raid 0 performance tends to be a very touchy topic if youre not careful. but, the general consensus is that raid 0 is most ideal for transferring large files, or anything similar that can really make use of high STRs.
for most games, you start getting into access and seek times mattering more, from a performance perspective... 'all' raptors have the lead in overall smoothness and consistancy of performance, for both the os and applications (again, faster random access/seek times due to rpms, and a smaller 2.5" platter are the reasons for that). for a close second on the desktop, you have hdds with much denser platters offering similar application performance to that of a raptor (the higher densities from PMR allow for more data to be accessed in less time, which is essentially like reducing seek times for all practical purposes you would need). the random access times however, are not improved at all, due to having a larger 3.5" platter, and slower rpms, which is why data fragmentation tends to have a more severe impact on 7200s than it does on raptors, it still takes the same amount of time as older smaller 7200s to find that random piece data thats scattered somewhere on the platter (usually at least ~14ms compared to a raptors 8ms).
higher STRs from raid 0 however, provide very little improvement here usually, and occasionally worse performance even (for instance, your seek times are slightly worsened instead of improved due to dealing with multiple hdd heads needing to all be aligned before the data can even be accessed, resulting in a slim to no performance increase most times, where its wanted anyhow for gaming). the main benefit from raid 0 that youll experience usually without an ideal use for it, is os and application performance being smoothed out some most times, rather than improved really (that may sound vague, but thats the typical performance experience most desktop users have).
ssds however (still pretty expensive), or the newly mentioned fusionIO (not at all affordable), would increase your game and os performance dramatically, simply due to virtually nonexistant access and seek times (no moving parts to slow them down)