I’m trying to figure out which of these values are more important when it comes to a graphic card?
Radeon HD X2900 XT
Codename: R600
Process: 80nm
Universal Shaders: 320
Texture Units: 16
ROPs: 16
Memory Bus: 512-bit
Core Speed MHz: 740
Memory Speed MHz: 825 (1650 effective)
GeForce 8800 GTS (640MB version)
Codename: G80
Process: 90nm
Universal Shaders: 96
Texture Units: 54
ROPs: 20
Memory Bus: 320-bit
Core Speed MHz: 500
Memory Speed MHz: 800 (1600 effective)
I do like how the 2900 Processer is 80nm (even though it sounds like it runs hotter and louder and uses more power?)
Universal Shaders is better on the 2900, but Texture Units are better on the GTS?
What is ROPs? Is more better?
On paper the 2900 XT looks like a better value?
Radeon HD X2900 XT
Codename: R600
Process: 80nm
Universal Shaders: 320
Texture Units: 16
ROPs: 16
Memory Bus: 512-bit
Core Speed MHz: 740
Memory Speed MHz: 825 (1650 effective)
GeForce 8800 GTS (640MB version)
Codename: G80
Process: 90nm
Universal Shaders: 96
Texture Units: 54
ROPs: 20
Memory Bus: 320-bit
Core Speed MHz: 500
Memory Speed MHz: 800 (1600 effective)
I do like how the 2900 Processer is 80nm (even though it sounds like it runs hotter and louder and uses more power?)
Universal Shaders is better on the 2900, but Texture Units are better on the GTS?
What is ROPs? Is more better?
On paper the 2900 XT looks like a better value?