issues
>> getting it to compile - among other things, several files listed in
>> the makefile are not included in the source. Can anyone give me
>> pointers to good forums/sites to research/pursue these issues?
>> Thanks.
>>
>
>I have done my fair share of Q2 coding - actually a lot, developing a
>multiplayer deathmatch version that incorporated features of many other
>mods - mixing Deathmach, Holywars, RuneQuake into one - we had the times of
>our lifes playing this at our local LAN.
>
>I started out (and always came back) to QDEVELS at
>http://www.planetquake.com/qdevels/
>The site has not been updated in ages, but all what's online (lotsa
>tutorials) is still highly recommeded to understand the game code and all.
>And the forum is still very active.
>
>Cheers
>Pete
>

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