benchmarking and crysis

I just realised something Kind of funny, from what I've heard Crysis is going to be an excellent game, with excellent graphics, so you'd think it would be a great benchmark for graphics right? Well, From what I've heard, WRONG, because it seems to me that if current 8800's can run it on full graphics at 1920xwahtevericantremember (according to soldier32) then its not actually going to be that great for testing future hardware is it? unlike oblivion when It came out, no single card could play that on full, anyone think differently?
(just my random little spout of useless information :lol:)
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More about benchmarking crysis
  1. Not yet optimized, not all options have been properly added to the beta.. etc etc.

    There's a silly thing called NDA that keeps us from getting some Crysis beta benchmarks for the time being, but I am pretty sure that no cards other than SLI GTX/X-fire HD2900 can play it on full at 1920x1200 at what I deem a playable shooter experience (45-60+ fps). Some guys may claim it runs well on their systems, but well to them may be 20-40fps and that is completely unplayable for me :S
  2. The only reason that oblivion is so hard to run is cause the engine is CRAP, they might as well have written it in JAVA.
  3. in some ways, thats what makes it a good benchmark though isn't it?
  4. Can't believe you want crysis to run bad. Just stop trying to jynx it damnit.
  5. If I want it to run bad, doesn't the law of numbing inevitibility (or murphys law if u want) state it will run amazingly well?
  6. I don't know and I don't care!!! :D I just want to play it :D I want to kill some koreans now!
  7. Nobody can put Crysis on ULTRA HIGH yet.
  8. Sais who? :D You're not going to convince me that some guy with a quad core and ultra sli setup is not garenteed to get good framerates on ultra high. I bet a single ultra could do it.
  9. perhaps you should get your fact right first, Crytek already stated that current hardware will not be able to utilize the full capabilities of crysis. Not a single person has been able to benchmark the game outside of Crytek on direct x10 yet and the highest graphics, so actually no one knows. Right now on the beta the settings are capped at high, there is supposedly very high, and ultra as well.
    And like Crytek already said this game will need another 2 years before there will be hardware that will be able to run everything max.

    so in fact it will be like oblivion and farcry where it will take new hardware to be able to run it on max.. so it will actually be an excellent benchmarking game.
  10. I think the ultra high settings must be related to the Tessalation support ... because current 8800 series don´t support that technology and the next series could be doing it, so its possible to think that the ultra high setting is reserved for that kind of technology and maybe will be supported plus with the Dx10.1 version ...

    What do you think?

    Regards

    Omar
  11. smodd said:
    I think the ultra high settings must be related to the Tessalation support ... because current 8800 series don´t support that technology and the next series could be doing it, so its possible to think that the ultra high setting is reserved for that kind of technology and maybe will be supported plus with the Dx10.1 version ...

    What do you think?

    Regards

    Omar
    I'm doubtful that Crysis has tessellation support seeing as Crytek has made no such announcement, and the HD 2900XT supports this so it technically could already be used. It sounds like we're still at least a year away from games starting to use tessellation, but who knows? The Xbox360 GPU also supports tessellation, so maybe we'll start seeing it in games closer than we thought.
  12. Rabidpeanut said:
    The only reason that oblivion is so hard to run is cause the engine is CRAP, they might as well have written it in JAVA.


    And I am assuming that you program for a living?
  13. i have said this plenty of times on many different forums:CRYSIS MP_BETA CAN ONLY BE RAN AT MEDIUM SETTINGS REGARLESS OF WHAT SETTINGS YOU SET IT IN OPTIONS. yes you can change the resolution but the setting can not be changed unless you are part of the team beta itself. mp_beta is for the open public with very little options while the beta within the team it self(which is about 200 people or so)can have full access to all options. dont belive me? why you think demo was pushed back to october.
  14. http://www.crysissector.com/info/systemrequirements.php
    Link to what the CEO of Crytek said about system requirements. (Note: the min. and max. settings are unconfirmed; the ultra-high requirements are from Cevat Yerli himself.)
  15. Oh. guess who is right :D

    Maybe I dont need to get my facts straight afterall...
  16. I am part of the crysis beta and play it on vista on high settings(that is the highest it will let me set them) on a reso of 1680x1050 and it looks Fekking awsome... I also played it on xp at the same settings and reso and I could tell a difference between the 2 versions of directX. The physics part of the explosions were considerably different, along with other various things.
  17. FOR THE LOVE OF VAGINA! CRYSIS MP_BETA is capped at MEDIUM SETTINGS. only those that are working making the game have fulll availability of in game texture settings.next time you play your silly little mp_beta take a picture of your so called "high settings" and then take a picture of medium and also low settings. post them here and you will see!.
  18. The OP makes a good point though. If Crysis isn't going to tax a machine, what game will be the new system crusher that Oblivion was (is?). I UT3 supposed to bring systems down?
  19. and actually, from the screens I've seen, the mp beta isn't capped at medium (unless crytek decided to call "high" "medium" for some reason)
  20. It might be that medium is high and "high" is ultra high.
  21. Quote:
    I am part of the crysis beta and play it on vista on high settings(that is the highest it will let me set them) on a reso of 1680x1050 and it looks Fekking awsome... I also played it on xp at the same settings and reso and I could tell a difference between the 2 versions of directX. The physics part of the explosions were considerably different, along with other various things.


    i think u may have been under a placebo effect, because the Crysis beta is DX9 only
  22. lol

    no i think it s real drugs he used
  23. maverick7 said:
    perhaps you should get your fact right first, Crytek already stated that current hardware will not be able to utilize the full capabilities of crysis. Not a single person has been able to benchmark the game outside of Crytek on direct x10 yet and the highest graphics, so actually no one knows. Right now on the beta the settings are capped at high, there is supposedly very high, and ultra as well.
    And like Crytek already said this game will need another 2 years before there will be hardware that will be able to run everything max.



    Really? maybe you should get your facts straight...

    http://www.crysis-online.com/Information/System%20Requirements/

    Quote:
    Crysis will no doubt be a fairly demanding game. It will require a good system to perform well. However, CryEngine2 is very scalable so lower end machines will still stand a chance.

    Here is a list of confirmed information...

    * Crysis will run on both DX9 & DX10 as well as Windows XP and Windows Vista.
    * A graphics card that supports Shader Model 2 or higher is required.
    * CryEngine2 is estimated to scale back 2 years, and scale ahead 1.5 years.
    * A single 7800GTX will run the game quite well on fairly high settings according to Crysis Art Director, Michael Khaimzon.
    * Jack Mamais of Crytek said in an exclusive Crysis-Online interview that his X1900XT runs the game very well at reasonably high settings ( still unoptmized ).
    * Crysis will dynamically utilize all processing threads available. Meaning quad-core processors will be supported.

    The following specs are estimates made by myself based on the above mentioned information and other sources. These estimates are NOT official - but are based on official information.


    MINIMUM REQUIREMENTS:
    CPU: Athlon 64 3000+/Intel 2.8ghz
    Graphics: Nvidia 6600 or ATI X1600 - Shader Model 2.0
    RAM: 1GB
    HDD: 6GB
    Internet: 256k+
    Optical Drive: DVD
    Software: DX9 with Windows XP / Vista

    RECOMMENDED REQUIREMENTS:
    CPU: Dual-Core CPU (Athlon X2 / Pentium D / Core 2 Duo)
    Graphics: Nvidia 7800 or ATI X1800 (SM 3.0)
    RAM: 1.5GB+
    HDD: 6GB
    Internet: 512k+ (128k+ upstream)
    Optical Drive: DVD
    Software: DX9 with Windows XP / Vista


    Hmmm....seems to make your statement a little pre-mature don't ya think??
  24. no, because the CEO has said that they have released no official requirements for the game NON at all. And any that were released were either made up or released by EA, but again the CEO at Crytek said that they have released no requirements for the game and the ones EA released were premature and made up. They have not even finished the game how on earth can they have requirements..

    However, from his own mouth, he says that it will take 2 years for this game to come to its full potential. and so your sh1ty unofficial link is bull shi t.
  25. maverick7 said:
    no, because the CEO has said that they have released no official requirements for the game NON at all. And any that were released were either made up or released by EA, but again the CEO at Crytek said that they have released no requirements for the game and the ones EA released were premature and made up. They have not even finished the game how on earth can they have requirements..

    However, from his own mouth, he says that it will take 2 years for this game to come to its full potential. and so your sh1ty unofficial link is bull shi t.


    Right...ummm..where's your links? Where's your proof? And how are my links "****"??

    Fine, here's MORE quotes. God I love proving a N00B wrong. :D

    http://www.digitalbattle.com/2006/07/23/crysis-system-requirements-released/

    Quote:
    Crysis is a highly anticipated PC shooter, mostly because of its stunning visuals. But the better they look, the more demanding they are, any PC gamer will tell you that. An admin posted the hardware requirements on the official Crysis forums. Although pure speculation, the admin claims he has researched a lot in order to get the requirements. Sounds pretty accurate, considering it’s Crysis;

    Minimum Requirements

    CPU: Athlon 64 3000+/Intel 2.8ghz
    Graphics: Nvidia 6600/X800GTO (SM 2.0)
    RAM: 768Mb/1Gb on Windows Vista
    HDD: 6GB
    Internet: 256k+
    Optical Drive: DVD
    Software: DX9.0c with Windows XP


    Recommended Requirements

    CPU: Dual-core CPU (Athlon X2/Pentium D)
    Graphics: Nvidia 7800GTX/ATI X1800XT (SM 3.0) or DX10 equivalent
    RAM: 1.5Gb
    HDD: 6GB
    Internet: 512k+ (128k+ upstream)
    Optical Drive: DVD
    Software: DX10 with Windows Vista


    And another...

    http://www.pro-g.co.uk/pc/crysis/system_requirements.html

    Quote:
    System Requirements
    Processor: Athlon 64 3000+/Intel 2.8ghz
    RAM: 768Mb/1Gb on Windows Vista
    Video Memory: Nvidia 6600/X800GTO (SM 2.0)
    DVD Only?: 1
    Hard Drive Space: 6GB
    Operating System: Windows XP / Windows Vista
    DirectX Version: DX9.0c / DX10
    Recommended System Requirements
    Processor: Dual-core CPU (Athlon X2/Pentium D)
    RAM: 1.5GB
    Video Memory: Nvidia 7800GTX/ATI X1800XT (SM 3.0) or DX10 equivalent
    Hard Drive Space: 6GB


    And another...

    http://www.hardwareanalysis.com/content/topic/68602/

    Quote:
    According to Crysis website, it will still run on older PC's, but will take great advantage of new stuff such as DirectX 10 and multi-core CPUs.

    You will need a DirectX 9/Shader Model 2.0 (or higher) compatible graphics card.
    Single core, Dual core, Multi-core and multi-threaded/hyperthreading processors are supported in both 32-bit and 64-bit modes.

    Latest Crytek statement: An "Intel Core 2 Duo E6600 (or AMD equivalent), 2GB of memory, and either a Radeon HD 2900XT with 512MB of memory or a Geforce 8800 GTS with 640MB of memory" computer is "well-within [Crytek's] plans". However, Crysis is expected to scale back to three-year-old hardware, as well as the next-generation hardware. (Maximum PC, October 2007 Edition)



    Quote from http://www.incrysis.com/wiki/index.php/Crysis_System_Requirements

    And another...

    Quote:
    The Crysis system requirements have not yet been released, though here's some general guidelines:

    - You will need a DirectX 9/Shader Model 2.0 (or higher) compatible graphics card.

    - Crysis will run on 2 to 3 year old PCs (or even 4 year old PCs).

    - What framerate is acceptable depends a lot on personal preference. Some people can play well with around 20fps and others will not go below 50fps. Obviously those who can't stand "low" frame rates need better hardware or they will have to sacrifice image quality for performance by lowering graphics settings.

    - The only DirectX 10 compatible cards available now are the NVIDIA Geforce 8800 Series, GeForce 8600 Series, GeForce 8500 Series, GeForce 8400 Series, ATi Radeon HD 2900 Series, Radeon HD 2600 Series and Radeon HD 2400 Series. There will be more available before Crysis is released. "Vista ready" is simply a clever marketing trick used on the previous generation cards. A card with this badging is not necessarily compatible with DirectX 10.

    - SLI and Crossfire multi-GPU technologies are supported (this only works if you actually have two graphics cards connected with one another).

    - Single core, Dual core, Multi-core and multi-threaded/hyperthreading processors are supported in both 32-bit and 64-bit modes. We do not know how much processor power is needed, though in a recent PC Gamer UK magazine preview Cevat Yerli said an Intel Core 2 Duo E6600, 2GB RAM, and an NVIDIA GeForce 8800 card could run the game at "ultra detail" settings.

    - You do NOT need a DirectX 10 card or Vista to run Crysis.

    - You CANNOT run DirectX 10 on XP.
    A DirectX 10 card does work on XP but only in DirectX 9 mode.

    - Special Vista/DirectX 10 effects and optimizations cannot be enabled with Windows XP/DirectX 9 card.

    - Optimizations and features specific to Shader Model 4.0 can only be run with cards that support it. The same is true where optimizations and features specific to Shader Model 3.0 are concerned - this includes true HDR.

    - Almost all the older media you've seen has been rendered in DirectX 9, which means that Crysis will look absolutely awesome in DirectX 9 as well as DirectX 10. Many of the features included in DirectX 10 are possible in DirectX 9 also.

    - Crysis takes advantage of 64-bit processors although only by using a 64-bit operating system such as Windows XP Pro 64-bit edition or Windows Vista 64-bit edition. According to Cevat Yerli, Crysis will have a 10-15% performance increase per thread running in 64-bit. Thus a dual core processor will run 20-30% faster than a single and a quad will run 40-60% faster than a single.

    - CryENGINE 2 is multi-threaded and Crysis thus takes full advantage of dual/quad-core processors.

    - Crysis does not have support for the AGEIA PhysX card.

    - DVD drive is required.

    - Crysis will run only on Windows XP or Windows Vista. There will be a dedicated server package for Linux, however.

    - There will be two types of multiplayer server, DirectX 10 servers and DirectX 9 servers. This makes online play fairer, due to features used in DirectX 10 which aren't supported in DirectX 9. DirectX 9 players may enter DirectX 10 servers, where the server software is responsible for gameplay balancing.

    - In order to play the game Crysis, the DVD must be in the DVD player.

    Latest Crytek statement:An "Intel Core 2 Duo E6600 (or AMD equivalent), 2GB of memory, and either a Radeon HD 2900XT with 512MB of memory or a Geforce 8800 GTS with 640MB of memory" computer is "well-within [Crytek's] plans". However, Crysis is expected to scale back to three-year-old hardware, as well as the next-generation hardware. (Maximum PC, October 2007 Edition)


    Need I go further? Or can you accept the facts N00B??
  26. wow, where does it say OFFICIAL?

    Quote:
    The Crysis system requirements have not yet been released, though here's some general guidelines:


    That's on YOUR OWN LINK from INCRYSIS!

    NO ONE from the DEV TEAM has given any ACTUAL CONCRETE OFFICIAL REQUIREMENTS!

    I got a link for you!

    http://en.wikipedia.org/wiki/Crysis

    Quote:
    System requirements TBA
  27. holy **** man ****, if i could actually get the interview then that would help but until then you will just have to trust my word and btw i got the link to the interview from incrysis but i cant find it on the forum again..

    anyways stop calling people noobs thats just lame escpecially when you are the misinformed one
  28. Avenger_K said:
    http://www.crysissector.com/info/systemrequirements.php
    Link to what the CEO of Crytek said about system requirements. (Note: the min. and max. settings are unconfirmed; the ultra-high requirements are from Cevat Yerli himself.)


    Sure the GamesRadar interview says it will pay on Ultra-High, but not at what resolution.
    http://www.gamesradar.com/us/pc/game/previews/article.jsp?articleId=200706129573775081&releaseId=2006032914441159019&sectionId=1001&pageId=200706121061280027

    So Ultra high @ 1024x768 is a possability, but is that really 'Ultra-High', especially when the settings sofar seem to end at 'Max'

    Unless he comes out and says something to contradict this interview statement;

    Gaming Heaven: Performance, the main question every gamer has. What will be needed to run the game at playable framerates? How about playing with everything maxed? Will current rigs be able to run the game at 1920x1200 without making sacrifices? Do you recommend ATI or Nvidia and have you any performance figures for us for the Nvidia 8800 and ATi 2900?

    Cevat: Everything maxed and at that resolution, you will need a seriously high rig of the latest generation available now. Bear in mind we don’t expose, but have built in scaleability for the upcoming 1-2 years. That will be available as hardware catches up. So when I say maxed, its maxed for now.

    http://www.driverheaven.net/gamingreviews/crysisinterview/index.php

    then it's far from a done deal, and if there's more to offer than what will curently be exposed, then what does 'Ultra-High' mean, other than it's still not the absolute maximum which sounds like it's Uber-Fantasma-Wonder-high if Ultra-high is still held back at 'max'.

    And sofar all the other links cite other people's estimations and guesses they call 'guidelines', nothing official from Crytek itself.

    So from what is on the page and actually supported above, Cevat says that the GTX should play Ultra-high (but no idea of resolution), and that they haven't unlocked everything yet and more is to come (thus Crysis won't even technically play at it's maximum upon release despite having the sliders pushed to 'max').

    Seems pretty straight forward, and while it may or may not offer far tougher settings in the final SP release, it's use as a benchmark will likely depend alot on how it uses the available hardware, because as we saw with the difference between COH DX10 and Bioshock DX10, not all games are useful as tests of their relative impacts, and no two games act the same. So even if it's kicking out 150fps @ 1920x1200, it may still have alot to offer as a benchmark. Oblivion isn't a good benchmark just because it makes system come to a crawl, it's how and what systems that it does that (to) that matters most. If Crysis is wicked optimized and runs smooth as silk it doesn't make it less relevant than Oblivion, because it's more 'current' and more in line with the current gaming scene, not last year's.

    Anywho, even if it does run at 300 fps, to me it'll be a more important benchmark than the original FartCry, D3, HL2, BF2 etc because I won't play them much anymore, however I will likely play Crysis more than all 4 combined, and also likely games based on it. That's my thinking on it's utility.
  29. Rabidpeanut said:
    The only reason that oblivion is so hard to run is cause the engine is CRAP, they might as well have written it in JAVA.


    Your joking right? Oblivion is one of the most pretty games I have ever seen! Just because a game is hard on your gaming computer doesn't make the game engine bad.

    Where are the links that support your statement about Oblivion's game engine being crap? I really would like to see it. :) Or is this just your opinion?
  30. stemnin said:
    wow, where does it say OFFICIAL?

    Quote:
    The Crysis system requirements have not yet been released, though here's some general guidelines:


    That's on YOUR OWN LINK from INCRYSIS!

    NO ONE from the DEV TEAM has given any ACTUAL CONCRETE OFFICIAL REQUIREMENTS!

    I got a link for you!

    http://en.wikipedia.org/wiki/Crysis

    Quote:
    System requirements TBA



    A general guideline from what...4 websites? Oh and a Google Search of "Crysis System Requirements" turns up countless more. But I'm sure they must all be wrong? :heink:

    On another note, people have been able to scale requirements for games before an official release. that and it's pretty hard to beat this quote, which I've already posted...

    Quote:
    CryEngine2 is estimated to scale back 2 years, and scale ahead 1.5 years.
    * A single 7800GTX will run the game quite well on fairly high settings according to Crysis Art Director, Michael Khaimzon.
    * Jack Mamais of Crytek said in an exclusive Crysis-Online interview that his X1900XT runs the game very well at reasonably high settings ( still unoptmized ).


    Please...read that carefully before you repost...(Seeing as those are peopel from the Crytek team) :sarcastic:

    Quote:
    holy **** man ****, if i could actually get the interview then that would help but until then you will just have to trust my word and btw i got the link to the interview from incrysis but i cant find it on the forum again..



    Well, provide your evidence, until you do, stfu and read what the entire Crysis coverage sites are posting. Please, it'll save you and you're sanity just a bit more before you decide to flip the sh*t once more. :p
  31. like i have stated a billion times;crysis_mp beta is capped at medium settings. you CAN change the resolution but the the video options such as "eye candy"(high or even ultra high settings). only those that are in the developing team have the access to such settings. Crysis IS playable on current high end cards but with low fps. remeber when F.E.A.R 1st came out?? yeah welll.. enuff said
  32. like i have stated a billion times;crysis_mp beta is capped at medium settings. you CAN change the resolution but the the video options such as "eye candy"(high or even ultra high settings). only those that are in the developing team have the access to such settings. Crysis IS playable on current high end cards but with low fps. remeber when F.E.A.R 1st came out?? yeah welll.. enuff said
  33. Am I the only one who thinks justinmcg67 sounds a bit like Rob?
  34. Heyyou27 said:
    Am I the only one who thinks justinmcg67 sounds a bit like Rob?
    lol
  35. Rob the person from THG?

    and also, as to the x amount of sites have it posted so it must be right. Well the most reasonable explanation is that one site posted it and then all the others followed in suit
  36. its true, Crytek themselves have not released any official, guaranteed irrefutable specs, however they are a lot of likely specs
  37. Does anyone else besides me remember reading about Crysis having code that current hardware couldn't handle that would be enabled through patches when the hardware existed?
  38. javimars said:
    like i have stated a billion times;crysis_mp beta is capped at medium settings. you CAN change the resolution but the the video options such as "eye candy"(high or even ultra high settings). only those that are in the developing team have the access to such settings. Crysis IS playable on current high end cards but with low fps. remeber when F.E.A.R 1st came out?? yeah welll.. enuff said



    Can you provide some proof? I know that Beta 1 was capped to low settings but since then, it's been lifted. Now why would Crytek, when they released beta 1 lock the settings then, but not lock the settings now? Just prove your statement please.


    EDIT: By the way I think that this game will be at the top of the used benchmarking games for a long time. This game stresses everything, GPU mem, high textures, extreme shader, cpu speed and core count and will probably be one of the first games to require us to use more than 2Gb of sys mem (Not counting SupCom)
  39. ah but, current gen hardware will be able to run this on max graphics, which is not how it was with Oblivion
  40. Why no counting supcom? Sumcom was around for like a year now and it hasnt been used.

    Cant just say "this thing is unique, except that other thing just like it" supcom uses 4cores too.
  41. Hatman said:
    Why no counting supcom? Sumcom was around for like a year now and it hasnt been used.

    Cant just say "this thing is unique, except that other thing just like it" supcom uses 4cores too.


    Toooo many problems when it was released I figure. Why bother testing nvidia cards with it when they BSOD your PC 20% of the time when starting Supcom up.
  42. for the hell of it? :lol:
  43. bsod? never went wrong with me
  44. I got and played the Crysis Beta last night (through my SLI club membership). The graphics are overall quite dissapointing, maybe its all the hype but I was expecting something better after seeing all those lush screenshots. At 1920x1200 with all the eyecandy maxed it doesnt run smoothly at all even though I have 2 8800GTX's in SLI, a core 2 extreme and am not using AA. When running around there are large areas where the textures take literally seconds to load and until they do everything in covered in yellow wallpaper that has "compiling shader program" printed on it. Maybe this is because its a beta but it seems like a serious issue.

    But theres one reason I absolutely wont ever by Crysis...
    It has this REALLY ANNOYING blur effect every time you turn everything goes artificially blurry. Its massively intrusive and really overdone and totally ruins the game by preventing you getting a good bead on someone while turning at the same time. Furthermore as far as I can see its not optional so you can't turn it off and just have non-blurry graphics. I don't know if they thought that effect added realism but it really doesn't. At least its certainly not how the world appears to me when I turn around in real life.

    The worst thing is that after playing for a few minutes that overdone blurring causes a strong sense of nausea literally.
    I remember a few years ago there seemed to be a few FPS games that made me feel sortof dizzy and sick after playing it for about 30 minutes, while some games never caused a problem. The original Doom game was one of the worst, but I could play unreal tournament all day with no problem. I never did figure out exactly what caused it or why, and haven't experienced that feeling for years now, except last night I got it again with Crysis after only about 10 minutes of playing because of that stupid artificial blurry effect.

    Overall my opinion is that Crysis is massive dissapointment. Thats one title I won't be buying.
  45. spuddyt said:
    I just realised something Kind of funny, from what I've heard Crysis is going to be an excellent game, with excellent graphics, so you'd think it would be a great benchmark for graphics right? Well, From what I've heard, WRONG, because it seems to me that if current 8800's can run it on full graphics at 1920xwahtevericantremember (according to soldier32) then its not actually going to be that great for testing future hardware is it? unlike oblivion when It came out, no single card could play that on full, anyone think differently?
    (just my random little spout of useless information :lol:)



    Wrong!

    The game engine has many parameters that can be put scaled up. Running it at 1920*1200 with details scale down is easier then running it at 1280*1024 with details maxed out.

    Check out last PC Gamer interview with the game creator (or is it PC Magazine?). The creator itself says that current owner of GeF8800GTX shouldn't expect to get decent frame rate at any better then 1280*1024 resolution with details pushed to the max. Il should be another 24 months before VPU make possible resolution of 1920*1200 playable with setting to the maximum available.

    But like everything elses in the computer world, we'll only know when the game will be available and drivers optimized for it.

    My 2 cents!
  46. NightlySputnik said:
    Wrong!

    The game engine has many parameters that can be put scaled up. Running it at 1920*1200 with details scale down is easier then running it at 1280*1024 with details maxed out.

    Check out last PC Gamer interview with the game creator (or is it PC Magazine?). The creator itself says that current owner of GeF8800GTX shouldn't expect to get decent frame rate at any better then 1280*1024 resolution with details pushed to the max. Il should be another 24 months before VPU make possible resolution of 1920*1200 playable with setting to the maximum available.

    But like everything elses in the computer world, we'll only know when the game will be available and drivers optimized for it.

    My 2 cents!


    With all the videos and trailers we've/ive seen, what the hell were they playing it on then? The resolution is definately more than 720p on the videos, and the framerates are definately more than 50. I do beleive crysis wont live up to its reputation, the graphics wont be THAT amazing, unless they actaully DO look like the screenshots and videos.
  47. I almost said "we will never know" but then, thats stupid, we will, just it will take a while
  48. DeAtHrApToR said:
    Does anyone else besides me remember reading about Crysis having code that current hardware couldn't handle that would be enabled through patches when the hardware existed?



    Yes, Cervat has said this in several interviews! I think he said simple patches or updates will release the features! Likely DX10.1 and whatever that entails, and the engine can likely go higher reso as it is, but the current HW cant handle it.

    Booyah!
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