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Q3 - Scripts

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Anonymous
September 13, 2005 10:10:34 PM

Archived from groups: alt.games.quake3 (More info?)

I placed a script in my config file (one that cycles through the rail
colours), saved the file and went into the game. The script worked fine -
and I was pleased with it.

I then went in to put in a script to cycle the rocket launcher and rail
gun - and found that the rail colour script was gone - and a test of play
verified that the script was not longer working.

In fact, I can place as many scripts as I want into the config file, they
seem to work fine for the first time that I play the game, but they are gone
the next time I start the game.. Does anyone know why or how?

TIA -

--
M

Blessed are the geek, for they shall inherit the Earth.

More about : scripts

September 13, 2005 10:10:35 PM

Archived from groups: alt.games.quake3 (More info?)

you need to put them in a file named: autoexec.cfg (in the same directory as
config.cfg) - the config.cfg file is rewritten each time Q3 exits.

--
pop is Mark
Doing nothing makes me tired 'cause I can't take a break.
--
"Miss Understanding" <merliina_x@yahoo.com> wrote in message
news:43268899$0$12682$5a62ac22@per-qv1-newsreader-01.iinet.net.au...
>I placed a script in my config file (one that cycles through the rail
> colours), saved the file and went into the game. The script worked fine -
> and I was pleased with it.
>
> I then went in to put in a script to cycle the rocket launcher and rail
> gun - and found that the rail colour script was gone - and a test of play
> verified that the script was not longer working.
>
> In fact, I can place as many scripts as I want into the config file, they
> seem to work fine for the first time that I play the game, but they are
> gone
> the next time I start the game.. Does anyone know why or how?
>
> TIA -
>
> --
> M
>
> Blessed are the geek, for they shall inherit the Earth.
>
>
Anonymous
September 14, 2005 3:03:38 AM

Archived from groups: alt.games.quake3 (More info?)

"pop" <p_o_p@hotmail.com> wrote in message
news:8YzVe.7984$S26.1798@tornado.texas.rr.com...
> you need to put them in a file named: autoexec.cfg (in the same directory
as
> config.cfg) - the config.cfg file is rewritten each time Q3 exits.
>
> --
> pop is Mark
> Doing nothing makes me tired 'cause I can't take a break.

Ahh- thanks pop =- makes sense.

--
M

Blessed are the geek, for they shall inherit the Earth.
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September 14, 2005 3:03:39 AM

Archived from groups: alt.games.quake3 (More info?)

Miss Understanding wrote:

>> you need to put them in a file named: autoexec.cfg (in the same directory
> as
>> config.cfg) - the config.cfg file is rewritten each time Q3 exits.
>>
>> --
>> pop is Mark
>> Doing nothing makes me tired 'cause I can't take a break.
>
> Ahh- thanks pop =- makes sense.

You may have to re-exec it for different mods too... If you play a mod and
notice things are not working right, drop the console and type:
/exec autoexec.cfg
that will also work for any cfg you have in baseq3, some configs you might
not want in autoexec.cfg. Instead, bind a key to execute it. Put something
like:
bind x exec railcolor.cfg
into the autoexec. I have some examples here:
http://huckit.net/croak/misc/configs/
Anonymous
September 14, 2005 10:57:50 PM

Archived from groups: alt.games.quake3 (More info?)

"sittingduck" <spam.no.sitting-duck@spamgourmet.com> wrote in message
news:Xns96D05D750EECDduckrulestheuniverse@news.easynews.com...
> Miss Understanding wrote:
>
> >> you need to put them in a file named: autoexec.cfg (in the same
directory
> > as
> >> config.cfg) - the config.cfg file is rewritten each time Q3 exits.
> >>
> >> --
> >> pop is Mark
> >> Doing nothing makes me tired 'cause I can't take a break.
> >
> > Ahh- thanks pop =- makes sense.
>
> You may have to re-exec it for different mods too... If you play a mod and
> notice things are not working right, drop the console and type:
> /exec autoexec.cfg
> that will also work for any cfg you have in baseq3, some configs you might
> not want in autoexec.cfg. Instead, bind a key to execute it. Put something
> like:
> bind x exec railcolor.cfg
> into the autoexec. I have some examples here:
> http://huckit.net/croak/misc/configs/

Thanks Sittingduck - I see you have a demo there of your own too.. 8-)

I should say that I made an error in my post though - I was able to get the
script to change from rail to rocket working (thanks all!) - but not the
rail color changer - it says it does not recognise the command 'color'. Can
someone have a look at it?
http://www.planetquake.com/thebind/scripts.shtml

I know its just a vanity thing, but i think it would add to the fun of the
game to see different colored rails shooting across the sky.... -

--
M
!