What is the real world difference in NOT running the display's native resolution. Can someone link me to visual examples of a 1920x1200 display running a game at a lower res?
Why would you want to run at a lower res?
With a 1920x1200 monitor, you run in 1920x1200 for all games that support 16:10 widescreen, and 1600x1200 with black bars at the side for all others.
What is the real world difference in NOT running the display's native resolution. Can someone link me to visual examples of a 1920x1200 display running a game at a lower res?
I did read something after posting I found interesting. If the lower resolution is a division of the native, the pixels will not blur as bad. The example given was a 1600x1200 native res LCD running 800x600 in game and looking decent.